Propagate for variables in similar/main/powerup.cpp

This commit is contained in:
Kp 2014-09-26 02:42:10 +00:00
parent 29a2e905fb
commit 7f7e046172

View file

@ -177,8 +177,6 @@ void powerup_basic_str(int redadd, int greenadd, int blueadd, int score, const c
// Give the megawow powerup!
void do_megawow_powerup(int quantity)
{
int i;
powerup_basic(30, 0, 30, 1, "MEGA-WOWIE-ZOWIE!");
#if defined(DXX_BUILD_DESCENT_I)
Players[Player_num].primary_weapon_flags = (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_PLASMA_FLAG | HAS_FUSION_FLAG);
@ -189,10 +187,10 @@ void do_megawow_powerup(int quantity)
#endif
Players[Player_num].vulcan_ammo = VULCAN_AMMO_MAX;
for (i=0; i<3; i++)
for (int i=0; i<3; i++)
Players[Player_num].secondary_ammo[i] = quantity;
for (i=3; i<MAX_SECONDARY_WEAPONS; i++)
for (int i=3; i<MAX_SECONDARY_WEAPONS; i++)
Players[Player_num].secondary_ammo[i] = quantity/5;
if (Newdemo_state == ND_STATE_RECORDING)