From e6d4ab025e7b50231951c58172785c3c156bc45f Mon Sep 17 00:00:00 2001 From: zicodxx <> Date: Wed, 26 Sep 2007 21:57:03 +0000 Subject: [PATCH] Removed line_spacing for not connected players in Netgame info screen --- CHANGELOG.txt | 6 +++++- main/game.c | 4 +++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 94f6a356f..c35239f4c 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,6 +1,10 @@ D1X-Rebirth Changelog -20070925 +20070927 +-------- +main/game.c: Removed line_spacing for not connected players in Netgame info screen + +20070926 -------- main/SConstruct, main/game.c, main/gauges.c, main/multi.c, main/network.c, main/network.h, main/nncoms.c: Small fixes for new netgame info screen; Doing PING routines D2X-way while trying to keep compability to other D1X versions diff --git a/main/game.c b/main/game.c index e17c7b546..086747452 100644 --- a/main/game.c +++ b/main/game.c @@ -682,9 +682,11 @@ void show_netplayerinfo() // process players table for (i=0; i<=MAX_PLAYERS; i++) { - y+=line_spacing; if (!Players[i].connected) continue; + + y+=line_spacing; + if (Game_mode & GM_TEAM) color=get_team(i); else