Kp
256e86b2b6
List initialize grd_curscreen
2014-07-04 03:56:40 +00:00
Kp
e63e46f8f0
List initialize PCX header
2014-07-04 03:46:40 +00:00
Kp
048d4bcc8f
List initialize bitmap
2014-07-04 03:45:35 +00:00
Kp
4a81c3c482
List initialize bitmap
2014-07-04 03:44:25 +00:00
Kp
a07376fe05
List initialize hmp event
2014-07-04 03:43:38 +00:00
Kp
5339c4873a
Use assignment to clear Joystick
2014-07-04 03:43:01 +00:00
Matt Vandermeulen
28f307eb85
Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
...
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp
7a1b103ed1
Reduce template recursion in serializer
2014-07-02 03:08:44 +00:00
Kp
9f03076a58
Remove write-only variable Beam_brightness
2014-07-02 02:31:32 +00:00
Kp
36685d3938
Fix off-by-one bugs in bmread workaround
2014-07-02 02:29:35 +00:00
Kp
6222b58bbc
Move uvl_list into g3_draw_rod_tmap
2014-07-01 03:10:56 +00:00
Kp
d8a1971769
Decode transparent RLE in pieces
2014-07-01 02:30:39 +00:00
Kp
b6033c49f2
Use unsigned transparent bitmap bounds
2014-07-01 01:34:16 +00:00
Kp
3abc33d6cc
Optimize gr_rle_decode
2014-06-30 23:56:51 +00:00
Kp
9cf70f29f6
Fix forcing features off
2014-06-30 03:31:54 +00:00
Kp
8958a0dfbe
Remove unnecessary typename usage
2014-06-30 03:25:47 +00:00
Kp
deb700950f
Work around bmread use of uninitialized memory
...
bmread copies from a stale pointer into a local buffer. If the stale
pointer points to null bytes, this is stupid but harmless. If the stale
pointer points to a large run of non-null bytes, this crashes the game.
Modify PHYSFSX_fgets to clear the unused portion of the return buffer to
work around this bmread bug. Otherwise using shareware data crashes the
game at startup.
2014-06-28 23:30:46 +00:00
Kp
d6c012ce4d
Fix brown-wall robots in D1 non-editor build
...
tmap == -1 means no override, but 7b33018c
changed the comparison to be
true when given negative inputs. Since -Wsign-compare is off, this was
not caught by the compiler.
2014-06-28 15:29:25 +00:00
Kp
d0b3d9e32e
Force desired conversion in render_object_search
2014-06-28 04:13:42 +00:00
Kp
d35b021ac6
Fix misspelled C++ guard in loadgl.h
2014-06-28 03:57:57 +00:00
Kp
11cbbf66fc
Fix Win32 newmenu_do build failure
2014-06-28 03:54:36 +00:00
Kp
78559cdc62
Cast network buffers for compatibility with Win32 prototype
...
Win32 deviates from BSD and sets the buffer type as char*
2014-06-28 03:52:37 +00:00
Kp
a301eb97ed
Cast fix64->unsigned long in HUD
...
Fix format warning when unsigned long is smaller than fix64
2014-06-28 03:50:08 +00:00
Kp
39a56ae244
Unpack UDP_mdata_store
2014-06-27 03:11:39 +00:00
Kp
71e7458bd8
Avoid memory corruption when moving UDP queues
...
Passing overlapping ranges to memcpy leads to undefined behavior. Some
versions of glibc copy backwards, causing incorrect results when the
ranges overlap. Switch to std::move to guarantee a copy forward and to
ensure proper handling of any future class members.
See https://lwn.net/Articles/414467/
2014-06-27 03:11:39 +00:00
Kp
6091496b28
Unpack UDP_mdata_info
2014-06-26 03:17:23 +00:00
Kp
c7b161cf2d
Unpack UDP_frame_info
2014-06-26 03:17:23 +00:00
Kp
f1970ad129
Unpack netplayer_info
2014-06-26 03:17:23 +00:00
Kp
291d11d17e
Unpack UDP_sequence_packet
2014-06-26 03:17:23 +00:00
Kp
65fedf7b59
Unpack netgame_info
2014-06-26 03:17:23 +00:00
Kp
e99b496d72
Unpack game_cheats
2014-06-26 03:17:23 +00:00
Kp
93e90b6f0b
Unpack cheat_codes[]
2014-06-26 03:17:23 +00:00
zico
56769113e5
Removed PKilledFlags-hack since not being necessary anymore with ordered traffic
2014-06-24 14:52:18 +02:00
zico
f6a18e05a6
Reworked packet loss prevention system to send and receive protected packets in correct order
2014-06-24 14:49:18 +02:00
Kp
da1bd2fd08
Precompute collision tables
2014-06-24 03:40:31 +00:00
Kp
dc3924c076
Precompute MVE tables
2014-06-24 03:08:42 +00:00
Kp
90300d54d9
Precompute fix_recip table
2014-06-23 04:46:07 +00:00
Kp
ef20958fcc
Refactor C++ standard test
2014-06-23 04:46:07 +00:00
Kp
7836562a24
Switch serial pad constants to static const
2014-06-22 22:12:17 +00:00
Kp
77ba463614
Compile out unneeded pad initialization
2014-06-22 22:04:23 +00:00
Kp
22a6906702
Update example INI for stricter parsing rules
2014-06-22 21:58:55 +00:00
Kp
ecce4c6745
Ignore INI lines that start with ;
2014-06-22 21:56:41 +00:00
Kp
b3c953375c
Read lines in blocks
2014-06-22 21:56:03 +00:00
Kp
fb89da37d1
Remove _may_repeat on check_cxx_works
...
self.__automatic_compiler_tests prevents repetition.
2014-06-22 21:05:25 +00:00
Kp
ad3e540b62
Simplify lengthof header
2014-06-22 21:05:08 +00:00
Kp
599520fabb
Add operator bool to exact_type<T>
2014-06-22 21:03:23 +00:00
Kp
3bdeab03a7
Unify dumpmine tmap loop
2014-06-22 21:02:49 +00:00
Kp
e6655f9481
Use std::vector for lrgb_list
2014-06-22 21:01:31 +00:00
Kp
b9de0787ce
Optimize multi_send_drop_marker
2014-06-22 20:59:04 +00:00
Kp
362f0a5d23
Use array<> for Point_segs
2014-06-22 20:56:47 +00:00