Kp
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02e2e77ee6
|
Tighten processing of WALL_IS_DOORWAY flags
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2014-09-06 22:26:11 +00:00 |
|
Kp
|
3573d680ef
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Optimize set_ambient_sound_flags
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2014-09-06 04:08:44 +00:00 |
|
Kp
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f5e7516448
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Overwrite oldest earthshaker even if not done
Otherwise the newest earthshaker will be lost.
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2014-09-06 04:07:45 +00:00 |
|
Kp
|
d312248d45
|
Return int_fast32_t from find_connect_side
|
2014-09-06 04:06:18 +00:00 |
|
Kp
|
36183e1388
|
Optimize render compare_children
|
2014-09-06 04:01:32 +00:00 |
|
Kp
|
5576a65dac
|
Check length of g3 tmap inputs
|
2014-09-04 03:02:21 +00:00 |
|
Kp
|
6af1b910df
|
Short circuit ambient_mark_bfs test for child segments
|
2014-09-04 02:24:54 +00:00 |
|
Kp
|
5f4342fb01
|
Short circuit build_segment_list CC_BEHIND check
|
2014-09-04 01:51:03 +00:00 |
|
Kp
|
c773ef560e
|
Inline disabled render features
|
2014-09-03 01:56:54 +00:00 |
|
Kp
|
21a4cd3f5f
|
Inline migrate_objects
|
2014-09-03 01:38:00 +00:00 |
|
Kp
|
9558abf7d3
|
Inline no_migrate_segs
|
2014-09-03 01:35:06 +00:00 |
|
Kp
|
697e34cdb7
|
Inline new_seg_sorting
|
2014-09-03 01:34:05 +00:00 |
|
Kp
|
31088e180e
|
Inline behind_check
|
2014-09-03 01:33:52 +00:00 |
|
Kp
|
6069c3db71
|
Inline window_check
|
2014-09-03 01:33:46 +00:00 |
|
Kp
|
c057ee57ed
|
Cache calls of WALL_IS_DOORWAY
|
2014-09-02 22:15:07 +00:00 |
|
Kp
|
d41883c771
|
Remove unused variables to calm clang
|
2014-09-02 22:11:22 +00:00 |
|
Kp
|
7f6299aaa7
|
Use built-in __linux__ instead of custom __LINUX__
|
2014-09-02 22:10:34 +00:00 |
|
Kp
|
e00224d44d
|
Fix signature of sort predicate
|
2014-08-30 22:38:26 +00:00 |
|
Kp
|
88a7ddc286
|
Make cycle corruption check stricter
|
2014-08-29 02:38:02 +00:00 |
|
Adam Gensler
|
e718103da6
|
fix incorrect tracker_register length
|
2014-08-27 14:08:09 -04:00 |
|
Kp
|
4fb1c7236d
|
Remove bogus PHYSFS_readSBE32 return test
PHYSFS_readSBE32 returns 0 or 1, never EOF.
|
2014-08-26 03:21:55 +00:00 |
|
Kp
|
12ba6d7c1e
|
Use new/delete for credits
|
2014-08-26 03:21:39 +00:00 |
|
Kp
|
c371559007
|
Move mission get_parm_value::buf onto caller stack
|
2014-08-26 03:19:29 +00:00 |
|
Kp
|
3da454fd43
|
Validate cycle order on load
|
2014-08-26 02:59:17 +00:00 |
|
Kp
|
3e8ec8932f
|
Use array<> for player_config
|
2014-08-26 02:59:01 +00:00 |
|
Kp
|
3d5ff5239a
|
Fix writing D2 savegames
Escort_goal_index is an object number, but must occupy 4 bytes in the
save file for compatibility with older versions.
|
2014-08-24 20:59:03 +00:00 |
|
Kp
|
765b8fc0b1
|
Relax assert that fails for D1 v1.0 POF
Zico reports that D1 v1.0 game data fails Assert(id < r->n_guns). Relax
the assertion to avoid the failure.
|
2014-08-24 18:30:25 +00:00 |
|
Kp
|
94550355a8
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
|
Kp
|
fea751bc62
|
Use std::string for mission path
|
2014-08-24 17:45:30 +00:00 |
|
Kp
|
0e211ebe32
|
Use vector<> for mle[]
|
2014-08-24 17:41:02 +00:00 |
|
Kp
|
ff1ce23d76
|
Initialize mission->filename consistently
|
2014-08-24 17:03:52 +00:00 |
|
Kp
|
3f3c3f8a33
|
Remove useless second sort of mission list
|
2014-08-24 03:46:18 +00:00 |
|
Kp
|
8d835f8e34
|
Reduce inclusion of compiler-begin.h
|
2014-08-24 03:36:35 +00:00 |
|
Kp
|
b95759aecc
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
|
Kp
|
6a475c7d0e
|
Use common definition for remove_char
|
2014-08-23 16:27:28 +00:00 |
|
Kp
|
eefdce5b04
|
Reduce nesting of vms_vector::{x,y,z}
|
2014-08-22 02:27:13 +00:00 |
|
Kp
|
fc30079c0b
|
Remove use of vms_vector_array in check_point_to_face
|
2014-08-22 02:26:51 +00:00 |
|
Kp
|
39d29e17fa
|
Use pointer-to-member access in find_hitpoint_uv
|
2014-08-22 02:22:10 +00:00 |
|
Kp
|
983a355d6f
|
Clean up vobjptridx_t handling in multibot
|
2014-08-20 02:14:29 +00:00 |
|
Kp
|
388405d04a
|
Use std::swap instead of inline swap
|
2014-08-20 01:50:40 +00:00 |
|
Kp
|
c102a507df
|
Move render Rotated_last into g3s_point p3_pad
|
2014-08-20 01:28:22 +00:00 |
|
Kp
|
6629a928bc
|
Fix end-of-record check in config LastPlayer
|
2014-08-19 02:47:26 +00:00 |
|
zico
|
ee828c9b15
|
Removed conditional handling of collision point calculation from check_vector_to_sphere_1 due to testing showing too many problems which could not be solved without drastic changes. Calculate valid collision point in collide.cpp if necessary (CED, you were right :))
|
2014-08-18 12:09:54 +02:00 |
|
zico
|
cc2f1cb040
|
Have objects with PF_PERSISTENT (never supposed to stop) flag also trigger original condition in check_vector_to_sphere_1
|
2014-08-18 10:48:02 +02:00 |
|
Kp
|
778d399fc1
|
Fix render build failure for +debug no-editor
|
2014-08-18 00:11:51 +00:00 |
|
zico
|
d2b0a4d02d
|
Fixed incorrect/missing calculation of collision point in check_vector_to_sphere_1 and added special check in check_vector_to_object to only apply for certain objects; Removed extrapolation of physics as it would unintentionally cause premature collisions (requires further fixing of do_physics_sim and do_physics_sim_rot to properly scale to FrameTime)
|
2014-08-17 23:57:56 +02:00 |
|
Kp
|
66cb80c343
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
|
Kp
|
001c0b6f51
|
Fix crash on failure to create mine exit explosion
|
2014-08-17 19:33:43 +00:00 |
|
Kp
|
56557a0443
|
Explicitly delete vvalptridx(valptridx&&)
|
2014-08-17 19:32:16 +00:00 |
|
Kp
|
83c6b60123
|
Use array<> for textures_list
|
2014-08-16 22:18:14 +00:00 |
|