Kp
62ef6abefe
Add helper to get pointer to reactor definition
2013-03-31 20:42:14 +00:00
Kp
8f95f0120d
Use ubyte/const ubyte consistently in multiplayer messaging
2013-03-31 20:42:14 +00:00
Kp
da757190cc
Simplify processing of $ insertion of name in multiplayer messages
2013-03-31 20:42:14 +00:00
Kp
c87886c814
Simplify logic for robot to drop proximity and smart bombs
2013-03-31 20:42:14 +00:00
Kp
e7dcbeecae
Adjust physics layout to match D1X
2013-03-31 20:42:14 +00:00
Kp
792d78e6e8
Support extra information, such as git describe, in version string
2013-03-31 20:42:14 +00:00
Kp
ad6bb8999c
Combine date,time into Descent version con_printf
2013-03-30 15:11:42 +00:00
Kp
ea220cc5dd
Avoid using #ifdef inside Error string on hog failure
2013-03-30 02:45:23 +00:00
Kp
74d241f9be
Reorder differences to match D1X
2013-03-30 02:36:00 +00:00
Kp
ab9c0681d2
Read robot_info arrays in pieces
2013-03-30 02:01:36 +00:00
Kp
977b48a8b1
Make stub g3_uninit_polygon_model inline
2013-03-30 18:51:51 +00:00
Kp
49b25a83eb
Remove unused hostage dialog editor
2013-03-24 02:28:34 +00:00
Kp
613e0327f3
Remove unused gauge declarations
2013-03-24 02:11:09 +00:00
Kp
8704329767
Remove unused declarations in main/screens.h
2013-03-24 17:53:04 +00:00
Kp
d9de256e21
Avoid crash on failure to open HAM file
2012-12-23 22:39:29 +00:00
Kp
d86f0d25a1
Move declaration of last_palette_loaded to gamepal.h
2013-03-24 17:14:06 +00:00
Kp
8f682eb6b2
Delete definition of Segment2s
...
This should have been part of 644f7ce9
("Move segment2 back to
segment").
2013-03-23 15:44:30 +00:00
Kp
fd91be1ad2
Remove unused main/link.bat
2013-03-09 20:29:20 +00:00
Kp
765ae5173f
Remove unused main/gamestat.h
2013-03-09 20:29:20 +00:00
Kp
c31f5e8d1f
Remove unused StartNewLevel parameter 'secret_flag'
2013-03-23 20:50:35 +00:00
Kp
e8390669f5
Rename old_matcen_info to reflect that it is the D1 matcen_info
2013-03-23 21:31:49 +00:00
Kp
bbd182b113
Fix bogus optimization in robot maker paging
...
The optimization meant to skip materialization centers which had no
robots enabled, but had two bugs. It tested for a NULL address instead
of inspecting the bits in robot_flags[0], which caused the test to
always succeed. It also ignored robot_flags[1], so a materialization
center with only high end robots would be wrongly skipped.
Remove the test, since the loop is cheap and handles all cases
correctly.
2013-03-23 21:20:41 +00:00
Kp
1eac5d4f37
Always use int[] for matcen robot flags
2013-03-23 21:15:14 +00:00
Kp
58892f5c27
Add stubs to hide editor reactor differences from D1X
2013-03-23 20:03:11 +00:00
Kp
b2da5385e2
Remove N_controlcen_guns cache
...
Get the counter directly from the relevant reactor model
2013-03-23 19:15:12 +00:00
Kp
8768441da9
Move reactor Gun_dir,Gun_pos into struct object
2013-03-23 19:09:44 +00:00
Kp
9036214d0b
Remove unused main/desc_id.h
2013-03-22 03:03:21 +00:00
Kp
5019ce9514
Remove unused header files
2013-03-17 22:54:53 +00:00
Kp
3c317cf3e1
Restructure struct segment to align better
2013-03-16 02:54:33 +00:00
Kp
644f7ce9c2
Move segment2 back to segment
...
The structure already exceeds 512 bytes, so combine the two to make the
code look more like D1X.
2013-03-17 18:55:32 +00:00
Kp
75dff94ac0
Support versions of gcc < 4.6
...
GCC 4.6 accepts the earlier form without comment, but GCC 4.5 chokes on it.
2013-03-17 18:24:11 +00:00
Kp
d732d505f6
Move prototype of which_bomb to weapon.h
2013-03-10 03:11:16 +00:00
Kp
68260da95b
Remove unused editor/kgroup.c
2013-03-09 21:30:58 +00:00
Kp
3ff4726702
Remove unused arch/linux files
2013-03-09 20:29:20 +00:00
Kp
769abf99a1
Remove unused arch/include/gui.h
2013-03-09 20:29:20 +00:00
Kp
2a3524cd66
Move segment handling from editor.h
2013-03-16 03:10:55 +00:00
Kp
8ff1613c2a
Remove various unused misc files
2013-03-10 00:17:59 +00:00
Kp
b1b6310c1f
Remove unused include/pa_enabl.h
2013-03-09 20:29:20 +00:00
Kp
20f5b8d5a9
Remove unused editor/macro.c
2013-03-09 21:30:58 +00:00
Kp
93fec3e081
Remove unused d2x-rebirth/ui/barbox.c
2013-03-09 21:30:58 +00:00
Kp
dbe7272448
Remove unused include/descent.xpm
2013-03-09 21:30:58 +00:00
Kp
bd5ed83680
Remove unused d2x-rebirth/ui/number.c
2013-03-09 21:30:58 +00:00
Kp
71f41f0636
Remove unused include/i86.h
2013-03-09 20:29:20 +00:00
Kp
ec88046928
Remove unused include/d1x.xpm
2013-03-09 20:29:20 +00:00
Kp
ea44bbf0c7
Remove unused include/checker.h
2013-03-09 20:29:20 +00:00
Kp
d133a037b8
Remove unused 2d/scale.c
2013-03-09 20:29:20 +00:00
Kp
f6410413b2
Remove unused function pcx_get_dimensions
2013-03-10 22:49:57 +00:00
Kp
cf613c84ca
Fix bug that last object is skipped when caching OGL textures
2012-12-08 21:57:29 +00:00
Kp
33c95b5134
Fix light save bug in large levels
2012-11-25 02:39:45 +00:00
Kp
2ef100dafd
Fix automap save bug in large levels
2012-11-25 02:38:50 +00:00