Commit graph

366 commits

Author SHA1 Message Date
Kp b7dac2941c Move */main/gamesave.c -> similar/main/gamesave.c 2013-09-01 22:59:55 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
Kp bf027e3df0 Move */main/titles.c -> similar/main/titles.c 2013-09-01 22:19:27 +00:00
Kp 17037caa4d Mark titles.c briefings static const 2013-09-01 21:52:34 +00:00
Kp 801dfbcd81 Move */main/net_udp.c -> similar/main/net_udp.c 2013-09-01 21:51:54 +00:00
Kp ccb92fdefa Use macro to define advanced net UDP options 2013-09-01 21:11:27 +00:00
Kp 9d2d8bb552 Scrub netgame flags on load/save/send/recv 2013-09-01 21:09:01 +00:00
Kp 923c2111de Move */main/switch.c -> similar/main/switch.c 2013-09-01 18:42:31 +00:00
Kp 25b7735e44 Move */main/aipath.c -> similar/main/aipath.c 2013-09-01 18:38:37 +00:00
Kp 3554d17614 Move */main/render.c -> similar/main/render.c 2013-09-01 18:22:55 +00:00
Kp f131fcd3da Move */main/menu.c -> similar/main/menu.c 2013-09-01 18:06:24 +00:00
Kp 1fd1aa05bc Move */main/mission.c -> similar/main/mission.c 2013-09-01 17:43:27 +00:00
Kp 24bbd2a76d Move */main/automap.c -> similar/main/automap.c 2013-09-01 17:37:38 +00:00
Kp 7bf5b29be4 Move */main/kconfig.c -> similar/main/kconfig.c 2013-09-01 17:20:07 +00:00
Kp 051e346186 Restructure menu.c for merging 2013-08-31 17:17:35 +00:00
Kp 31b9ad0bde Restructure misc options menu for merging 2013-08-31 17:17:34 +00:00
Kp 567b1d13c2 Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb.
2013-08-31 16:45:43 +00:00
Kp 897023eda5 Reorder vertex render lookups to simplify merge 2013-08-24 17:10:06 +00:00
Kp 3f0f68e862 Remove unused move_object_to_goal 2013-08-24 16:54:28 +00:00
Kp e8776caf16 Remove unused get_random_child 2013-08-24 16:54:28 +00:00
Kp 0365b3600f Remove unused special_object_in_seg 2013-08-24 16:54:28 +00:00
Kp 335c56111b Remove unused move_object_to_legal_spot 2013-08-24 16:54:28 +00:00
Kp b1b40bfe99 Remove unused set_rotvel_and_saturate 2013-08-24 16:54:28 +00:00
Kp 1b44fe5844 Move alpha blend test to helper to simplify merge 2013-08-24 16:44:30 +00:00
Kp afcbfe8e54 Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
Kp 045082f3eb Use static const fix Flash_rate 2013-08-20 03:02:30 +00:00
Kp 00381b2652 Abstract out weapon names 2013-08-20 02:59:09 +00:00
Kp a04cd57d71 Move */main/multi.c -> similar/main/multi.c 2013-08-11 23:46:13 +00:00
Kp e86a9b67a6 Move multi.c variables to top of file 2013-08-11 23:03:40 +00:00
Kp ad6a7820cf Make PowerupAdjustMapping static const 2013-08-11 22:42:51 +00:00
Kp 82dc40c891 Remove unused prototypes 2013-08-11 20:46:53 +00:00
Kp 69b3618961 Make vm_angvec_zero a static inline function 2013-08-11 20:46:53 +00:00
Kp 6b4ca09376 Split out anarchy object deletion predicate to simplify merge 2013-08-11 20:46:52 +00:00
Kp 743dd2f964 Rearrange code to simplify merge with D1X 2013-08-11 20:46:52 +00:00
Kp 836aa10f8c Use macro PUT_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp d55054d82e Always play a sound when a player escapes the mine 2013-08-11 20:46:52 +00:00
Kp 431282fd7b Remove redundant Game_mode guard on multi_strip_robots 2013-08-11 20:46:52 +00:00
Kp 202755e8e3 Use macro GET_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp 5ef0358a4b Remove unnecessary int casts in multi buffer parsing 2013-08-11 20:46:52 +00:00
Kp de6422d58f Remove unused multi_send_audio_taunt 2013-08-11 20:43:08 +00:00
Kp 6e88008677 Use unaligned-safe copy of powerup position 2013-08-11 20:43:08 +00:00
Kp 760667eb60 Remove unused multi_set_robot_ai 2013-08-11 20:43:08 +00:00
Kp 91928c2afc Rename 'new' to 'n' for C++ compatibility 2013-08-11 20:43:08 +00:00
Kp 85dc42189b Add extent to RankStrings to match D2X 2013-08-11 15:11:45 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 01f155382e Removed chaff ability from D1X-Rebirth's proxys as they were never intended to do that 2013-08-09 17:29:10 +02:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 2cc0068fa9 Move */main/fvi.c -> similar/main/fvi.c 2013-08-09 03:13:33 +00:00
Kp 319b3ec5fd Mark more math as const correct 2013-08-09 03:04:18 +00:00