Commit graph

3737 commits

Author SHA1 Message Date
Kp 6e9208efcd Simplify test for corrupt IFF file
clang rightly warns for `if (!var&1)`, which parses as `if (!(var &
1))`, which is probably not what the original author intended.
Unfortunately, the author never commented what *was* intended.  The
author might have meant to reject any row with an even length (`if
(!(var & 1))`, but that seems strange in this context.  Remove the `&
1`, which retains the sense of what the code has always done.
2018-04-03 03:20:08 +00:00
Kp 91e7d2960e Switch do_silly_animation robot angle to reference
clang warns for taking the address of unaligned data, but not for taking
a reference to it.  It should warn for both.  The data should be fixed
not to be unaligned, but for now, this change will quiet the warning.
2018-04-03 03:20:08 +00:00
Kp c9da856a90 Fix struct/class class-key mismatch in mglobal
clang warns when a type is declared with `struct`, then instantiated
with `class`.  Change the declaration to `class` to match the
instantiation.
2018-04-03 03:20:08 +00:00
Kp f869a16e35 Move Debris_object_count into d_level_object_state 2018-04-02 03:39:51 +00:00
Kp 64690c3ce8 Fix clang build of similar/main/weapon.cpp
OS X clang warns when a variable is captured but not used.  Linux gcc
does not.  Remove the unused variable.

Reported-by: kreatordxx <https://github.com/dxx-rebirth/dxx-rebirth/issues/368>
Fixes: 7da64d3782 ("Add new autoselect-while-firing mode: "when firing stops"")
2018-04-02 03:39:51 +00:00
Kp e08ea9f29a Clear weapon hitobj list on level load 2018-03-31 21:53:01 +00:00
Kp 813d73eedd Pass vms_matrix &to vms_matrix_from_quaternion 2018-03-31 21:53:01 +00:00
Kp 45f59c384b Pass vms_matrix &to vms_quaternion_from_matrix 2018-03-31 21:53:01 +00:00
Kp 18af84a0ab Remove __attribute__((packed)) from quaternionpos
Packed structures cannot be passed by reference, may fail on
alignment-strict architectures, and are bad for performance even on
alignment-tolerant architectures.  Using them for anything other than an
abstract layout declaration is a mistake.  Remove
__attribute__((packed)).
2018-03-31 21:53:01 +00:00
Kp 9b028f26f2 Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
Kp a3871cfefd Tighten eclip::dest_bm_num handling
Instead of testing for -1, test for any out-of-range value.
2018-03-31 21:53:01 +00:00
Kp 29c6d63daa Move flickering light state into structure 2018-03-31 21:53:01 +00:00
Kp c368cf5ddd Simplify ai predicate functions
Many predicate functions only need to return zero/nonzero, and the
callers do not care about the particular value of nonzero.  Use this to
eliminate loads of explicit `1`, instead returning a nonzero value
generated by the test.
2018-03-27 03:49:34 +00:00
Kp 57008a7164 Read/write flickering_light by reference 2018-03-27 03:49:34 +00:00
Kp ac29854007 Reset boss teleport time on boss initialization
User roncli reports[1] an original game bug that prevents boss
teleportation from operating correctly if the program is not restarted
between each campaign.  This is another case of a global variable being
used improperly.  Reset the relevant variables when the boss is
initialized.

[1] https://github.com/dxx-rebirth/dxx-rebirth/issues/366#issuecomment-373199624
2018-03-15 04:05:42 +00:00
Kp e8645b2062 Pass vertex factory to compute_center_point_on_side 2018-03-12 03:43:47 +00:00
Kp 53a1d5f9ce Pass vertex factory to compute_segment_center 2018-03-12 03:43:47 +00:00
Kp ad8fd0f871 Pass valptridx factories to obj_relink 2018-03-12 03:43:46 +00:00
Kp e2b24b37d5 Pass d_level_object_state to reset_objects 2018-03-12 03:43:46 +00:00
Kp 44bba9d2a2 Pass valptridx object factory to obj_link 2018-03-12 03:43:46 +00:00
Kp daf87ac23a Pass valptridx object factory to obj_link_unchecked 2018-03-12 03:43:46 +00:00
Kp 0db5a2104e Pass valptridx factories to obj_unlink 2018-03-12 03:43:46 +00:00
Kp d2bad9845c Pass weapon_info_array to object_is_clearable_weapon 2018-03-12 03:43:46 +00:00
Kp 15b59a4b44 Pass d_level_object_state to obj_free 2018-03-12 03:43:46 +00:00
Kp 652b69f2a8 Pass Objects to obj_detach_all 2018-03-12 03:43:46 +00:00
Kp b00317bb1f Pass Objects to obj_detach_one 2018-03-12 03:43:46 +00:00
Kp d09478d88c Pass Objects to obj_attach 2018-03-12 03:43:46 +00:00
Kp 0067e33a8c Pass ObjectState to special_reset_objects 2018-03-12 03:43:46 +00:00
Kp a6b169afcc Move free_obj_list into d_level_object_state 2018-03-12 03:43:46 +00:00
Kp b63633db51 Move num_objects into d_level_object_state 2018-03-12 03:43:46 +00:00
Kp 1c92b448c8 Add d_level_object_state to wrap Objects and related data 2018-03-12 03:43:46 +00:00
Kp 2cac55d6c7 Raise max marker limit to 4 for cooperative games 2018-03-10 22:45:04 +00:00
Kp 49a4ac1c0e Move more marker state to d_marker_state 2018-03-10 22:45:04 +00:00
Kp 4d6b796874 Store MarkerObject as imobjidx, not objnum 2018-03-10 18:32:02 +00:00
Kp 7dee4ca49f Move MarkerMessage[] into wrapper d_marker_state
Also, fix an ancient bug with the automap handling of markers caused by
WET anti-pattern.
2018-03-10 18:32:02 +00:00
Kp ca2b1e0cf0 Remove build_colormap_good parameter used
`build_colormap_good` only took `used` to clear it.  Only one caller
needed it cleared.  Move the clear into that caller.  Remove the
parameter from all calls.
2018-03-08 04:21:18 +00:00
Kp b6e2205b9f Simplify palette color tracking
Callers only care whether a color is used, not how often it is used.
2018-03-08 04:21:18 +00:00
Kp fa5d8b0be0 Move fvi.cpp fvi_hit_object out of global scope 2018-03-05 01:40:44 +00:00
Kp ba81e0becb Move fvi.cpp fvi_hit_side_seg out of global scope 2018-03-05 01:40:44 +00:00
Kp 2686bdc32b Move fvi.cpp fvi_hit_seg2 out of global scope
Rename to fvi_hit_pt_seg based on comment explaining its purpose.
2018-03-05 01:40:44 +00:00
Kp 7ffd54377c Move fvi.cpp fvi_hit_side out of global scope 2018-03-05 01:40:44 +00:00
Kp f640917052 Move fvi.cpp wall_norm out of global scope 2018-03-05 01:40:44 +00:00
Kp ad654648a6 Move fvi.cpp fvi_nest_count out of global scope 2018-03-05 01:40:44 +00:00
Kp 852ab312d5 Remove global Network_laser_track 2018-03-05 01:40:44 +00:00
Kp 5c2408faaa In SDL2 mode, exclude test for SDL1-only feature (Redbook) 2018-03-03 18:47:23 +00:00
Kp 007ba90817 Support SDL2 style version lookup
The results are the same, but the way to obtain them was changed.
2018-03-03 18:47:23 +00:00
Kp b16cf4e60a Fix Windows build
The Windows build did not explicitly include <time.h> or equivalent, but
used `time` and `gmtime`, which are only available when <time.h> is
included.  Other platforms include <time.h> incidentally.

Fixes: 131c1b9f4d ("Add support for PNG screenshots")
2018-02-18 18:52:22 +00:00
Kp 131c1b9f4d Add support for PNG screenshots 2018-02-18 00:42:42 +00:00
Kp 2571081962 Rewrite UI table to use symbolic constants for positioning 2018-02-01 05:38:47 +00:00
Kp 36f5e6103b Remove incorrect text "warning: " on generate-kconfig-udlr.py exception
This is not a warning.  It is a fatal error.
2018-02-01 05:38:47 +00:00