Commit graph

170 commits

Author SHA1 Message Date
Kp 765f34eb0a Remove unused function med_check_all_vertices 2013-10-29 03:24:42 +00:00
Kp aa7f36e3b7 Provide HUD prototypes in Descent 1 2013-10-29 03:24:42 +00:00
Kp 68e936b809 Disable Parallax AI path debug printing 2013-10-29 03:24:41 +00:00
Kp 4fcf34fdbb Make create_weapon_object static 2013-10-28 04:16:45 +00:00
Kp 19fef0a51d Simplify full_palette_save calls 2013-10-28 04:16:44 +00:00
Kp 8ed99faf5c Make headers freestanding 2013-10-26 03:50:28 +00:00
Kp fdd2dd65c7 Use underlying type for state_game_id
This avoids the need for a header to declare it.
2013-10-26 03:50:27 +00:00
Kp 3693743d41 Move similar/main/mission.c -> similar/main/mission.cpp 2013-10-20 22:49:12 +00:00
Kp e663767201 Move similar/main/menu.c -> similar/main/menu.cpp 2013-10-20 22:49:12 +00:00
Kp cf2c153c77 Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp 2013-10-20 22:49:11 +00:00
Kp 1d073475e7 Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
Kp 5b0c4b10ac Use accessor for most get/set object->id accesses 2013-10-20 22:49:09 +00:00
Kp 852a4c7f4d Use enum weapon_type_t in more places 2013-10-19 17:06:16 +00:00
Kp 14d7c8cef4 Match MAX_SECRET_LEVELS_PER_MISSION type to N_secret_levels 2013-10-19 17:03:11 +00:00
Kp 2bcc7bb371 Only create lasers for known weapon types 2013-10-09 01:54:12 +00:00
Kp a8050a462f Only fire valid level lasers 2013-10-09 01:54:12 +00:00
Kp 553dc95b05 Use helper to check for laser type weapons 2013-10-09 01:54:12 +00:00
Kp 798774294f Use weapon_type_t for Laser_create_new* weapon type 2013-10-08 02:10:18 +00:00
Kp bd46b7ea73 Make CONTROLCEN_WEAPON_NUM a weapon_type_t member 2013-10-08 02:07:39 +00:00
Kp 00f0fddabc Centralize handling of SysUsePlayersDir 2013-10-06 21:04:29 +00:00
Kp 7dd7d6704b Make write_player_file void 2013-10-06 17:56:37 +00:00
Kp fa1b1a1217 Restructure dumpmine.c for merging 2013-10-06 16:20:00 +00:00
Kp e73205faac Use enum for player awareness types 2013-10-05 21:35:58 +00:00
Kp bd467b4140 Move similar/main/inferno.c -> similar/main/inferno.cpp 2013-10-05 21:35:58 +00:00
Kp 9c65aa3cc5 Move similar/main/gauges.c -> similar/main/gauges.cpp 2013-10-05 21:35:58 +00:00
Kp 4db024f953 Move similar/main/gamesave.c -> similar/main/gamesave.cpp 2013-10-05 21:35:58 +00:00
Kp 06c83c9393 Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp 2013-10-05 21:35:58 +00:00
Kp d656bd4115 Move similar/main/game.c -> similar/main/game.cpp 2013-10-05 21:35:58 +00:00
Kp 782372d6b8 Move similar/main/effects.c -> similar/main/effects.cpp 2013-10-05 21:35:58 +00:00
Kp c7e34f5330 Move similar/main/digiobj.c -> similar/main/digiobj.cpp 2013-10-05 21:35:58 +00:00
Kp f4393ca1b6 Move similar/main/credits.c -> similar/main/credits.cpp 2013-10-05 21:35:58 +00:00
Kp ba4b87d44a Move similar/main/controls.c -> similar/main/controls.cpp 2013-10-05 21:35:58 +00:00
Kp b1dbeb6199 Move similar/main/config.c -> similar/main/config.cpp 2013-10-05 21:35:58 +00:00
Kp 64350f83b8 Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp 2013-10-05 21:35:58 +00:00
Kp 584fc93f34 Move similar/main/automap.c -> similar/main/automap.cpp 2013-10-05 21:35:58 +00:00
Kp e5ee9b72f1 Move similar/main/aipath.c -> similar/main/aipath.cpp 2013-10-05 21:35:58 +00:00
Kp b4107e6526 Remove duplicate declarations 2013-10-03 03:11:52 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp f9899a9f20 Mark various functions static 2013-10-03 03:11:51 +00:00
Kp 1b4169b0d0 Move */main/powerup.c -> similar/main/powerup.c 2013-10-02 02:51:25 +00:00
Kp e2b7b802e3 Move similar/arch/sdl/digi.c -> similar/arch/sdl/digi.cpp 2013-10-01 02:53:23 +00:00
Kp fce2717e83 Move similar/arch/sdl/jukebox.c -> similar/arch/sdl/jukebox.cpp 2013-10-01 02:53:09 +00:00
Kp 91f6d5e72d Move game_init_render_buffers inline 2013-09-28 23:51:52 +00:00
Kp 1ff627f85e Move multi_send_got_flag declaration to header 2013-09-21 23:34:05 +00:00
Kp cbe52ce1c7 Move d2x-rebirth/main/escort.h -> common/main/escort.h 2013-09-21 23:31:51 +00:00
Kp 9e3fb796e1 Use helper for comparing to proximity bomb index 2013-09-21 23:19:38 +00:00
Kp 9210a3870e Remove unused fields in struct player 2013-09-21 18:04:10 +00:00
Kp 83df42af8e Fix loading of older save files
struct player_rw offsets must not change within a savefile version
2013-09-21 17:47:03 +00:00
Kp f4b21088a0 Track vulcan ammo explicitly 2013-09-20 23:12:54 +00:00
Kp 6e1d9f1f0c Add helper to test for weapons that use vulcan ammo 2013-09-20 23:12:51 +00:00