zicodxx
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eba88d78b8
|
Reset Rear_view at beginning and end of demo playback
|
2007-10-07 14:46:52 +00:00 |
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zicodxx
|
167e042d60
|
Changed collision handling between robots and controlcen; Aligned constant sounds to GameTime; Using turn radius of 0x0024*F1_0 for all homing objects while not aligning smart blobs to movement vector
|
2007-10-07 13:42:21 +00:00 |
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zicodxx
|
103f8e3737
|
Readded -notitles switch; Removed use of tempfile for PLX writing
|
2007-10-06 14:50:19 +00:00 |
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zicodxx
|
debc7d71b5
|
Not rendering additional transparency cockpit display anymore to ensure compability with custom cockpits; Improved overlay functions for cockpit elements
|
2007-10-05 23:47:16 +00:00 |
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zicodxx
|
822f23c576
|
Added line_scpacing in netgame info screen for every not-connected player to keep strings below player table in fixed position; Fixed memleak in kconfig code; Fixed show_title_screen function to cycle correctly 3 seconds or until broken by keypress
|
2007-10-01 10:05:02 +00:00 |
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zicodxx
|
18d7e3fb69
|
Updated docs; Removed GP2X support since I won't support this device anymore
|
2007-09-28 22:44:04 +00:00 |
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zicodxx
|
487c6fa0e2
|
Implemented -use_players_dir
|
2007-09-28 15:14:09 +00:00 |
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zicodxx
|
e6d4ab025e
|
Removed line_spacing for not connected players in Netgame info screen
|
2007-09-26 21:57:03 +00:00 |
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zicodxx
|
636b244f53
|
Small fixes for new netgame info screen; Doing PING routines D2X-way while trying to keep compability to other D1X versions
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2007-09-26 18:30:48 +00:00 |
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zicodxx
|
278779936b
|
Removed key shortcuts for menus
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2007-09-24 07:56:26 +00:00 |
|
md2211
|
d393f32eed
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
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zicodxx
|
b00c32ef64
|
Removed briefing text shadows code
|
2007-09-20 14:39:23 +00:00 |
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zicodxx
|
f17be32e17
|
Code-cleanup; Implemented new multi profile feature
|
2007-09-20 14:22:57 +00:00 |
|
md2211
|
cd6e155579
|
* Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
|
2007-09-18 13:37:39 +00:00 |
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zicodxx
|
dc1e0d5e65
|
Code Re-formatting; Preventing Redundancy in Restricted-game joining and leaving players (packet redundancy); Removed Network master menu (and mlticntl code) due to compatibility to older games; Using D2X code for restricted games; Expanded Game-help screen
|
2007-09-13 10:08:47 +00:00 |
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zicodxx
|
5f78602f1b
|
Added complex netgame information screen (key PAUSE), Removed ping commands because ping handled in new screen
|
2007-09-08 11:11:41 +00:00 |
|
zicodxx
|
bbf30c223c
|
Removed handicapping remnants, Removed -msgcolorlevel, color names in Multi-messages to Player- or Team-color
|
2007-09-05 17:31:05 +00:00 |
|
zicodxx
|
74a03f70ff
|
Fixed embedded color strings
|
2007-09-03 11:21:00 +00:00 |
|
zicodxx
|
44551b2a60
|
HUD alignment improvements
|
2007-08-31 00:10:43 +00:00 |
|
zicodxx
|
1e74aac248
|
Added command-line option to disable reticle
|
2007-08-29 23:21:13 +00:00 |
|
zicodxx
|
4902db8884
|
Apply BUMP_HACK on walls only
|
2007-08-28 22:53:37 +00:00 |
|
zicodxx
|
b458821bba
|
Use right palette after briefings end to make sure nothing gets messed up
|
2007-08-28 21:24:18 +00:00 |
|
zicodxx
|
46c785f3fc
|
Fixed some mem-leaks; Made show_fullscr() use ogl_ubitmapm_cs(); Removed use of glScissor for menus - using Blitting; Code cleanup
|
2007-08-27 23:01:34 +00:00 |
|
zicodxx
|
a65105241b
|
Preventing redundancy of doubled messages correctly
|
2007-08-26 11:46:10 +00:00 |
|
zicodxx
|
b7c2e1cfa4
|
Improved CPU cycles sleeping for -nicefps - moved out of main frame calc loop and taking care of 10ms timer inaccuracy
|
2007-08-25 23:35:19 +00:00 |
|
zicodxx
|
2f5e31bfb3
|
Fixed some compiler warnings
|
2007-08-20 21:48:55 +00:00 |
|
zicodxx
|
21eee38432
|
actually submitting memleak fix which should have gone in last revision
|
2007-08-09 14:43:56 +00:00 |
|
zicodxx
|
38b9f13bef
|
Some debugging-related cleanups, Fixed memleak
|
2007-08-09 14:29:53 +00:00 |
|
zicodxx
|
4d02c92db5
|
Fixes and improvements on -ip_hostaddr; Fixed paltte bug in SDL build
|
2007-08-09 12:28:17 +00:00 |
|
zicodxx
|
c5b265db30
|
Added -ip_hostaddr argument to specify a host IP address via command-line/INI
|
2007-08-08 21:11:51 +00:00 |
|
zicodxx
|
eea4b87d86
|
Fixed excessive use of set_screen_mode; Menu fixes
|
2007-08-08 18:06:33 +00:00 |
|
zicodxx
|
2860b159e9
|
Set default value for Game_screen_mode which is necessary if there's no config file yet; Made resolution switching more failsafe by not allowing resolutions below 320x200; Cleaned up briefings code (I hope so)
|
2007-08-08 12:38:13 +00:00 |
|
zicodxx
|
de70147783
|
Cleanup in Config- and PLX-code; Saving Resolution in Config file so it will apply directly at game-init; Removed seperated resolution mode for menus, SCREEN_MENU now always uses Game_screen_mode; Last FindArg cleanups
|
2007-07-26 23:56:00 +00:00 |
|
zicodxx
|
a01b75737c
|
FindArg cleanup - GL-Debug and SDL arguments
|
2007-07-23 18:13:49 +00:00 |
|
zicodxx
|
44ae14c363
|
Even more FindArg cleanups
|
2007-07-22 20:56:23 +00:00 |
|
zicodxx
|
88c53d941a
|
Even more FindArg cleanups
|
2007-07-22 20:40:39 +00:00 |
|
zicodxx
|
9ea9c519b5
|
Removed -multisave argument, deactivated feature as default (multi.h define) - broken, not sure if it's worth to fix
|
2007-07-22 19:24:26 +00:00 |
|
zicodxx
|
66a784c4d3
|
Code cleanup and small fixes
|
2007-07-22 01:43:34 +00:00 |
|
zicodxx
|
d6d1a2ca1f
|
Code cleanup and small fixes
|
2007-07-22 01:34:00 +00:00 |
|
zicodxx
|
1907daaef3
|
Cleanups
|
2007-07-18 22:23:06 +00:00 |
|
zicodxx
|
e8771e7d0e
|
FindArg cleanup; Removed remnants of Observer-mode
|
2007-07-18 21:36:53 +00:00 |
|
zicodxx
|
ca9e82fe80
|
Cleaned up more FindArg's - general Debug Options; Cleanups
|
2007-07-18 20:13:17 +00:00 |
|
zicodxx
|
e274230e38
|
Cleaned up more FindArg's - Networking Options; Some fixes
|
2007-07-16 02:34:51 +00:00 |
|
zicodxx
|
0bf2b7d4a9
|
Removed unused RealFrameTime; Removed FPS-dependent Homing-tracking code
|
2007-07-16 00:28:22 +00:00 |
|
zicodxx
|
3a971db581
|
Fixing duplicated gr_toggle_fullscreen()
|
2007-07-15 21:55:00 +00:00 |
|
zicodxx
|
c19d49d65d
|
Cleaned up more FindArg's - (most important) OpenGL Options
|
2007-07-15 21:22:07 +00:00 |
|
zicodxx
|
90e50806ba
|
Cleaned up more FindArg's - Graphics Options
|
2007-07-15 15:23:45 +00:00 |
|
zicodxx
|
f3ae339f9f
|
Cleaned up more FindArg's - Sound Options
|
2007-07-14 22:36:04 +00:00 |
|
zicodxx
|
38cde9ec87
|
Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup
|
2007-07-14 20:33:42 +00:00 |
|
zicodxx
|
78103fddce
|
removed old CD-Play code
|
2007-07-14 10:51:17 +00:00 |
|