dxx-rebirth/common/main
Kp 5d1769cd2c Switch RankStrings to be [][14] instead of *[]
Saves 10 .rel.ro entries and 6 bytes on x86 / 46 bytes on x64.
2013-11-28 02:08:54 +00:00
..
ai.h Unify ai_follow_path 2013-11-23 22:41:01 +00:00
aistruct.h Remove unused MULTI_ANGER 2013-11-24 23:11:30 +00:00
automap.h Make headers freestanding 2013-10-26 03:50:28 +00:00
bm.h
cntrlcen.h Make CONTROLCEN_WEAPON_NUM a weapon_type_t member 2013-10-08 02:07:39 +00:00
collide.h
config.h
controls.h Make headers freestanding 2013-10-26 03:50:28 +00:00
credits.h
digi.h
effects.h
endlevel.h
escort.h Make headers freestanding 2013-10-26 03:50:28 +00:00
fireball.h Make headers freestanding 2013-10-26 03:50:28 +00:00
fuelcen.h
fvi.h
game.h Simplify full_palette_save calls 2013-10-28 04:16:44 +00:00
gamefont.h
gamemine.h Make headers freestanding 2013-10-26 03:50:28 +00:00
gamepal.h Make headers freestanding 2013-10-26 03:50:28 +00:00
gamesave.h Make headers freestanding 2013-10-26 03:50:28 +00:00
gameseg.h
gameseq.h
gauges.h Provide HUD prototypes in Descent 1 2013-10-29 03:24:42 +00:00
hostage.h Make headers freestanding 2013-10-26 03:50:28 +00:00
hudmsg.h
inferno.h
kconfig.h Remove NUM_DXX_REBIRTH_CONTROLS 2013-11-18 00:54:59 +00:00
kmatrix.h Make headers freestanding 2013-10-26 03:50:28 +00:00
laser.h Make create_weapon_object static 2013-10-28 04:16:45 +00:00
lighting.h Make headers freestanding 2013-10-26 03:50:28 +00:00
menu.h
mission.h Move similar/main/mission.c -> similar/main/mission.cpp 2013-10-20 22:49:12 +00:00
morph.h Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
multi.h Switch RankStrings to be [][14] instead of *[] 2013-11-28 02:08:54 +00:00
multibot.h Make headers freestanding 2013-10-26 03:50:28 +00:00
net_udp.h Move similar/main/menu.c -> similar/main/menu.cpp 2013-10-20 22:49:12 +00:00
newdemo.h
newmenu.h
object.h Make Object_type_names const 2013-11-28 00:27:43 +00:00
paging.h Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
physics.h
piggy.h Remove unused piggy_dump_all 2013-11-10 19:08:12 +00:00
player.h Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
playsave.h Make write_player_file void 2013-10-06 17:56:37 +00:00
polyobj.h Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
powerup.h
render.h
robot.h Use helper to test for thief flag 2013-11-18 04:51:33 +00:00
scores.h Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
screens.h
segment.h Improve packing of struct segment 2013-11-24 23:08:32 +00:00
segpoint.h Make headers freestanding 2013-10-26 03:50:28 +00:00
slew.h
songs.h
sounds.h
state.h Use underlying type for state_game_id 2013-10-26 03:50:27 +00:00
switch.h
terrain.h Make headers freestanding 2013-10-26 03:50:28 +00:00
texmerge.h Make headers freestanding 2013-10-26 03:50:28 +00:00
text.h
textures.h
titles.h Make headers freestanding 2013-10-26 03:50:28 +00:00
vclip.h
vers_id.h
wall.h Make Wall_names const 2013-11-28 00:27:43 +00:00
weapon.h Use enum for weapon types 2013-11-02 04:26:51 +00:00