Remove obsolete bits from GM_MULTI
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@ -95,7 +95,7 @@ extern array<int, 2> Marker_viewer_num; // left & right
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#define GM_BOUNTY 2048 /* New bounty mode by Matt1360 */
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#endif
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#define GM_NORMAL 0 // You are in normal play mode, no multiplayer stuff
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#define GM_MULTI 38 // You are in some type of multiplayer game
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#define GM_MULTI GM_NETWORK // You are in some type of multiplayer game (GM_NETWORK /* | GM_SERIAL | GM_MODEM */)
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#define NDL 5 // Number of difficulty levels.
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