Kp
bd6612a86b
Pass canvas to render_gauges
2021-09-12 16:20:52 +00:00
Kp
4b60205b2f
Propagate up show_boxed_message RenderFlag
...
It is always constant. Explicitly propagate its effects into callers,
then remove the argument.
2021-09-12 16:20:52 +00:00
Kp
df6777c632
Expand game_init_render_buffers inline
...
It is a single function, to add 2 arguments. Using a wrapper obfuscates
the logic.
2021-09-12 16:20:52 +00:00
Kp
98f2578293
Pass Game_mode as a parameter to gauges functions
...
Avoid reloading it from the global.
2021-09-12 16:20:52 +00:00
Kp
2b718da343
Use enum class for Game_mode, Newdemo_game_mode
2021-09-12 16:20:52 +00:00
Kp
7f51fa3ac5
Use enum class for VR StereoFormat
2021-09-12 16:20:52 +00:00
Kp
233f31893b
Only prepare pause time if it will be shown
...
Demo playback does not show time data, so there is no need to format it
when it will be hidden.
2021-09-12 16:20:52 +00:00
Kp
211f4ea274
Use window_rendered_data constructor to initialize time
2021-09-12 16:20:52 +00:00
Kp
2afe2f428f
Remove write-only member window_rendered_data::viewer
2021-09-12 16:20:52 +00:00
Kp
8eabce8f27
Disallow direct construction of grs_canvas
...
Require use of grs_main_canvas or grs_subcanvas instead.
2021-09-04 12:17:14 +00:00
Kp
1c90863d63
Move grs_main_bitmap earlier in the header
2021-09-04 12:17:14 +00:00
Kp
44a50b6206
Make enumerate() index by array's index_type
2021-09-04 12:17:14 +00:00
Kp
983ad86e4b
Use enum class for trigger number
2021-09-04 12:17:14 +00:00
Kp
c58d26a791
Use trgnum_t more consistently
2021-09-04 12:17:14 +00:00
Kp
6dcd89d494
Try harder to pick distant segments for thief/powerup respawn
2021-09-04 12:17:14 +00:00
Kp
40c22d0663
Move render_frame helper inline
...
Most call sites had the correct lifetime already, and those that did not
can easily gain it with an extra block scope.
2021-08-26 03:13:45 +00:00
Kp
d748e7bbfc
Add support for xrange steps other than +1
...
Prior to this, an xrange always started at the begin term and
incremented by 1 per step until it reached the end term. There was no
support for a step size other than 1. Add support for custom step size.
It is the caller's responsibility to pick a step size that will
eventually lead to (iter != end) evaluating to false.
2021-08-26 03:13:45 +00:00
Kp
1c13d3c8d3
Improve error reporting for PHYSFSX_openReadBuffered
...
Return the PHYSFS error code on failure, so that callers can report why
the open failed.
2021-07-25 23:00:56 +00:00
Kp
b2968c55da
Improve error reporting for read_sndfile
...
Move error reporting down into read_sndfile, so that individual failure
paths can have specific error messages.
2021-07-25 23:00:56 +00:00
Kp
a7cbf60922
Return error code from PHYSFSRWOPS_openRead*
...
This improves error reporting for movies.
2021-07-25 23:00:56 +00:00
Kp
e0008cceb3
Use enum class for sound angle parameter
2021-06-28 03:37:51 +00:00
Kp
13e29c64f3
In debug builds, initialize newmenu_item type,text to poison values
...
This improves the chance that an unset value will abort rather than
displaying strange results. Release builds are unchanged.
2021-06-28 03:37:51 +00:00
Kp
9c08b233a5
Move collision functions into namespaces
2021-06-28 03:37:51 +00:00
Kp
e1aac6949a
Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
...
This eliminates a configure test, and may help readers understand the
annotation more readily.
2021-06-28 03:37:51 +00:00
Kp
704f8f662d
Allow rvalue reference as input to enumerated_iterator
2021-06-28 03:37:50 +00:00
Kp
028f4f8a56
Use structured bindings to access enumerated ranges
2021-06-28 03:37:50 +00:00
Kp
7b12aac1bb
Transpose returned values for enumerate() of non-tuple
...
Match the order used for tuple.
2021-06-28 03:37:50 +00:00
Kp
212400d140
Convert nm_messagebox_str to use messagebox_newmenu
2021-06-28 03:37:50 +00:00
Kp
9044a19d78
Fold passive_messagebox_item into passive_messagebox
2021-06-28 03:37:50 +00:00
Kp
4c34875c84
Remove unused subfunction_handler
...
Previous commits eliminated all uses of it. Remove the unused stubs.
2021-06-28 03:37:50 +00:00
Kp
0c2f95e2cd
Remove write-only member window_rendered_data::rear_view
2021-06-28 03:37:50 +00:00
Kp
8a9eb82d6e
Factor out choosing bounty target
2021-06-28 03:37:50 +00:00
Kp
63ac8a1f5d
Move saved_text out of imenu_specific_type
...
This significantly shrinks newmenu_item, by not embedding a saved_text
in the union that is present in every newmenu_item.
2021-06-28 03:37:49 +00:00
Kp
d0d7545ec1
Unload robot movies on exit
2021-06-28 03:37:49 +00:00
Kp
93a7e34caf
Move newmenu_item slider storage of saved_text out of line
...
When other newmenu_item private members also move, this will make
newmenu_item smaller.
2021-06-28 03:37:49 +00:00
Kp
1936b771e1
Construct nm_item_input in place
2021-06-28 03:37:49 +00:00
Kp
ef6e36f7ee
Move newmenu_item union members into named union
2021-06-28 03:37:49 +00:00
Kp
821e68527d
Remove nm_set_item_input overload for char[]
...
Require use of std::array. There is no need to support both overloads.
2021-06-28 03:37:49 +00:00
Kp
2a504ee03e
Construct nm_item_menu in place
2021-06-28 03:37:49 +00:00
Kp
b5460a0a48
Construct nm_item_text in place
2021-06-28 03:37:49 +00:00
Kp
3d14dbacde
Remove digi_reset
...
It was only available in debug builds, and did nothing when called.
2021-06-28 03:37:49 +00:00
Kp
6e12644620
Remove write-only field digi_sound::bits
2021-06-28 03:37:49 +00:00
Dave Milici
ea6379de2d
Add above/below option sync blank interval for external sync doubler.
2021-04-08 14:07:35 -07:00
Kp
1843ed752c
Fix Windows build of kconfig.h
...
fbd05a1592
changed joy.h to include only fwd-event.h, but not event.h.
event.h included maths.h, which kconfig.h was relying on. Add an
inclusion of maths.h into kconfig.h to define `fix`.
Fixes: fbd05a1592
("optimize include files (include what you use)")
2021-04-04 22:01:25 +00:00
Kp
18c39192f6
Reduce use of global structures in cheat functions
2021-04-04 22:01:25 +00:00
Kp
02c99b7645
Consolidate stereo dimension math
...
Remove VR_half_width, VR_half_height. Their values are directly derived
from VR_stereo, and can be computed on demand.
2021-04-04 22:01:25 +00:00
Dave Milici
6bc0e822d2
Handle HUD overlays in separate screen rects for stereo renderings.
2021-03-17 16:30:31 -07:00
Dave Milici
f51e7b86b9
Reorganize & consolidate stereo vars per PR suggestions.
2021-03-15 11:32:10 -07:00
Dave Milici
509da82ee8
Add -gl_stereoview option for selecting stereo viewport modes.
2021-03-12 10:07:45 -08:00
Dave Milici
8c8b7419b6
Improved conditionals for stereo vs non-stereo modes.
...
Hot-key handling for cycling thru stereo modes & parallax adjustments.
Simplified stereo adjustments for left/right eye separation & offsets.
Not quite compatible yet with Bob Akka stereo method from Descent 1.5.
Function key assignments different (F5..F8) due to pre-empted hot-keys.
ALT+SHIFT+F5: decrease eye separation (VR_eye_width)
ALT+SHIFT+F6: increase eye separation (VR_eye_width)
SHIFT+F5: decrease image shift (VR_eye_offset)
SHIFT+F6: increase image shift (VR_eye_offset)
ALT|SHIFT+F7: reset eye separation + image shift
ALT|SHIFT+F8: cycle thru half-width + half-height formats
Note for compiling dxx-rebirth snapshot on MacOSX:
export CXXFLAGS=-Wno-uninitialized
scons macos_add_frameworks=False
2021-03-11 12:32:01 -08:00