Propagate for variables in similar/main/kmatrix.cpp

This commit is contained in:
Kp 2014-09-26 02:42:09 +00:00
parent 64fab7512a
commit 561ffc61e4

View file

@ -68,13 +68,13 @@ static void kmatrix_redraw_coop();
static void kmatrix_draw_item(int i, playernum_array_t &sorted)
{
int j, x, y;
int x, y;
char temp[10];
y = FSPACY(50+i*9);
gr_string(FSPACX(CENTERING_OFFSET(N_players)), y, static_cast<const char *>(Players[sorted[i]].callsign));
for (j=0; j<N_players; j++)
for (int j=0; j<N_players; j++)
{
x = FSPACX(70 + CENTERING_OFFSET(N_players) + j*25);
@ -132,9 +132,9 @@ static void kmatrix_draw_coop_item(int i, playernum_array_t &sorted)
static void kmatrix_draw_names(playernum_array_t &sorted)
{
int j, x, color;
int x, color;
for (j=0; j<N_players; j++)
for (int j=0; j<N_players; j++)
{
if (Game_mode & GM_TEAM)
color = get_team(sorted[j]);
@ -185,7 +185,7 @@ struct kmatrix_screen : ignore_window_pointer_t
static void kmatrix_redraw(kmatrix_screen *km)
{
int i, color;
int color;
playernum_array_t sorted;
gr_set_current_canvas(NULL);
@ -213,7 +213,7 @@ static void kmatrix_redraw(kmatrix_screen *km)
multi_get_kill_list(sorted);
kmatrix_draw_names(sorted);
for (i=0; i<N_players; i++ )
for (int i=0; i<N_players; i++ )
{
if (Game_mode & GM_TEAM)
color = get_team(sorted[i]);