Pass bm_mode to gr_init_bitmap
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3c5add9d0e
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@ -61,11 +61,11 @@ grs_bitmap_ptr gr_create_bitmap(uint16_t w, uint16_t h )
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grs_bitmap_ptr gr_create_bitmap_raw(uint16_t w, uint16_t h, unsigned char * raw_data )
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{
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auto n = make_unique<grs_main_bitmap>();
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gr_init_bitmap(*n.get(), 0, 0, 0, w, h, w, raw_data);
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gr_init_bitmap(*n.get(), bm_mode::linear, 0, 0, w, h, w, raw_data);
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return n;
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}
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void gr_init_bitmap(grs_bitmap &bm, uint8_t mode, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t bytesperline, const uint8_t *data) // TODO: virtualize
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void gr_init_bitmap(grs_bitmap &bm, const bm_mode mode, const uint16_t x, const uint16_t y, const uint16_t w, const uint16_t h, const uint16_t bytesperline, const uint8_t *const data) // TODO: virtualize
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{
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bm.bm_x = x;
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bm.bm_y = y;
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@ -143,7 +143,7 @@ void gr_clear_canvas(color_t color);
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// Bitmap functions:
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// these are the two workhorses, the others just use these
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void gr_init_bitmap(grs_bitmap &bm, uint8_t mode, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t bytesperline, const uint8_t* data);
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void gr_init_bitmap(grs_bitmap &bm, bm_mode mode, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t bytesperline, const uint8_t* data);
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void gr_init_sub_bitmap (grs_bitmap &bm, grs_bitmap &bmParent, uint16_t x, uint16_t y, uint16_t w, uint16_t h);
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void gr_init_bitmap_alloc(grs_bitmap &bm, bm_mode mode, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t bytesperline);
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@ -300,7 +300,7 @@ static int load_pigpog(const d_fname &pogname)
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GameBitmapOffset[x] = 0; // not in pig
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*bmp = {};
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gr_init_bitmap(*bmp, 0, 0, 0, cip->width, cip->height, cip->width, p);
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gr_init_bitmap(*bmp, bm_mode::linear, 0, 0, cip->width, cip->height, cip->width, p);
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gr_set_bitmap_flags(*bmp, cip->flags & 255);
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bmp->avg_color = cip->flags >> 8;
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@ -1778,7 +1778,7 @@ static void cockpit_decode_alpha(grs_bitmap *const bm, const local_multires_gaug
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#ifdef OGL
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ogl_freebmtexture(*bm);
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#endif
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gr_init_bitmap(deccpt, 0, 0, 0, bm->bm_w, bm->bm_h, bm->bm_w, cockpitbuf);
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gr_init_bitmap(deccpt, bm_mode::linear, 0, 0, bm->bm_w, bm->bm_h, bm->bm_w, cockpitbuf);
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gr_set_transparent(deccpt,1);
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#ifdef OGL
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ogl_ubitmapm_cs (0, 0, -1, -1, deccpt, 255, F1_0); // render one time to init the texture
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@ -521,7 +521,7 @@ static int convert_rgb15(grs_bitmap &bm,iff_bitmap_header &bmheader)
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//copy an iff header structure to a grs_bitmap structure
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static void copy_iff_to_grs(grs_bitmap &bm,iff_bitmap_header &bmheader)
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{
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gr_init_bitmap(bm, bmheader.type, 0, 0, bmheader.w, bmheader.h, bmheader.w, bmheader.raw_data.release());
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gr_init_bitmap(bm, static_cast<bm_mode>(bmheader.type), 0, 0, bmheader.w, bmheader.h, bmheader.w, bmheader.raw_data.release());
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}
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//if bm->bm_data is set, use it (making sure w & h are correct), else
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@ -451,7 +451,7 @@ int properties_init()
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bogus_data[i*64+i] = c;
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bogus_data[i*64+(63-i)] = c;
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}
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gr_init_bitmap(bogus_bitmap, 0, 0, 0, 64, 64, 64, bogus_data.data());
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gr_init_bitmap(bogus_bitmap, bm_mode::linear, 0, 0, 64, 64, 64, bogus_data.data());
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piggy_register_bitmap( &bogus_bitmap, "bogus", 1 );
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#ifdef ALLEGRO
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bogus_sound.len = 64*64;
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@ -549,7 +549,7 @@ int properties_init()
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strcpy( temp_name, temp_name_read );
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grs_bitmap temp_bitmap{};
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gr_init_bitmap(temp_bitmap, 0, 0, 0,
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gr_init_bitmap(temp_bitmap, bm_mode::linear, 0, 0,
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(bmh.dflags & DBM_FLAG_LARGE) ? bmh.width + 256 : bmh.width, bmh.height,
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(bmh.dflags & DBM_FLAG_LARGE) ? bmh.width + 256 : bmh.width, Piggy_bitmap_cache_data);
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temp_bitmap.bm_flags |= BM_FLAG_PAGED_OUT;
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@ -681,7 +681,7 @@ void piggy_init_pigfile(const char *filename)
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else
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strcpy( temp_name, temp_name_read );
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width = bmh.width + ((short) (bmh.wh_extra & 0x0f) << 8);
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gr_init_bitmap(*bm, 0, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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bm->bm_flags = BM_FLAG_PAGED_OUT;
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bm->avg_color = bmh.avg_color;
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@ -793,7 +793,7 @@ void piggy_new_pigfile(char *pigname)
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width = bmh.width + ((short) (bmh.wh_extra & 0x0f) << 8);
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gr_set_bitmap_data(*bm, NULL); // free ogl texture
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gr_init_bitmap(*bm, 0, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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bm->bm_flags = BM_FLAG_PAGED_OUT;
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bm->avg_color = bmh.avg_color;
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@ -1134,7 +1134,7 @@ int properties_init(void)
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bogus_data[i*64+i] = c;
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bogus_data[i*64+(63-i)] = c;
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}
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gr_init_bitmap(GameBitmaps[Num_bitmap_files], 0, 0, 0, 64, 64, 64, bogus_data.data());
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gr_init_bitmap(GameBitmaps[Num_bitmap_files], bm_mode::linear, 0, 0, 64, 64, 64, bogus_data.data());
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piggy_register_bitmap(&GameBitmaps[Num_bitmap_files], "bogus", 1);
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bogus_sound.length = 64*64;
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bogus_sound.data = bogus_data.data();
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@ -1748,7 +1748,7 @@ void load_bitmap_replacements(const char *level_name)
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width = bmh.width + ((short) (bmh.wh_extra & 0x0f) << 8);
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gr_set_bitmap_data(*bm, NULL); // free ogl texture
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gr_init_bitmap(*bm, 0, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + ((short) (bmh.wh_extra & 0xf0) << 4), width, NULL);
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bm->avg_color = bmh.avg_color;
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bm->bm_data = (ubyte *) (size_t)bmh.offset;
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@ -1801,7 +1801,7 @@ static void bitmap_read_d1( grs_bitmap *bitmap, /* read into this bitmap */
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width = bmh->width + ((short) (bmh->wh_extra & 0x0f) << 8);
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gr_set_bitmap_data(*bitmap, NULL); // free ogl texture
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gr_init_bitmap(*bitmap, 0, 0, 0, width, bmh->height + ((short) (bmh->wh_extra & 0xf0) << 4), width, NULL);
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gr_init_bitmap(*bitmap, bm_mode::linear, 0, 0, width, bmh->height + ((short) (bmh->wh_extra & 0xf0) << 4), width, NULL);
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bitmap->avg_color = bmh->avg_color;
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gr_set_bitmap_flags(*bitmap, bmh->flags & BM_FLAGS_TO_COPY);
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