Commit graph

2098 commits

Author SHA1 Message Date
Kp 32b4b8f0bb Use enum class for level save/load 2015-04-19 04:18:49 +00:00
zico 17f5f67948 Fixed regression from 2645d41b5f - must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list 2015-04-18 22:15:52 +02:00
zico 03f9f11b6d Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before 2015-04-18 15:00:24 +02:00
Kp 8c106ea2e9 Avoid potential underflow when n_phys_segs==0 2015-04-11 04:01:29 +00:00
Kp e99a9236cf Avoid redundant vsegptridx calculation in object_move_one 2015-04-11 04:01:29 +00:00
zico 1fd7cb8929 Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games. 2015-04-08 15:05:03 +02:00
zico c60eb9c412 since the game keeps running during kmatrix, bail out of start_player_death_sequence if connect state != CONNECT_PLAYING to prevent incorrect suicide scoring 2015-04-08 14:37:33 +02:00
zico b512127328 fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order 2015-04-08 14:23:55 +02:00
Kp 55fada5c14 Fix texture filtering menu
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/59>
Fixes: a84a05c701 ("Move graphics menu to macro")
2015-04-07 01:55:57 +00:00
derhass 1c01698e88 GLES: fix use of uninitialized variables in ogl_texture_stats()
Querying GL_INDEX_BITS and GL_DOUBLEBUFFER is not allowed in GLES, so
just use a reasonable default values for both. This is only used to
estimate memory consumption by the framebuffer (which is a questionable
approach in itself, since all those are implementation details not exposed
by the GL, and the actual memory used is likely to be higher anyway).
2015-04-04 23:04:24 +02:00
derhass 49e7cfe37e GLES: never declare the unused variable gl_draw_buffer
Move the declarition directly to the code part where it is used
(always in a #ifndef OGLES block).
2015-04-04 22:58:02 +02:00
Kp df9ce26dfb Fix WORDS_NEED_ALIGNMENT build
Integer promotion changed short+short into an int, but INTEL_SHORT only
takes short or unsigned short.  Add a cast to force the result back to
short.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/56>
2015-04-04 17:23:47 +00:00
Kp a9c81c5614 Move Weapon_is_energy to collide.cpp 2015-04-02 02:36:57 +00:00
Kp 1c7bae4fc4 Use local array<> for object_buffer 2015-04-02 02:36:57 +00:00
Kp 5ae5033fed Use enum for AIB constants 2015-04-02 02:36:57 +00:00
Kp 6b6eaef226 Include polyobj.h from robot.h
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp 2f86499144 Remove do_cockpit_window_view unused parameters 2015-04-02 02:36:57 +00:00
Kp b0ec49f8e5 Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
Kp 16a1fcbb37 Cache g3_draw_bitmap constants 2015-04-02 02:36:56 +00:00
Kp 68241ffbad Convert g3_draw_bitmap floats to structures 2015-04-02 02:36:56 +00:00
Kp 4e6d9b9901 Make xlate_previous const 2015-04-02 02:36:56 +00:00
Kp 1469e2e34c Simplify print_clock 2015-04-02 02:36:56 +00:00
Kp 36e1612ecb Make undo_status array<const char *> 2015-04-02 02:36:56 +00:00
Kp aa75a398d9 Move Wall_names to dumpmine.cpp 2015-04-02 02:36:56 +00:00
Kp f71b3fb759 Make dark_lca,bright_lca array<> 2015-04-02 02:36:56 +00:00
Kp 5a4989c86d Make cross_lva const array<> 2015-04-02 02:36:55 +00:00
Kp 1677d4159c Make primary_lva const array<> 2015-04-02 02:36:55 +00:00
Kp b712ae4603 Avoid unnecessary primary_lca initialization 2015-04-02 02:36:55 +00:00
Kp 27f50082f0 Avoid unnecessary cross_lca initialization 2015-04-02 02:36:55 +00:00
Kp 32d99ada2e Make ret_rgba const array<> 2015-04-02 02:36:55 +00:00
Kp ae8b99ae7d Use RAIIdigi_sound for briefing printing_channel 2015-04-02 02:36:55 +00:00
Kp b60c603e21 Avoid redundant PHYSFSX_exists checks 2015-04-02 02:36:55 +00:00
Kp 61ee6463aa Remove unused show_title_screen return value 2015-04-02 02:36:55 +00:00
Kp b36ce28382 Remove unnecessary strcpy in titles.cpp 2015-04-02 02:36:55 +00:00
Kp efcf7ce6cf Remove unnecessary strcpy in info.cpp 2015-04-02 02:36:55 +00:00
Kp 2a1df52f71 Remove unused g3_draw_bitmap return value 2015-04-02 02:36:54 +00:00
Kp 72d349b0e0 Remove unused g3_draw_sphere return value 2015-04-02 02:36:54 +00:00
Kp 1125a751db Remove unused g3_draw_poly return value 2015-04-02 02:36:54 +00:00
Kp c3161d08d5 Remove unused g3_draw_line return value 2015-04-02 02:36:54 +00:00
Kp 6a4c7ed78e Inline away D1 secret_restore values 2015-04-02 02:36:53 +00:00
Kp b1d8114b7d Reduce sb_show_lives lookup of HIRESMODE 2015-04-02 02:36:53 +00:00
Kp 6e1a1873cc Fix D1 behavior/mode confusion 2015-04-02 02:36:53 +00:00
Kp 9157e5f970 Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
Kp 2c0755b117 Factor out AI timesplice check 2015-04-02 02:36:52 +00:00
Kp 90fbebf8fd Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
Kp 66a70fd373 Prepare for global arrays to be array<> 2015-04-02 02:36:52 +00:00
Kp 6e96ff3e00 Fix ambiguous use of INTEL_SHORT/INTEL_INT 2015-04-02 02:36:52 +00:00
Kp d4351a9457 Fix gcc-4.6 for loop variable warning 2015-04-02 02:36:52 +00:00
Kp 66806e1f34 Enable -Wmissing-braces
clang includes it in -Wall, so add it for gcc
2015-04-02 02:36:52 +00:00
Kp f76b112304 Allow dropping laser powerups 2015-03-28 17:18:02 +00:00