Commit graph

1527 commits

Author SHA1 Message Date
Kp 67d5bcdcef Factor out menu scroll stepping 2015-03-12 02:21:21 +00:00
Kp 45c4e09370 Cache menu->items[menu->citem] 2015-03-12 02:21:21 +00:00
Kp 65eb652895 Reduce writes in strip_end_whitespace 2015-03-12 02:21:20 +00:00
Kp 9b0a97f9d4 Flip sense of char_allowed 2015-03-12 02:21:20 +00:00
Kp 94d153e5cd Reorder ' '->'_' check 2015-03-12 02:21:20 +00:00
Kp 65810d5c77 Skip sqrt in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 707b69220d Skip sqrt,square in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp f89262054f Skip sqrt in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 5f409c4948 Move quick checks up in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 337837ec15 Skip sqrt in special_check_line_to_face 2015-03-12 02:21:20 +00:00
Kp 76d383261c Return vm_distance_squared from check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 2c09f9fa90 Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
Kp c5bbaaaf87 Remove unused advance_sound 2015-03-11 02:19:15 +00:00
Kp 4840ddcd22 Support overriding build date/time
Help the reproducible build effort by letting the builder set a specific
date and time.
2015-03-11 02:19:15 +00:00
Kp b69a9438a7 Fix SDL graphics menu build failure
Fixes: a84a05c701 ("Move graphics menu to macro")
2015-03-11 02:19:15 +00:00
Kp b414758505 Add stub for player color remapping 2015-03-09 03:33:07 +00:00
Kp 72a01bf56c Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
Kp 0f9aa2e94e Refactor multi_do_message 2015-03-09 03:33:07 +00:00
Kp cbe6661cee Fix effecting/affecting 2015-03-09 03:33:07 +00:00
Kp ddd9d71633 Reset object size when bashed to shield
Drakona noted in Retro that objects retain their original size when
converted to shields.  Fixed in Retro as "Objects turned into shields
were sometimes the wrong size."

Reported-by: Drakona <catherine.e.darrow@gmail.com>
2015-03-09 03:33:07 +00:00
Kp dcb2fc6524 Factor out UDP broadcast lookup 2015-03-07 17:20:41 +00:00
Kp a84a05c701 Move graphics menu to macro 2015-03-07 17:20:41 +00:00
Kp d39d765208 Move sandbox menu to macro 2015-03-07 17:20:41 +00:00
Kp 1762470b3a Move options menu to macro 2015-03-07 17:20:40 +00:00
Kp 7349a90cc8 Remove unused multi_send_message_dialog 2015-03-03 04:36:16 +00:00
Kp 5dace576ae Defer checking citem in state_callback 2015-02-28 22:34:07 +00:00
Kp 81eae187e5 Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
Kp cc508be34c Pass selection for EVENT_NEWMENU_SELECTED 2015-02-28 22:34:07 +00:00
Kp 0684444765 Fix Windows build
Fixes: 07869d9dba ("Add automatic demo recording")
2015-02-28 22:34:07 +00:00
Kp 2397bc9a02 Cache &Polygon_models[N_polygon_models] 2015-02-28 22:34:07 +00:00
Kp 68be3baeca Track highest_texture_num locally 2015-02-28 22:34:06 +00:00
Kp 07869d9dba Add automatic demo recording
Various users want automatic demo recording.  Add new command line options:
	-auto-record-demo	start recording on level entry
	-record-demo-format	set demo name automatically

For -record-demo-format, specify a template containing any mix of strftime
insertions, variable insertions, and literal text.  As a special case, specify
"." to use the builtin template "%Y%m%d.%H%M%S-$p-$m".  Most users should use
".".  Supported variables:
	$p	name of pilot recording the demo
	$m	name of msn/mn2 file played

Suggested by jeffersoncarpenter in https://github.com/dxx-rebirth/dxx-rebirth/pull/33, but implemented by vLKp.
2015-02-28 19:36:02 +00:00
Kp 335780758b Remove unused DXX_*_INPUT argument MAX_TEXT_LEN 2015-02-28 19:36:02 +00:00
Kp ec1ab45f4d Remove bogus KEY_BACKSP trap
Numbers accept KEY_BACKSP to mean value-=10.
2015-02-28 19:36:01 +00:00
Kp 3dfac8350e Use array<> for robot_info 2015-02-28 19:36:01 +00:00
Kp a9a330bf3f Use array<> for expl_wall_list
Fixes: 125d9257be ("Use special type names for segment/object numbers")
2015-02-28 19:36:01 +00:00
Kp b940ca0510 Use array<> for bogus_data 2015-02-28 19:36:01 +00:00
Kp 8ad180c0a2 Use array<> for Reactors 2015-02-28 19:36:01 +00:00
Kp 1580a274f2 Use array<> for net_udp buffers 2015-02-28 19:36:01 +00:00
Kp e440bc1b17 Move init_exploding_walls to level load 2015-02-28 19:36:01 +00:00
Kp a65533d477 Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
Kp 0ad02ad975 Remove unused piggy_game_bitmap_name 2015-02-28 19:36:01 +00:00
zico 390d1746a5 Fixed conditions so positional data are not sent before the level is loaded. 2015-02-22 18:04:37 +01:00
zico 31d1ec7be4 Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master 2015-02-22 17:31:17 +01:00
zico 600d9b8685 Removed conditions for Endlevel_sequence in Multiplayer as it is not set - except for multi data where it was rather governed by NETSTAT_ENDLEVEL 2015-02-22 17:31:06 +01:00
Kp a232bbe488 Reorder objnum_remote_to_local owner check 2015-02-22 01:29:43 +00:00
Kp 2fa2e17a82 Make chunk.old_base const 2015-02-22 01:29:43 +00:00
Kp f29f5cc9b3 Fix WORDS_NEED_ALIGNMENT breaks 2015-02-22 01:29:43 +00:00
zico afd70564e5 Gave client address as player_address for all UPID_SYNC packets so clients can properly discover their player number when (re)joining running games. Defined 0xcc as MULTI_PNUM_UNDEF for purpose of uninitialized Multiplayer client slots. 2015-02-22 01:41:02 +01:00
zico eef3dc03a7 Due to flexible size of game/lite info packets only check for maximum size of these packets 2015-02-21 18:21:34 +01:00