Removed line_spacing for not connected players in Netgame info screen

This commit is contained in:
zicodxx 2007-09-26 21:57:03 +00:00
parent 636b244f53
commit e6d4ab025e
2 changed files with 8 additions and 2 deletions

View file

@ -1,6 +1,10 @@
D1X-Rebirth Changelog
20070925
20070927
--------
main/game.c: Removed line_spacing for not connected players in Netgame info screen
20070926
--------
main/SConstruct, main/game.c, main/gauges.c, main/multi.c, main/network.c, main/network.h, main/nncoms.c: Small fixes for new netgame info screen; Doing PING routines D2X-way while trying to keep compability to other D1X versions

View file

@ -682,9 +682,11 @@ void show_netplayerinfo()
// process players table
for (i=0; i<=MAX_PLAYERS; i++)
{
y+=line_spacing;
if (!Players[i].connected)
continue;
y+=line_spacing;
if (Game_mode & GM_TEAM)
color=get_team(i);
else