zicodxx
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0bc374acf9
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moved load_palette() call in StartNewLevelSub() to show HOARD textures and bitmaps correctly in OGL
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2007-05-10 08:53:35 +00:00 |
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zicodxx
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6c0a00ac07
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fixed Assembler Compile Build error
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2007-05-09 09:53:36 +00:00 |
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zicodxx
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d758d1bda6
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update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
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2007-05-09 09:44:45 +00:00 |
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zicodxx
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9c7b97dfe7
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removed unnecessary gr_set_mode() call causing annoying resolution change (hopefully)
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2007-05-05 23:25:32 +00:00 |
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zicodxx
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e9017c4a02
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fixed broken Textures for Custom levels caused by load_palette() call
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2007-05-05 09:36:33 +00:00 |
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zicodxx
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146ada52d3
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Version-Tag 0.52
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2007-05-03 19:01:28 +00:00 |
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zicodxx
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f496f380e2
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updated docs
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2007-05-03 15:44:52 +00:00 |
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zicodxx
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49eaa12468
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removed deprecated Makefile stuff
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2007-05-03 15:16:27 +00:00 |
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zicodxx
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0a198ccc62
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rev432 revisited - do not send multi De-Cloak packet in Demo Playback
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2007-05-02 18:42:46 +00:00 |
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zicodxx
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392f0209ad
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resolved some overlapping HUD elements
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2007-05-01 22:57:31 +00:00 |
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zicodxx
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8b023aa928
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re-added RealFrameTime assignment, lost in last revision (503). Should be removed some day however
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2007-04-29 17:55:58 +00:00 |
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zicodxx
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236160666b
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removed FrameTime limiter since it is only messing if 150FPS or more is reached
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2007-04-29 11:51:08 +00:00 |
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kreatordxx
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8067b11be7
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add Mac OS X support to SConstruct
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2007-04-25 02:39:10 +00:00 |
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zicodxx
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8541d2d403
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prevent string placeholders in HUD Messages which may crash the game
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2007-04-21 08:27:21 +00:00 |
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zicodxx
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d568b27777
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increased offset to detect movement on Joystick axis for mapping function
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2007-04-20 07:25:23 +00:00 |
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zicodxx
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082950e742
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made smart blobs easier to dodge
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2007-04-19 22:17:46 +00:00 |
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zicodxx
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9a7a7932ef
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forbid % to read into multi messages to not mess up the string
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2007-04-15 16:33:04 +00:00 |
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zicodxx
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f1d191f665
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removed -nocdrom argument, only use Redbook audio if specified with -redbook
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2007-04-15 11:02:55 +00:00 |
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zicodxx
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5ba9f82e76
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only draw copyright stuff if there is really the menu background (not being changed by draw_stars())
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2007-04-15 06:51:35 +00:00 |
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zicodxx
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c8c866dddf
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removed use of VR_render_buffer (almost completly)
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2007-04-14 20:57:48 +00:00 |
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zicodxx
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a4077fd291
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fixing D1 Secret Level routines (thanks to xatmes)
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2007-04-14 20:44:09 +00:00 |
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zicodxx
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1eab13eb7b
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2007-04-14 20:18:57 +00:00 |
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zicodxx
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6353ec121a
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making GuideBot Text color palette independent
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2007-04-14 08:55:04 +00:00 |
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zicodxx
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898ad2913d
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introducing kconfig_sub_draw_table() making it possible to redraw configuration tables with OGL swapping and clearing; increased timer_delay for menus and briefings to save more CPU usage
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2007-04-14 08:43:49 +00:00 |
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kreatordxx
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4ff4ddd0a3
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include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths
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2007-04-09 02:41:45 +00:00 |
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kreatordxx
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e89311954f
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move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h
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2007-04-09 01:16:31 +00:00 |
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zicodxx
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71c9c5d87a
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hide cursor after newmenu_get_filename()
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2007-04-07 13:57:17 +00:00 |
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zicodxx
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75422883b3
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some help correction
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2007-04-06 19:54:31 +00:00 |
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zicodxx
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625187c4da
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BINARY_SUBDIR should be bin/, not games/
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2007-04-05 14:48:37 +00:00 |
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kreatordxx
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55bd12c349
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remove final remains of VR_current_page and VR_use_paging, resolution variable cleanup - remove VGA_current_mode, VR_screen_mode, VR_render_buffer[0].cv_bitmap.bm_w/h and VR_render_width/height (Game_screen_mode is the actual resolution put in an int, not an index)
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2007-04-05 13:23:44 +00:00 |
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zicodxx
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dc5aabc757
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close menu with boxed message; improved palette reloading; fixed selected item for restore game dialog
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2007-04-04 17:18:17 +00:00 |
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zicodxx
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a274051958
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improved Autodemo-feature - less code, activate AFTER pilot is selected to make sure resolution and player-file operations do not mess up
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2007-04-04 10:24:03 +00:00 |
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zicodxx
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1f64ffb15b
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set enhaced-flag a bit earlier so D1 missions do not get messed up after an enhanced mission had been played
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2007-04-04 07:40:13 +00:00 |
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zicodxx
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bfc966693a
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extend show_help() with some netgame commands
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2007-04-03 22:22:03 +00:00 |
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zicodxx
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3d2063153f
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fixed typo in default broadcast
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2007-04-03 22:16:19 +00:00 |
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zicodxx
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6145aaa2c9
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clear HUD-Messages if a Demo starts so old messages do not appear; also set gr_palette_load() in nm_draw_background1 so palette resets if Demo-playback is cancelled
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2007-04-03 22:12:54 +00:00 |
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zicodxx
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7433cfb44c
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fixing Alt-HUD Y-Offset for Multi-Games
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2007-04-03 21:57:54 +00:00 |
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zicodxx
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9393e7ebe7
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fixed seek errors and data types in newdemo_goto_end()
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2007-04-03 20:53:45 +00:00 |
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zicodxx
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6f8fb1e1ed
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palette reloading sets at every newmenu_close()
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2007-04-02 05:42:59 +00:00 |
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kreatordxx
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1504b538f3
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merge and move automap border drawing code to draw_automap, so it could be used to draw the automap again just before showing a dialog box
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2007-04-01 05:06:35 +00:00 |
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kreatordxx
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5e207b4eb5
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remove 'extern int last_drawn_cockpit[2]' since it's now a single int (not an array), fixing memory corruption (whoops!!)
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2007-04-01 02:14:38 +00:00 |
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zicodxx
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708371c331
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moved gr_palette_load() in nm_draw_background so it always does apply and resets step-ups properly
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2007-03-31 21:40:38 +00:00 |
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zicodxx
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0afa45ab41
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a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy
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2007-03-31 21:06:15 +00:00 |
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zicodxx
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e71800847b
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a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy
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2007-03-31 21:00:47 +00:00 |
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zicodxx
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d38a3d1362
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improved HAM support with enhanced-flag detection and fixed Extra-Movie init in load_mission(); close Extra-Movies according to movielib_files
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2007-03-31 20:21:32 +00:00 |
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kreatordxx
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a50d211aa4
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move variable declarations to the top for non-gcc compilers (like MrC for MPW)
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2007-03-31 00:37:58 +00:00 |
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zicodxx
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c6d15d70e7
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Addition/Fix for rev454: unbind Minus/Equal from Shrink/Grow window
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2007-03-29 22:19:31 +00:00 |
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zicodxx
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02212354b1
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palette-related fixes for Doublebuffered menus; fixes for SDL-build
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2007-03-29 00:13:08 +00:00 |
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zicodxx
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c6e19652a6
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unbind Minus/Equal from Shrink/Grow-window - only use ALT-F9/F10 to get richt with all keyboard layouts; Always allow screen resolution switching, even if selected is not supported to ensure Multi-Monitor support
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2007-03-26 08:20:46 +00:00 |
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zicodxx
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febaa9f672
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allow Quick-Exit with SHIFT+ESC; blocking 'SUPER LASER MAXED OUT' redundancy in stdout
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2007-03-25 21:14:02 +00:00 |
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