.. |
ai.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
aipath.cpp
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Return int_fast32_t from find_connect_side
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2014-09-06 04:06:18 +00:00 |
automap.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
bm.cpp
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Refactor weapon_info_read_n
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2014-09-27 21:21:58 +00:00 |
cntrlcen.cpp
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
collide.cpp
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Propagate for variables in similar/main/collide.cpp
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2014-09-26 02:42:08 +00:00 |
config.cpp
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Use special type for PHYSFSX_fgets
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2014-09-07 20:07:20 +00:00 |
console.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
controls.cpp
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Return vms_matrix from vm_matrix_x_matrix
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2014-07-14 02:17:40 +00:00 |
credits.cpp
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Propagate for variables in similar/main/credits.cpp
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2014-09-26 02:42:08 +00:00 |
digiobj.cpp
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Tighten processing of WALL_IS_DOORWAY flags
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2014-09-06 22:26:11 +00:00 |
dumpmine.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
effects.cpp
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
endlevel.cpp
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Propagate for variables in similar/main/endlevel.cpp
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2014-09-26 02:42:08 +00:00 |
fireball.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
fuelcen.cpp
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Propagate for variables in similar/main/fuelcen.cpp
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2014-09-26 02:42:08 +00:00 |
fvi.cpp
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Tighten processing of WALL_IS_DOORWAY flags
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2014-09-06 22:26:11 +00:00 |
game.cpp
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Propagate for variables in similar/main/game.cpp
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2014-09-26 02:42:08 +00:00 |
gamecntl.cpp
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Propagate for variables in similar/main/gamecntl.cpp
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2014-09-26 02:42:09 +00:00 |
gamefont.cpp
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Propagate for variables in similar/main/gamefont.cpp
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2014-09-26 02:42:09 +00:00 |
gamemine.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
gamerend.cpp
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Propagate for variables in similar/main/gamerend.cpp
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2014-09-26 02:42:09 +00:00 |
gamesave.cpp
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Propagate for variables in similar/main/gamesave.cpp
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2014-09-26 02:42:09 +00:00 |
gameseg.cpp
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Propagate for variables in similar/main/gameseg.cpp
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2014-09-26 02:42:09 +00:00 |
gameseq.cpp
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Adjust Player_num checks for unsigned Player_num
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2014-09-27 22:57:15 +00:00 |
gauges.cpp
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Adjust Player_num checks for unsigned Player_num
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2014-09-27 22:57:15 +00:00 |
hostage.cpp
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
hud.cpp
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
iff.cpp
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Fix memory leak writing hoard data
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2014-09-27 23:14:50 +00:00 |
inferno.cpp
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Use built-in __linux__ instead of custom __LINUX__
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2014-09-02 22:10:34 +00:00 |
kconfig.cpp
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Propagate for variables in similar/main/kconfig.cpp
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2014-09-26 02:42:09 +00:00 |
kmatrix.cpp
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Propagate for variables in similar/main/kmatrix.cpp
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2014-09-26 02:42:09 +00:00 |
laser.cpp
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Propagate for variables in similar/main/laser.cpp
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2014-09-26 02:42:09 +00:00 |
lighting.cpp
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Propagate for variables in similar/main/lighting.cpp
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2014-09-26 02:42:10 +00:00 |
menu.cpp
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
mglobal.cpp
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
mission.cpp
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Propagate for variables in similar/main/mission.cpp
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2014-09-26 02:42:10 +00:00 |
morph.cpp
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Reduce nesting of vms_vector::{x,y,z}
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2014-08-22 02:27:13 +00:00 |
multi.cpp
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Fix memory leak writing hoard data
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2014-09-27 23:14:50 +00:00 |
multibot.cpp
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Use typedef for player number
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2014-09-21 22:10:12 +00:00 |
net_udp.cpp
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Use typedef for player number
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2014-09-21 22:10:12 +00:00 |
newdemo.cpp
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
newmenu.cpp
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Move saving window pointer into helper
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2014-09-07 19:04:07 +00:00 |
object.cpp
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Propagate for variables in similar/main/object.cpp
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2014-09-26 02:42:08 +00:00 |
paging.cpp
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Propagate for variables in similar/main/paging.cpp
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2014-09-26 02:42:10 +00:00 |
physics.cpp
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Propagate for variables in similar/main/physics.cpp
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2014-09-26 02:42:10 +00:00 |
piggy.cpp
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Fix memory leak writing hoard data
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2014-09-27 23:14:50 +00:00 |
player.cpp
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Propagate for variables in similar/main/player.cpp
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2014-09-26 02:42:10 +00:00 |
playsave.cpp
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Use typedef for player number
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2014-09-21 22:10:12 +00:00 |
polyobj.cpp
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Propagate for variables in similar/main/polyobj.cpp
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2014-09-26 02:42:10 +00:00 |
powerup.cpp
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Propagate for variables in similar/main/powerup.cpp
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2014-09-26 02:42:10 +00:00 |
render.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
robot.cpp
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
scores.cpp
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Propagate for variables in similar/main/scores.cpp
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2014-09-26 02:42:10 +00:00 |
slew.cpp
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Propagate use of objptridx
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2014-08-23 23:53:56 +00:00 |
songs.cpp
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Use special type for PHYSFSX_fgets
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2014-09-07 20:07:20 +00:00 |
state.cpp
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Use typedef for player number
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2014-09-21 22:10:12 +00:00 |
switch.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
terrain.cpp
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Check length of g3 tmap inputs
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2014-09-04 03:02:21 +00:00 |
texmerge.cpp
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Propagate for variables in similar/main/texmerge.cpp
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2014-09-26 02:42:10 +00:00 |
text.cpp
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Use make_unique instead of bare new
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2014-08-24 18:28:09 +00:00 |
titles.cpp
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Move saving window pointer into helper
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2014-09-07 19:04:07 +00:00 |
vclip.cpp
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
vers_id.cpp
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Shorten vers_id command line
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2014-09-13 22:09:32 +00:00 |
wall.cpp
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Use symbolic constant wall_none
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2014-09-21 23:05:14 +00:00 |
weapon.cpp
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Write weapon_info carefully
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2014-09-27 22:46:25 +00:00 |