Commit graph

2445 commits

Author SHA1 Message Date
Kp 8fef6a07b4 Pass const object_base to obj_unlink 2016-07-23 04:10:43 +00:00
Kp 139741ec40 Pass const object_base to Laser_render 2016-07-23 04:10:42 +00:00
Kp 99bbd0cf26 Mark global constants as constexpr
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp acac40bc25 Mark global constants as constexpr
s/^const \([^*=]*{};\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp b0821cff55 Fix inverted sense of -use_players_dir
Fixes: 4d483ca88f ("Simplify use of SysUsePlayersDir")
2016-07-22 02:25:17 +00:00
Kp 4d483ca88f Simplify use of SysUsePlayersDir 2016-07-21 01:43:22 +00:00
Kp e446965511 Remove unnecessary wall number check in kill_stuck_objects
Callers are expected to filter out invalid numbers.  Even if they do
not, the only use of the number is to match entries in Stuck_objects.
An invalid match could cause a call to vobjptr() with an invalid index,
but that would be diagnosed by the valptridx checking, so no invalid
memory access will occur.
2016-07-21 01:43:22 +00:00
Kp 24f59cc9d0 Add stub flush_fcd_cache for D1 2016-07-21 01:43:21 +00:00
Kp f29630bd4a Propagate MAX_STUCK_OBJECTS 2016-07-21 01:43:21 +00:00
Kp c636dc4b98 Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
Kp f2ecb6401a Simplify do_powerup_frame tests 2016-07-16 16:52:04 +00:00
Kp dfcf28ff10 Rename fmtcheck macros to follow standard conventions 2016-07-15 03:43:03 +00:00
Kp 80a087806e Remove useless cast in gamefont.h 2016-07-15 03:43:02 +00:00
Kp 5a16845d74 Remove useless cast in scalec 2016-07-15 03:43:02 +00:00
Kp 81da15382b Remove useless cast in scanline 2016-07-15 03:43:02 +00:00
Kp 4526f509f3 Remove useless cast in f2db
Bare floating point literals are double.
2016-07-15 03:43:02 +00:00
Kp 946e7bd4ee Move some digi symbols to dcx 2016-07-15 03:43:02 +00:00
Kp 63651b8c68 Move PIGGY_PAGE_IN into namespace dsx with GameBitmaps 2016-07-15 03:43:01 +00:00
Kp aa95cbfccc Move set_thrust_from_velocity to dcx 2016-07-15 03:43:01 +00:00
Kp 5d7c7d6454 Make assert_equal inherit integral_constant 2016-07-15 03:43:01 +00:00
Kp 957016621e Remove support for Boost.TypeTraits
Boost enable_if works differently from std::enable_if, so the build is
broken when using Boost.TypeTraits.  The broken code has been present
for a long time and no one reported it.  Remove the fallback to Boost.
2016-07-15 03:43:01 +00:00
Kp 40d4bf4f09 Remove unused inherit_void_ptr_handler 2016-07-15 03:43:01 +00:00
Kp 54258ef2ec Remove unnecessary forward declarations 2016-07-14 01:59:05 +00:00
Kp 44592ddc31 Flatten kconfig type hierarchy 2016-07-14 01:59:05 +00:00
Kp 96f78e1032 Use constexpr for MAX_BITMAP_FILES 2016-07-14 01:59:05 +00:00
Kp 6905b5bd1d Use constexpr for MAX_SOUNDS 2016-07-14 01:59:04 +00:00
Kp 6554b96b66 Remove unused SWAPINT64 2016-07-14 01:59:04 +00:00
Kp 5af44fa27a Refactor to propagate MultiLevelInv_Count initial
All callers of MultiLevelInv_Count passed a constant value.  Factor
out the top level blocks of MultiLevelInv_Count into helper functions,
then create two new functions corresponding to MultiLevelInv_Count(0)
and MultiLevelInv_Count(1), implemented by calling the appropriate new
helper functions.
2016-07-14 01:59:03 +00:00
Kp 59750d3c29 Rewrite declarations of ubyte * to standard uint8_t * 2016-07-14 01:59:02 +00:00
Kp 613a7ecbbb Rewrite parenthesized uses of uint to standard unsigned 2016-07-14 01:59:02 +00:00
Kp 0b6af7fcbe Propagate MAX_OBJ_BITMAPS 2016-07-10 04:11:35 +00:00
Kp ca18195390 Propagate MAX_TEXTURES 2016-07-10 04:11:35 +00:00
Kp 6580c37b6e Propagate MAX_STOLEN_ITEMS 2016-07-10 04:11:34 +00:00
Kp 71ab00beb8 Propagate MAX_BOSS_TELEPORT_SEGS 2016-07-10 04:11:34 +00:00
Kp 5070f0f0ec Propagate MAX_INSTANCE_DEPTH 2016-07-10 04:11:34 +00:00
Kp e2b28eafcc Use range_for for _rle_expand_texture 2016-07-10 04:11:34 +00:00
Kp a63fe62cb3 Add typedef for multi_allow_powerup_text type 2016-07-09 17:58:35 +00:00
Kp 2713baf5d3 Move HUD_MESSAGE_LENGTH to hud.cpp 2016-07-09 17:58:35 +00:00
Kp e8d5992797 Remove unused CENTER_STRING_LENGTH 2016-07-09 17:58:35 +00:00
Kp be8022ff41 Add typedef for GMNames array 2016-07-09 17:58:35 +00:00
Kp 3779bc25a0 Define Robot_names only if EDITOR 2016-07-09 17:58:34 +00:00
Kp fee76e6ced Define Powerup_names only if EDITOR 2016-07-09 17:58:34 +00:00
Kp 0bed5d4727 Rewrite simple HMIDIOUT casts from C style to reinterpret_cast<>
s/(\(HMIDIOUT\))(/reinterpret_cast<\1>(/g
2016-07-08 04:14:59 +00:00
Kp 95d3a9d31c Rewrite simple DWORD casts from C style to static_cast<>
s/(\(DWORD\))(/static_cast<\1>(/g
2016-07-08 04:14:59 +00:00
Kp c8e8c568ff Add parentheses around target of simple HMIDIOUT casts
s/(\s*HMIDIOUT\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(HMIDIOUT)(\1\2\3)\4/g
2016-07-08 04:14:58 +00:00
Kp 2bc994e673 Add parentheses around target of simple DWORD casts
s/(\s*DWORD\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(DWORD)(\1\2\3)\4/g
2016-07-08 04:14:58 +00:00
Kp 59fb7fa4cb Convert hmp casts from C style to reinterpret_cast<> 2016-07-07 03:08:13 +00:00
Kp 9128ff7c35 Move Next_laser_fire_time to player_info 2016-07-06 01:54:26 +00:00
Kp bd3db75108 Move Next_missile_fire_time to player_info 2016-07-06 01:54:26 +00:00
Kp a554d7e2c4 Move Next_flare_fire_time into player_info 2016-07-06 01:54:25 +00:00
Kp 6251848c5f Move Missile_gun into player_info 2016-07-06 01:54:25 +00:00
Kp b6fd8572d1 Simplify ui_radio_set_value loop 2016-07-06 01:54:25 +00:00
Kp e92a7aea14 Use C++ static_cast for gadget downcast 2016-07-06 01:54:25 +00:00
Kp 37d6a652c9 Remove useless casts in box.cpp 2016-07-06 01:54:24 +00:00
Kp d32afbdac5 Rewrite simple unsigned int casts from C style to static_cast<>
s/(unsigned int)\s*(/static_cast<uint32_t>(/g
2016-07-06 01:54:24 +00:00
Kp b0a2205a4e Convert various pointer casts to reinterpret_cast 2016-07-06 01:54:24 +00:00
Kp 275355994d Remove useless scanline casts 2016-07-06 01:54:24 +00:00
Kp 262094237f Rewrite simple numeric casts from C style to static_cast<>
s/(\(int\|float\|fix\))\s*(/static_cast<\1>(/g
2016-07-06 01:54:24 +00:00
Kp b35a893d9a Rewrite simple pointer casts from C style to reinterpret_cast<>
s/(\s*\(\w\+\s*\*\+\)\s*)\s*(/reinterpret_cast<\1>(/g
2016-07-03 00:54:15 +00:00
Kp efce2e50dc Rewrite simple integer casts from C style to static_cast<>
s/(\s*\(u\?int[[:digit:]]\+_t\s*\)\s*)\s*(/static_cast<\1>(/g
2016-07-03 00:54:15 +00:00
Kp 19f31eb420 Rewrite simple pointer casts from C style to reinterpret_cast<>
This pass only targets int8_t and uint8_t.

s/(\s*\(u\?int8_t\s*\*\+\)\s*)\s*(/reinterpret_cast<\1>(/g
2016-07-03 00:54:14 +00:00
Kp a7ceee3c03 Add parentheses around target of simple unsigned char casts
C casts do not require parentheses.  C++ casts require grouping around
the target.  Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.

s/(\s*unsigned\s\+char\s*\(\*\+\)\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(uint8_t \1)(\2\3\4)\5/g
2016-07-03 00:54:14 +00:00
Kp c7953a3df1 Fix Win32 use of static_cast where reinterpret_cast is needed 2016-07-02 02:04:11 +00:00
Kp a24dffad13 Include dsx-ns.h in inferno.h for #define dsx 2016-07-02 02:04:11 +00:00
Kp a4967ffceb Move various robot data into namespaces 2016-06-25 23:21:36 +00:00
Kp 89ddc1b911 Add parentheses around casts of simple array subscripts
C casts do not require parentheses.  C++ casts require grouping around
the target.  Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.

s/\((\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\s*\**\s*)\s*\)\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\[[^][]*\]\)*\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/\1(\5\6\7\8)\9/g
2016-06-25 23:21:36 +00:00
Kp 65f68877aa Rewrite simple integer casts from C style to static_cast<>
This pass only targets commonly used standard types.

s/(\(\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\)\s*)\s*(/static_cast<\1>(/g
2016-06-16 03:56:44 +00:00
Kp 0cb099c5e4 Add parentheses around casts of simple function calls
C casts do not require parentheses.  C++ casts require grouping around
the target.  Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.

Exclude float|double from the second substitution.  Including it
rewrites medmisc.cpp in an incorrect way, and excluding it does not
exclude any valid rewrites.

s/(\(int\|signed\|float\|double\|long\|short\|unsigned\))\s*\(\w\+\s*(\s*\w\+\s*)\)/(\1)(\2)/
s/(\((\(int\|signed\|long\|short\|unsigned\))(\w\+\s*(\s*\w\+\s*))\))/\1/g
2016-06-16 03:56:44 +00:00
Kp 1b12a3f7ef Add parentheses around target of more complicated casts
C casts do not require parentheses.  C++ casts require grouping around
the target.  Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of some C casts.

This pass attempts to process expressions that involve parenthesized or
bracketed subexpressions, but only if those subexpressions do not
themselves contain parenthesized or bracketed subexpressions.

	(int) f(1);	// changed
	(int) f(g());	// not changed

perl -p -i -e 's/(\(\s*((?:un)?signed|int|char|short|long|float|double|s?size_t|(?:u?int[[:digit:]]+_t))\s*\**\s*\)\s*)([&+-]?)([[:alnum:]_.]+\s*->\s*)*([[:alnum:]_.]+)((?:\s*(?:\[[^][]*\])*|(?:\([^()]*\))*))(\s*([;+>*\/^%,|&<>])|$|(\s*-\s*[^>]))/\1\(\3\4\5\6\)\7/g'
2016-06-12 03:45:37 +00:00
Kp bc30ccd216 Rewrite cast of (sbyte) to standard type int8_t
s/(sbyte)\s*\(\w\)/(int8_t) \1/g
2016-06-12 03:45:37 +00:00
Kp 17d71ee0ae Rewrite cast of (uint) to standard type uint32_t
s/(uint)\s*\(\w\)/(uint32_t) \1/g
2016-06-12 03:45:37 +00:00
zico 7684ce92e4 Added packet to notify clients about a changed vulcan ammo count in a weapon powerup in case player collects ammo but leaves the gun itself. 2016-06-06 17:26:59 +02:00
Kp 231223895d Rewrite simple pointer casts from C style to reinterpret_cast<>
This pass only targets commonly used standard types.

s/(\(\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\s*\*\)\s*)\s*(/reinterpret_cast<\1>(/g
2016-06-05 01:04:26 +00:00
Kp b282bea173 Rewrite simple integer casts from C style to static_cast<>
This pass only targets commonly used standard types.

s/(\(\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\)\s*)\s*(/static_cast<\1>(/g
2016-06-05 01:04:26 +00:00
Kp 4324ed3771 Fix scanline casts when sizeof(size_t) is not sizeof(void*) 2016-06-05 01:04:26 +00:00
Kp 7fdce88558 Add parentheses around target of simple casts
C casts do not require parentheses.  C++ casts require grouping around
the target.  Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.

This pass does not attempt to process expressions that involve
any subexpression that can nest arbitrarily, such as parentheses or
brackets.  It also works only on commonly used standard types.

	(int) a->b;	// changed
	(int) a[b];	// not changed

s/\((\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\s*\**\s*)\s*\)\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/\1(\5\6\7)\8/g
2016-06-05 01:04:25 +00:00
Kp b31446340c Rewrite cast of (ubyte*) to standard type uint8_t
s/(\s*ubyte\s*\*\s*)/(uint8_t *)/g
2016-06-05 01:04:25 +00:00
Kp 73b7905125 Fix -Wshadow warning in get_event (Windows only)
Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
Kp 86b5427906 Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t
bitproxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
Kp eea74aefb7 Fix -Wshadow warning in visited_segment_multibit_array_t::tmpl_multibit_proxy_t
tmpl_multibit_proxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
Kp 0cdc1dea72 Fix -Wshadow warning in visited_segment_mask_t::tmpl_maskproxy_t
tmpl_maskproxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
Kp 359f6f58ee Fix -Wshadow warning in visited_segment_bitarray_t::bitproxy_t
bitproxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
Kp aa4ad79fbe Fix -Wshadow warning in visited_segment_bitarray_t::tmpl_bitproxy_t
tmpl_bitproxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200>
2016-06-01 01:52:45 +00:00
zico e335cdacb3 Reverted 81d7db279b and rather removed the terminator byte from string length in nm_set_item_input(). This also fixes possible 9 character length for pilot callsigns. Had to fix up COOL_SAYING_LEN as it was not considering the termintor but considering the original D2 source, this was a mess to begin with (def = 50, text string = 60, input field len = 45). Made score saying 50 characters as this seems to be the maximum witdth without overlapping. 2016-05-30 14:54:51 +02:00
zico 1856e73ca6 Addition to 3366658a5bd2b30a82949b8b301e97b324ce539d: Changed show_netgame_info and pass netgame as reference and const; removed struct and extern; declared ngii inside show_netgame_info(). 2016-05-30 13:49:06 +02:00
zico a8ed0aaa9c Added breaks in event.cpp to prevent unwanted events if -nomouse and/or -nojoystick is given; Added automap_apply_input() to prevent multiple inputs per frame causing multiple movement applications. 2016-05-30 13:17:42 +02:00
Kp 487547050b Fix -Wshadow warning in visited_segment_mask_t::base_maskproxy_t
base_maskproxy_t has a method named `shift` and its constructor took a
parameter named `shift`.  This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x.  Rename the parameter
to eliminate the warning.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/197>
2016-05-29 17:46:32 +00:00
Kp 82a8f6ebb0 Pass bm_mode to gr_init_bitmap 2016-05-28 17:31:27 +00:00
Kp 3c5add9d0e Pass bm_mode to gr_init_bitmap_alloc 2016-05-28 17:31:27 +00:00
Kp 86122120b7 Pass bm_mode to gr_init_canvas 2016-05-28 17:31:27 +00:00
Kp dcc56e6b39 Propagate bm_mode::linear into iff_read_bitmap 2016-05-28 17:31:27 +00:00
Kp c00f918a8e Propagate bm_mode::linear into bald_guy_load 2016-05-28 17:31:26 +00:00
Kp 3fb16c1d7a Propagate bm_mode::linear into pcx_read_bitmap 2016-05-28 17:31:26 +00:00
Kp 398596c468 Use enum for bitmap mode 2016-05-28 17:31:26 +00:00
Kp a0cc2bfc7e Pass canvas to ogl_upixelc 2016-05-28 17:31:26 +00:00
Kp 2dfd87f276 Move OGL_VIEWPORT assignments above glViewport 2016-05-28 17:31:26 +00:00
Kp 4a3abb3ca3 Cache src values in gr_ubitmap00 2016-05-28 17:31:26 +00:00
Kp bbda32f78d Make cv_fade_level unsigned 2016-05-28 17:31:26 +00:00
Kp 9d0c6f59a5 Remove always-zero piggy_page_flushed
Descent for DOS supported paging content on demand.  Rebirth has no
support for paging content out, but retained piggy_page_flushed
to track whether anything had been paged out.  Commit 3c20c24 ("Disable
piggy_bitmap_page_out_all") removed the last site that could set
piggy_bitmap_page_out_all to a non-zero value.  All remaining code
either tests it for non-zero or sets it to zero.

Remove the statements that set it to zero.
Remove assertions that the value is zero.
Remove conditional blocks that execute only when it is non-zero.
2016-05-22 17:49:30 +00:00
Kp 1551443eff Fix -Wshadow warnings in macro check_warn_object_type 2016-05-21 17:24:51 +00:00
zico 64400ff284 Restored original Descent 2 HOMING_MAX_TRACKABLE_DOT for D2X build, formerly using the Descent 1 setting 2016-05-10 14:22:53 +02:00
zico 7692d19e2b Raised default Packets Per Second to 30 and added define for the default in multi.h 2016-05-10 13:45:08 +02:00
zico 3366658a5b Updated 'Netgame Rules & Info' screen, added option to toggle it ingame via SHIFT-PAUSE, added hint to netgame help menu 2016-05-10 13:41:13 +02:00
Kp 30230a8137 Pass object &to blast_nearby_glass 2016-04-23 17:59:47 +00:00
Kp 3677e7036e Pass object &to collide_player_and_powerup 2016-04-23 17:59:47 +00:00
Kp 16583d45db Pass object_base &to call_object_create_egg 2016-04-23 17:59:47 +00:00
Kp ebc0547837 Pass object_base &to boss_spew_robot 2016-04-23 17:59:47 +00:00
Kp 7ea89fda9f Pass object_base &to bump_one_object 2016-04-23 17:59:47 +00:00
Kp 389ad4cb1b Pass object &to calc_controlcen_gun_point 2016-04-23 17:59:47 +00:00
Kp 730d61a738 Pass object &to init_ai_object 2016-04-23 17:59:47 +00:00
Kp aad313c85d Pass object_base &to calc_gun_point 2016-04-09 21:40:27 +00:00
Kp c5f933b462 Pass object_base &to ai_turn_towards_vector 2016-04-09 21:40:27 +00:00
Kp 95edd77019 Use array<> for ai.cpp globals 2016-04-09 21:40:27 +00:00
Kp 4126c6c910 Pass object &to multi_send_robot_position 2016-04-06 03:34:15 +00:00
Kp 0e085e4799 Pass thief ID to recreate_thief 2016-04-06 03:34:15 +00:00
Kp 6e0e286dc8 Pass object &to start_robot_death_sequence 2016-04-06 03:34:15 +00:00
Kp 0c299248d4 Pass object &to apply_damage_to_player 2016-04-06 03:34:14 +00:00
Kp 72aa4bc8fb Pass object &to phys_apply_rot 2016-04-06 03:34:14 +00:00
Kp bad1464dcf Pass object_base &to physics_turn_towards_vector 2016-04-06 03:34:14 +00:00
Kp 6a1e1670cc Pass object_base &to phys_apply_force 2016-04-06 03:34:14 +00:00
Kp afa8ffffa3 Remove obsolete bits from GM_MULTI 2016-04-06 03:34:14 +00:00
Kp 89eb173013 Move draw_object_blob to namespace dcx 2016-04-06 03:34:14 +00:00
Kp c2905bda23 Move check_warn_object_type to namespace dcx 2016-04-06 03:34:13 +00:00
Kp 608467161b Remove obsolete arguments from DEFINE_VALPTRIDX_SUBTYPE 2016-04-06 03:34:13 +00:00
Kp 443b1f2915 Add file/line to valptridx output when available 2016-04-06 03:34:13 +00:00
Kp 5b3a36e6b8 Remove valptridx operator-(P *, A &) 2016-04-06 03:34:13 +00:00
Kp ae722cbb8b Shorten maybe_send_z_move 2016-04-03 17:50:42 +00:00
Kp 1789643480 Remove UserError on unknown MED function
Jayman2000 reports that users who do not update their MED.MNU after
updating to 8b61b9f ("Remove unused symbols") receive an "editor crash"
on startup.  This is not a crash, but instead is poor error handling in
menubar.cpp, which calls UserError instead of ignoring the offending
line.  Calls to UserError are fatal, but do not crash the program.
Replace that call with a con_printf(CON_URGENT) and ignore the line.

Additionally, change the handling for excess menus and for excess menu
items to con_printf+ignore instead of UserError.

Reported-by: Jayman2000 <https://github.com/dxx-rebirth/dxx-rebirth/pull/190>
Fixes: 8b61b9f0db ("Remove unused symbols")
2016-04-03 17:50:42 +00:00
Kp fb6db67d94 Include file+line in UserError output 2016-04-03 17:50:42 +00:00
zico ab89dcd366 Reworked 586ba9ff6db85b976f074589c5dd7e2d6ff40cd1: Show player ping along with player kills/scores and made it a toggle for HUD configuration so the player can enable it permanently 2016-03-30 20:09:46 +02:00
Kp dd3cedff3d Add get_ghost_id for multi_do_reappear
Ghosts use the same ID space as players, so reuse function get_player_id
to fetch the ID after checking.

Reported-by: zicodxx <https://github.com/dxx-rebirth/dxx-rebirth/issues/182>
Fixes: 9f26e2211e ("Warn on invalid object ID access")
2016-03-20 20:38:54 +00:00
Kp 27cef20eb3 Move namespace dsx handling to dsx-ns.h 2016-03-19 19:08:10 +00:00
Kp b8f39b024a Move DoMenu into dsx 2016-03-19 19:08:10 +00:00
Kp 797c8b47b2 Move segment_object_iterator_t into segment_object_range_t 2016-03-19 19:08:10 +00:00
Kp 97219697a7 Make check_warn_object_type work without gcc ({}) extension 2016-03-05 17:26:24 +00:00
zico 36d22a3998 Added more specific comment on why RespawnTimer is necessary for MultiLevelInv_Repopulate() 2016-02-29 16:35:00 +01:00
Kp 95ab6076a4 Move FakingInvul to player_info
Every player can fake invulnerability independently.  In preparation for
host tracking, store FakingInvul as a player property, not a static
global.
2016-02-27 19:02:21 +00:00
zico 901a554e96 New powerup management code: Addeed functions and packet type to keep track of original and current level inventory as well as player and thief inventories. Calling maybe_drop_net_powerup() for all ammo based weapons except Concussion missiles. Limiting maybe_drop_net_powerup() to only spawn items missing from initial level inventory. Added function to let host respawn items that were lost for whatever reason. Expanded maybe_drop_net_powerup() and child functions to be able to drop item based on a random player. Changed back maybe_drop_secondary_weapon_egg() to its original behavior, dropping 3 of each type max. 2016-02-25 14:11:08 +01:00
Kp c3003fbb22 Fix vulcan ammo display
Do not abuse `f2i` to shift an unsigned quantity.  `f2i` is defined to
work on `fix`, which is `int`.
2016-02-20 17:28:11 +00:00
Kp 3c20c24ac0 Disable piggy_bitmap_page_out_all 2016-02-20 17:28:11 +00:00
Kp 1a4290002e Revert partial_const_range for HMP get_event
Fixes: b57f08c798 ("Use partial_const_range")
2016-02-17 03:34:30 +00:00
Kp 08de1bbff0 Remove cv_color
It is only ever set to 0 or copied from other canvases.  Set it to zero
everywhere.
2016-02-12 04:02:28 +00:00
Kp f4e1ebb576 Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
Kp e09a590e6f Pass color to Vline 2016-02-12 04:02:28 +00:00
Kp 76d0e01b6e Pass color to Hline 2016-02-12 04:02:28 +00:00
Kp d08bfc3170 Pass color to g3_draw_sphere 2016-02-12 04:02:28 +00:00
Kp 1b4b6673ee Pass color to g3_draw_poly 2016-02-12 04:02:28 +00:00
Kp a98d553f3e Pass color to must_clip_flat_face 2016-02-12 04:02:28 +00:00
Kp 8c24eaa721 Pass color to g3_draw_line 2016-02-12 04:02:28 +00:00
Kp 6b9a03cf2d Pass color to gr_upoly_tmap 2016-02-12 04:02:28 +00:00