Commit graph

4461 commits

Author SHA1 Message Date
Kp 386c193cae Make med_functions const 2013-11-28 00:27:43 +00:00
Kp 68732756e8 Make Wall_names const 2013-11-28 00:27:43 +00:00
Kp 0bcf492b56 Make system_name [][] from *[] 2013-11-28 00:27:42 +00:00
Kp 182256c2f4 Make Adam_level_names [][] from *[] 2013-11-28 00:27:42 +00:00
Kp 8bd0ceb245 Make DemoExtraMessage from *[] to [][] 2013-11-28 00:27:42 +00:00
Kp 83fc5bc7f7 Skip counting unhandled mve segments 2013-11-24 23:52:00 +00:00
Kp e31f7141b2 Remove obsolete uvl processing
Descent refuses to load mines with version less than 16, so fixing up
uvl values in mines less than 15 is never used.
2013-11-24 23:50:44 +00:00
Kp cb7968159a Move editor texture data into load_mine_data 2013-11-24 23:50:43 +00:00
Kp 2665abfb4b Only write player file if new highest level is higher than old 2013-11-24 23:50:43 +00:00
Kp c84ef6ac84 Add whitespace to fix rainbow parentheses 2013-11-24 23:50:43 +00:00
Kp 0b34e37a5e Restructure bmread.c for merging 2013-11-24 23:50:43 +00:00
Kp 1932647fb1 Set Texture* values at load time 2013-11-24 23:50:43 +00:00
Kp 4411532b6a Restructure bm.c for merging 2013-11-24 23:50:43 +00:00
Kp ca4f9e8b30 Fix array overstep in check_effect_blowup
If a robot fires a weapon, and then the robot dies, and then the robot
object is replaced with some object with a high id number, and then the
weapon hits, then check_effect_blowup used the id of the replaced object
as though it were a robot id.  This causes an overstep or understep of
Robot_info.  Tighten the check by requiring that the parent object have
the same signature at impact time as it did when the weapon was fired.
This can misclassify a weapon fired by a now-deceased guidebot as a
non-guidebot weapon, but there is not enough information saved to handle
this case, and guidebot deaths are rare.
2013-11-24 23:12:00 +00:00
Kp cbc46e343d Remove unused MULTI_ANGER 2013-11-24 23:11:30 +00:00
Kp a4855dbdb3 Use stricter check for robots in set_player_awareness_all
Rather than tracking down every path through which an object can have
its type set to OBJ_NONE without clearing its control_type, add an
explicit check that the type is OBJ_ROBOT.
2013-11-24 23:11:30 +00:00
Kp 5388520198 Fix array understep in automap 2013-11-24 23:08:32 +00:00
Kp a65d774c83 Improve packing of struct segment
Shrinks Segments[] by 36000 bytes.
2013-11-24 23:08:32 +00:00
Kp c70c6c98b3 Remove obsolete segment::degenerated flag
Shrinks Segments[] by 36000 bytes.
2013-11-24 23:08:32 +00:00
Kp ee5fbe1467 Use helper to diminish palette color toward zero 2013-11-24 23:08:32 +00:00
Kp e30f548d60 Invert sense of DbgAltTexMerge 2013-11-24 22:57:36 +00:00
Kp 761795e4c8 Invert sense of DbgBigPig 2013-11-24 22:57:36 +00:00
Kp 3b49e65f95 Invert sense of DbgUseDoubleBuffer 2013-11-24 22:57:36 +00:00
Kp bbb9214e0e Invert sense of hires/lowres options 2013-11-24 22:57:36 +00:00
Kp 8899120312 Remove SndDisableSdlMixer when mixer=0 2013-11-24 22:57:36 +00:00
Kp c8225369c7 Fix flag restore in configure tests 2013-11-24 22:53:30 +00:00
Kp 6296dbc749 Do not document tests with leading underscore 2013-11-24 22:53:30 +00:00
Kp 9efbba6c94 Fix D2 editor loading RDL files 2013-11-24 22:53:30 +00:00
Kp ba1bbce571 Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp 2013-11-24 22:51:56 +00:00
Kp 8f23539485 Propagate probed flags into all environments 2013-11-24 22:51:01 +00:00
Kp 2d920e5f7b Move similar/main/gameseq.c -> similar/main/gameseq.cpp 2013-11-24 22:49:52 +00:00
Kp aa05263b29 Move */main/gameseq.c -> similar/main/gameseq.c 2013-11-24 22:47:19 +00:00
Kp c90ade08fe Restructure gameseq.c for merging 2013-11-24 22:44:25 +00:00
Kp 67407d211e Reset hours-on-level in D1X, too 2013-11-23 22:48:23 +00:00
Kp 53149e6bcd Move similar/main/ai.c -> similar/main/ai.cpp 2013-11-23 22:47:45 +00:00
Kp 47a4bb1ff1 Move */main/ai.c -> similar/main/ai.c 2013-11-23 22:47:45 +00:00
Kp 6be79cadce Unify ai_follow_path 2013-11-23 22:41:01 +00:00
Kp a56edce84a Cache result of indexing Robot_info 2013-11-23 18:53:13 +00:00
Kp 93b0f5396f Use helpers to test next_fire state 2013-11-18 04:51:33 +00:00
Kp 7a9db6716a Make ready_to_fire static 2013-11-18 04:51:33 +00:00
Kp f4cbfca8e2 Use helper to test for thief flag 2013-11-18 04:51:33 +00:00
Kp dc72fb5932 Use player_awareness_type_t for create_awareness_event 2013-11-18 04:51:33 +00:00
Kp b326bb832b Use helper to clamp kconfig values 2013-11-18 04:51:06 +00:00
Kp 810ccd037d Sanity check axis reads 2013-11-18 04:51:06 +00:00
Kp 4ba8444fc8 Use helper to read axis fields 2013-11-18 04:51:06 +00:00
Kp 6f839dedae Use helper to set exclusive binding 2013-11-18 04:51:06 +00:00
Kp 5266426171 Also switch kc_menu to references 2013-11-18 00:56:20 +00:00
Kp 975acb97fe Remove pointer subtraction in kc_change_* 2013-11-18 00:56:20 +00:00
Kp 29826db21c Always keep kc_* table relations const 2013-11-18 00:54:59 +00:00
Kp 6becfdacca Remove NUM_DXX_REBIRTH_CONTROLS 2013-11-18 00:54:59 +00:00