Commit graph

978 commits

Author SHA1 Message Date
Kp d4857f4257 Use inline namespace dsx for similar/3d 2015-12-13 18:00:48 +00:00
Kp 00e52d382e Fix Win32 build 2015-12-11 03:39:40 +00:00
Kp 34d89d5139 Use inline namespace dsx for segment.h 2015-12-05 22:57:25 +00:00
Kp e549f3451e Use inline namespace dsx for object.h 2015-12-05 22:57:25 +00:00
Kp 1e50c23a8c Use inline namespace dsx for inferno.cpp 2015-12-05 22:57:25 +00:00
Kp cfc35e819d Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
Kp dbe4918f27 Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00
Kp 515210ea50 Make Boss_cloak_interval const in D1 2015-12-04 03:36:32 +00:00
Kp 954d473d47 Remove unused Do_ai_flag 2015-12-04 03:36:32 +00:00
Kp 9231cfb853 Remove write-only D1 variable Boss_been_hit 2015-12-04 03:36:32 +00:00
Kp bc204403ba Remove write-only variable Ai_initialized 2015-12-04 03:36:31 +00:00
Kp 9b8a956431 Make palette_save static for D2 2015-12-04 03:36:31 +00:00
Kp ed55763603 Remove unused symbols 2015-12-04 03:36:31 +00:00
Kp 1adf34403e Compile out unused wclip_write
Unused since 547193c591 ("Compile out unused bm_write_all") disabled caller bm_write_all.
2015-12-04 03:36:31 +00:00
Kp edfd337c50 Compile out unused weapon_info_write
Unused since 547193c591 ("Compile out unused bm_write_all") disabled caller bm_write_all.
2015-12-04 03:36:31 +00:00
Kp a49fc821a0 Restrict listbox_get_window to _WIN32 2015-12-04 03:36:31 +00:00
Kp 143612df6a Make multi_send_message static 2015-12-04 03:36:30 +00:00
Kp a245ff8130 Mark multi_who_is_master static 2015-12-04 03:36:30 +00:00
Kp 708dc0a7e1 Use vobjptr/vcobjptr for more Objects[] access 2015-12-03 03:26:49 +00:00
Kp b683b4cc68 Scope weapon type 2015-12-03 03:26:49 +00:00
Kp 31d538ebe2 Use helper for robot weapon type 2015-12-03 03:26:48 +00:00
Kp 0fe724b229 Adjust multiplayer kill handling 2015-11-27 03:56:13 +00:00
Kp 0c75aecc45 Check most uses of object id 2015-11-27 03:56:13 +00:00
Kp 266a2aecdb Extend check_warn_object_type to report always-wrong cases 2015-11-27 03:56:12 +00:00
Kp bdbc129d14 Optimize out some object type warnings 2015-11-26 02:56:56 +00:00
Kp 9f26e2211e Warn on invalid object ID access 2015-11-26 02:56:56 +00:00
Kp 90fdcfe846 Inline parameter to digi_select_system 2015-11-26 02:56:56 +00:00
Kp 166d203474 Use fwd-gr.h instead of repeated grs_canvas declarations 2015-11-26 02:56:55 +00:00
Kp 5782d3c604 Remove unused digi_debug 2015-11-26 02:56:55 +00:00
Kp fee144261f Add if-D2 to Dont_start_sound_objects
Dont_start_sound_objects is defined for D1, but never set.  Restrict it
to D2 and let D1 skip the test.
2015-11-26 02:56:55 +00:00
Kp bb41075adb Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
Kp db77622f0e Move array_size into valptridx_specialized_types 2015-11-26 02:56:55 +00:00
Kp dad504cfef Fix some -Wshadow warnings 2015-11-26 02:56:54 +00:00
Kp 63ca0eb87b Make respawn-on-fire configurable
Requested-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/162>
2015-11-21 18:12:13 +00:00
Kp 0fbccd609c Ignore lifetime kills/killed in cooperative games 2015-11-21 18:12:13 +00:00
Kp ceafa62d64 Use enum class for CLI_insert_mode 2015-11-19 03:23:35 +00:00
Kp 82d0c2ed96 Make some implicit uses of ptridx construction explicit 2015-11-19 03:23:34 +00:00
Kp edc4015c97 Compute Boss_cloak_end_time as needed 2015-11-19 03:23:34 +00:00
Kp f2a0edfd35 Expand Boss_cloak_duration inline 2015-11-19 03:23:34 +00:00
Kp c0149be92a Use enum class explosion_vclip_stage for get_explosion_vclip 2015-11-15 22:30:41 +00:00
Kp 5f5fd23060 Use enum class for HUD type 2015-11-14 18:17:22 +00:00
Kp 44753209d6 Move homing_object_dist to object.ctype.player_info 2015-11-14 18:17:22 +00:00
Kp 52051c427b Move invulnerable_time to object.ctype.player_info 2015-11-14 18:17:21 +00:00
Kp 9eb8aba4c9 Move cloak_time to object.ctype.player_info 2015-11-14 18:17:21 +00:00
Kp 6b353cb9ac Move player powerup_flags to object.ctype.player_info 2015-11-07 21:55:59 +00:00
Kp 8a81e25ab0 Move player laser_level to object.ctype.player_info 2015-11-07 21:55:59 +00:00
Kp b788d0b563 Move player primary_weapon_flags to object.ctype.player_info 2015-11-07 21:55:59 +00:00
Kp 8d6949efa6 Move player killer_objnum to object.ctype.player_info 2015-11-07 21:55:59 +00:00
Kp 6037372cdf Move player vulcan_ammo to object.ctype.player_info 2015-11-07 21:55:59 +00:00
Kp e227ef1b32 Move player secondary_ammo to object.ctype.player_info 2015-11-07 21:55:58 +00:00