dxx-rebirth/similar/main
Kp c9da856a90 Fix struct/class class-key mismatch in mglobal
clang warns when a type is declared with `struct`, then instantiated
with `class`.  Change the declaration to `class` to match the
instantiation.
2018-04-03 03:20:08 +00:00
..
ai.cpp Simplify ai predicate functions 2018-03-27 03:49:34 +00:00
aipath.cpp Pass vertex factory to compute_center_point_on_side 2018-03-12 03:43:47 +00:00
automap.cpp Raise max marker limit to 4 for cooperative games 2018-03-10 22:45:04 +00:00
bm.cpp Replace useless printf with puts 2017-12-05 05:29:55 +00:00
cntrlcen.cpp
collide.cpp Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
config.cpp
console.cpp Add optional support for printing console timestamps to stdout 2017-12-25 05:44:27 +00:00
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp Pass vertex factory to compute_center_point_on_side 2018-03-12 03:43:47 +00:00
fireball.cpp Pass vertex factory to compute_center_point_on_side 2018-03-12 03:43:47 +00:00
fuelcen.cpp Pass vertex factory to compute_segment_center 2018-03-12 03:43:47 +00:00
fvi.cpp Move fvi.cpp fvi_hit_object out of global scope 2018-03-05 01:40:44 +00:00
game.cpp Move flickering light state into structure 2018-03-31 21:53:01 +00:00
gamecntl.cpp Pass vertex factory to compute_segment_center 2018-03-12 03:43:47 +00:00
gamefont.cpp
gamemine.cpp Pass d_level_object_state to reset_objects 2018-03-12 03:43:46 +00:00
gamerend.cpp Move more marker state to d_marker_state 2018-03-10 22:45:04 +00:00
gamesave.cpp Clear weapon hitobj list on level load 2018-03-31 21:53:01 +00:00
gameseg.cpp Pass vms_matrix &to vms_matrix_from_quaternion 2018-03-31 21:53:01 +00:00
gameseq.cpp Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
gauges.cpp
generate-kconfig-udlr.py Rewrite UI table to use symbolic constants for positioning 2018-02-01 05:38:47 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Support SDL2 style version lookup 2018-03-03 18:47:23 +00:00
kconfig.cpp Rewrite UI table to use symbolic constants for positioning 2018-02-01 05:38:47 +00:00
kconfig.ui-table.cpp Rewrite UI table to use symbolic constants for positioning 2018-02-01 05:38:47 +00:00
kmatrix.cpp
laser.cpp Pass valptridx factories to obj_relink 2018-03-12 03:43:46 +00:00
lighting.cpp
menu.cpp In SDL2 mode, exclude test for SDL1-only feature (Redbook) 2018-03-03 18:47:23 +00:00
mglobal.cpp Fix struct/class class-key mismatch in mglobal 2018-04-03 03:20:08 +00:00
mission.cpp
morph.cpp
multi.cpp Remove __attribute__((packed)) from quaternionpos 2018-03-31 21:53:01 +00:00
multibot.cpp Remove __attribute__((packed)) from quaternionpos 2018-03-31 21:53:01 +00:00
net_udp.cpp Remove __attribute__((packed)) from quaternionpos 2018-03-31 21:53:01 +00:00
newdemo.cpp Pass d_level_object_state to reset_objects 2018-03-12 03:43:46 +00:00
newmenu.cpp
object.cpp Move Debris_object_count into d_level_object_state 2018-04-02 03:39:51 +00:00
paging.cpp Tighten eclip::dest_bm_num handling 2018-03-31 21:53:01 +00:00
physics.cpp Pass vertex factory to compute_segment_center 2018-03-12 03:43:47 +00:00
piggy.cpp Remove build_colormap_good parameter used 2018-03-08 04:21:18 +00:00
player.cpp
playsave.cpp Fix max_joysticks=0 build 2017-12-24 00:28:34 +00:00
polyobj.cpp
powerup.cpp do_powerup_frame: reject invalid vclip frametime 2017-12-07 05:45:41 +00:00
render.cpp
robot.cpp Use partial_range for robot_get_anim_state 2018-01-29 01:56:40 +00:00
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Pass vertex factory to compute_segment_center 2018-03-12 03:43:47 +00:00
switch.cpp Move flickering light state into structure 2018-03-31 21:53:01 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Replace useless printf with puts 2017-12-05 05:29:55 +00:00
vclip.cpp Fix proximity bomb failure-to-spin 2017-12-02 04:31:26 +00:00
vers_id.cpp
wall.cpp Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
weapon.cpp Fix clang build of similar/main/weapon.cpp 2018-04-02 03:39:51 +00:00