dxx-rebirth/main
2007-07-18 22:23:06 +00:00
..
ai.c change byte to sbyte 2006-10-06 14:41:31 +00:00
ai.h initial import 2006-03-20 16:43:15 +00:00
aipath.c change byte to sbyte 2006-10-06 14:41:31 +00:00
aistruct.h change byte to sbyte 2006-10-06 14:41:31 +00:00
altsound.c fixing crash when playing sounds in lowmem 2006-10-06 14:56:25 +00:00
altsound.h initial import 2006-03-20 16:43:15 +00:00
args.c Cleanups 2007-07-18 22:23:06 +00:00
automap.c Fixing duplicated gr_toggle_fullscreen() 2007-07-15 21:55:00 +00:00
automap.h Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
ban.c Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
ban.h initial import 2006-03-20 16:43:15 +00:00
bm.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
bm.h change byte to sbyte 2006-10-06 14:41:31 +00:00
bmread.c Cleanups 2007-07-18 22:23:06 +00:00
clock.c ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c) 2006-11-22 05:36:49 +00:00
cntrlcen.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
cntrlcen.h initial import 2006-03-20 16:43:15 +00:00
collide.c Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
collide.h Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
command.c initial import 2006-03-20 16:43:15 +00:00
command.h initial import 2006-03-20 16:43:15 +00:00
compbit.h initial import 2006-03-20 16:43:15 +00:00
config.c Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
config.h initial import 2006-03-20 16:43:15 +00:00
console.c initial import 2006-03-20 16:43:15 +00:00
console.h initial import 2006-03-20 16:43:15 +00:00
controls.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
controls.h initial import 2006-03-20 16:43:15 +00:00
credits.c add gr_flip, allowing significant cleanup; remove final remnants of VR_current_page, also allowing -nodoublebuffer switch for all platforms 2007-03-22 14:15:46 +00:00
credits.h initial import 2006-03-20 16:43:15 +00:00
custom.c initial import 2006-03-20 16:43:15 +00:00
custom.h change byte to sbyte 2006-10-06 14:41:31 +00:00
d_conv.c initial import 2006-03-20 16:43:15 +00:00
d_gamecv.c initial import 2006-03-20 16:43:15 +00:00
d_gamecv.h initial import 2006-03-20 16:43:15 +00:00
desc_id.h initial import 2006-03-20 16:43:15 +00:00
digi.h implemented sound code of d2x 2006-10-06 16:34:53 +00:00
digicomp.c initial import 2006-03-20 16:43:15 +00:00
digicomp.h initial import 2006-03-20 16:43:15 +00:00
digiobj.c added digiobj.c which was missing - should already be in rev 165 2006-10-10 17:13:52 +00:00
dumpmine.c change byte to sbyte 2006-10-06 14:41:31 +00:00
effects.c initial import 2006-03-20 16:43:15 +00:00
effects.h initial import 2006-03-20 16:43:15 +00:00
endlevel.c improved DepthTest, fixing Clipping bugs 2007-02-26 13:32:00 +00:00
endlevel.h initial import 2006-03-20 16:43:15 +00:00
fireball.c improved debris random stuff, added -persistentdebris feature 2007-02-10 23:19:21 +00:00
fireball.h initial import 2006-03-20 16:43:15 +00:00
fuelcen.c Removed unused RealFrameTime; Removed FPS-dependent Homing-tracking code 2007-07-16 00:28:22 +00:00
fuelcen.h change byte to sbyte 2006-10-06 14:41:31 +00:00
fvi.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
fvi.h initial import 2006-03-20 16:43:15 +00:00
fvi_a.h initial import 2006-03-20 16:43:15 +00:00
game.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
game.h Removed unused RealFrameTime; Removed FPS-dependent Homing-tracking code 2007-07-16 00:28:22 +00:00
gamefont.c Cleaned up more FindArg's - (most important) OpenGL Options 2007-07-15 21:22:07 +00:00
gamefont.h initial import 2006-03-20 16:43:15 +00:00
gamemine.c initial import 2006-03-20 16:43:15 +00:00
gamemine.h initial import 2006-03-20 16:43:15 +00:00
gamesave.c fixed more compiler warnings 2007-06-11 15:54:09 +00:00
gamesave.h initial import 2006-03-20 16:43:15 +00:00
gameseg.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
gameseg.h change byte to sbyte 2006-10-06 14:41:31 +00:00
gameseq.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
gameseq.h initial import 2006-03-20 16:43:15 +00:00
gauges.c Cleaned up more FindArg's - (most important) OpenGL Options 2007-07-15 21:22:07 +00:00
gauges.h Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
hash.c initial import 2006-03-20 16:43:15 +00:00
hash.h initial import 2006-03-20 16:43:15 +00:00
hmp2mid.c * Addition of forgotten HMP-MIDI conversion 2006-10-18 17:08:59 +00:00
hmp2mid.h * Addition of forgotten HMP-MIDI conversion 2006-10-18 17:08:59 +00:00
hostage.c initial import 2006-03-20 16:43:15 +00:00
hostage.h initial import 2006-03-20 16:43:15 +00:00
hud.c Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
hudmsg.h initial import 2006-03-20 16:43:15 +00:00
ignore.c initial import 2006-03-20 16:43:15 +00:00
ignore.h initial import 2006-03-20 16:43:15 +00:00
inferno.c Cleanups 2007-07-18 22:23:06 +00:00
inferno.h Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
ip_base.cpp Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
ip_base.h initial import 2006-03-20 16:43:15 +00:00
ip_basec.h initial import 2006-03-20 16:43:15 +00:00
ipclienc.c initial import 2006-03-20 16:43:15 +00:00
ipclient.cpp Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
ipclient.h on-screen network error messages 2007-02-07 12:50:08 +00:00
ipserver.cpp initial import 2006-03-20 16:43:15 +00:00
ipserver.h initial import 2006-03-20 16:43:15 +00:00
ipx_drv.c Cleaned up more FindArg's - general Debug Options; Cleanups 2007-07-18 20:13:17 +00:00
joydefs.h initial import 2006-03-20 16:43:15 +00:00
kconfig.c Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
kconfig.h Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
kmatrix.c Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
kmatrix.h initial import 2006-03-20 16:43:15 +00:00
laser.c Removed unused RealFrameTime; Removed FPS-dependent Homing-tracking code 2007-07-16 00:28:22 +00:00
laser.h initial import 2006-03-20 16:43:15 +00:00
lighting.c change byte to sbyte 2006-10-06 14:41:31 +00:00
lighting.h initial import 2006-03-20 16:43:15 +00:00
loadrdl.h change byte to sbyte 2006-10-06 14:41:31 +00:00
loadrl2.c ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
m_inspak.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
menu.c Cleaned up more FindArg's - general Debug Options; Cleanups 2007-07-18 20:13:17 +00:00
menu.h initial import 2006-03-20 16:43:15 +00:00
mglobal.c change byte to sbyte 2006-10-06 14:41:31 +00:00
mission.c initial import 2006-03-20 16:43:15 +00:00
mission.h initial import 2006-03-20 16:43:15 +00:00
mlticntl.c initial import 2006-03-20 16:43:15 +00:00
mlticntl.h initial import 2006-03-20 16:43:15 +00:00
modem.c change byte to sbyte 2006-10-06 14:41:31 +00:00
modem.h initial import 2006-03-20 16:43:15 +00:00
morph.c initial import 2006-03-20 16:43:15 +00:00
morph.h initial import 2006-03-20 16:43:15 +00:00
mprofile.c initial import 2006-03-20 16:43:15 +00:00
mprofile.h initial import 2006-03-20 16:43:15 +00:00
multi.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
multi.h FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
multibot.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
multibot.h initial import 2006-03-20 16:43:15 +00:00
multipow.c initial import 2006-03-20 16:43:15 +00:00
multipow.h initial import 2006-03-20 16:43:15 +00:00
multiver.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
multiver.h initial import 2006-03-20 16:43:15 +00:00
mute.c initial import 2006-03-20 16:43:15 +00:00
mute.h initial import 2006-03-20 16:43:15 +00:00
netlist.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
netmisc.c initial import 2006-03-20 16:43:15 +00:00
netmisc.h initial import 2006-03-20 16:43:15 +00:00
netpkt.c initial import 2006-03-20 16:43:15 +00:00
netpkt.h fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
netseq.h initial import 2006-03-20 16:43:15 +00:00
network.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
network.h fixed player restriction at robot-/coop-games - code cleanup 2007-02-19 12:57:30 +00:00
newdemo.c Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
newdemo.h Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
newmenu.c Cleaned up more FindArg's - (most important) OpenGL Options 2007-07-15 21:22:07 +00:00
newmenu.h Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
nncoms.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
nncoms.h initial import 2006-03-20 16:43:15 +00:00
nocomlib.c initial import 2006-03-20 16:43:15 +00:00
nocomlib.h initial import 2006-03-20 16:43:15 +00:00
object.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
object.h ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
paging.c change byte to sbyte 2006-10-06 14:41:31 +00:00
paging.h initial import 2006-03-20 16:43:15 +00:00
physics.c FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
physics.h FindArg cleanup; Removed remnants of Observer-mode 2007-07-18 21:36:53 +00:00
piggy.c Cleanups 2007-07-18 22:23:06 +00:00
piggy.h initial import 2006-03-20 16:43:15 +00:00
pingstat.c initial import 2006-03-20 16:43:15 +00:00
pingstat.h initial import 2006-03-20 16:43:15 +00:00
player.h change byte to sbyte 2006-10-06 14:41:31 +00:00
playsave.c fixing playerfile size detection, using gr_flip() with title screens 2007-06-29 19:56:37 +00:00
playsave.h initial import 2006-03-20 16:43:15 +00:00
polyobj.c using size_t when it comes to integer to pointer conversions 2007-06-14 12:32:18 +00:00
polyobj.h ARM CPU support with words alignment and GP2X handheld support 2006-11-22 05:35:10 +00:00
powerup.c Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
powerup.h initial import 2006-03-20 16:43:15 +00:00
radar.c fixed axis direction for vertical and sideways thrust time; fixed y-Offset for mouse selection in kconfig_sub; removed (useless) Shrink/Grow window feature to clean code a bit; saving Cockpit mode in PLX file; improved grabmouse so mouse is always released in non-SCREEN_GAME modes 2007-06-14 20:51:52 +00:00
radar.h initial import 2006-03-20 16:43:15 +00:00
reconfig.c initial import 2006-03-20 16:43:15 +00:00
reconfig.h initial import 2006-03-20 16:43:15 +00:00
render.c Cleanups 2007-07-18 22:23:06 +00:00
render.h initial import 2006-03-20 16:43:15 +00:00
reorder.c removed some code from Weapon Ordering which broke primary cycling 2007-04-11 23:04:15 +00:00
reorder.h initial import 2006-03-20 16:43:15 +00:00
robot.c initial import 2006-03-20 16:43:15 +00:00
robot.h change byte to sbyte 2006-10-06 14:41:31 +00:00
scores.c Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
scores.h initial import 2006-03-20 16:43:15 +00:00
screens.h draw mine view directly to screen with SDL Video, no using an offscreen buffer (will use SDL_Flip later) 2007-03-26 10:47:34 +00:00
script.h initial import 2006-03-20 16:43:15 +00:00
segment.h change byte to sbyte 2006-10-06 14:41:31 +00:00
segpoint.h initial import 2006-03-20 16:43:15 +00:00
settings.h initial import 2006-03-20 16:43:15 +00:00
slew.c initial import 2006-03-20 16:43:15 +00:00
slew.h fix error when building editor with RELEASE 2006-10-02 13:05:23 +00:00
snddecom.c initial import 2006-03-20 16:43:15 +00:00
snddecom.h initial import 2006-03-20 16:43:15 +00:00
songs.c code cleanups 2006-05-05 14:14:55 +00:00
songs.h initial import 2006-03-20 16:43:15 +00:00
sounds.h initial import 2006-03-20 16:43:15 +00:00
state.c fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
state.h initial import 2006-03-20 16:43:15 +00:00
switch.c change byte to sbyte 2006-10-06 14:41:31 +00:00
switch.h change byte to sbyte 2006-10-06 14:41:31 +00:00
terrain.c initial import 2006-03-20 16:43:15 +00:00
terrain.h initial import 2006-03-20 16:43:15 +00:00
texmerge.c initial import 2006-03-20 16:43:15 +00:00
texmerge.h initial import 2006-03-20 16:43:15 +00:00
text.c Cleaned up more FindArg's - general Debug Options; Cleanups 2007-07-18 20:13:17 +00:00
text.h Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
textures.h initial import 2006-03-20 16:43:15 +00:00
titles.c Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
titles.h move order form showing to titles.c (d2x-cvs takeover) 2006-10-02 13:50:22 +00:00
vclip.c initial import 2006-03-20 16:43:15 +00:00
vclip.h initial import 2006-03-20 16:43:15 +00:00
vers_id.h Adding missing stuff from previous revision 2007-02-14 22:28:49 +00:00
vlcnfire.c initial import 2006-03-20 16:43:15 +00:00
vlcnfire.h initial import 2006-03-20 16:43:15 +00:00
wall.c last small hack for 4D effects... still does not work correctly and never will 2006-10-14 12:43:50 +00:00
wall.h change byte to sbyte 2006-10-06 14:41:31 +00:00
weapon.c Cleaned up more FindArg's - Graphics Options 2007-07-15 15:23:45 +00:00
weapon.h change byte to sbyte 2006-10-06 14:41:31 +00:00