Use std::swap instead of inline swap
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c102a507df
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@ -132,7 +132,7 @@ void clip_line(g3s_point **p0,g3s_point **p1,ubyte codes_or)
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if (codes_or & plane_flag) {
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if ((*p0)->p3_codes & plane_flag)
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{g3s_point *t=*p0; *p0=*p1; *p1=t;} //swap!
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std::swap(*p0, *p1);
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old_p1 = *p1;
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@ -197,7 +197,6 @@ static int clip_plane(int plane_flag,g3s_point **src,g3s_point **dest,int *nv,g3
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g3s_point **clip_polygon(g3s_point **src,g3s_point **dest,int *nv,g3s_codes *cc)
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{
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int plane_flag;
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g3s_point **t;
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for (plane_flag=1;plane_flag<16;plane_flag<<=1)
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@ -208,8 +207,7 @@ g3s_point **clip_polygon(g3s_point **src,g3s_point **dest,int *nv,g3s_codes *cc)
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if (cc->uand) //clipped away
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return dest;
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t = src; src = dest; dest = t;
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std::swap(src, dest);
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}
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return src; //we swapped after we copied
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@ -1059,7 +1059,6 @@ void draw_all_edges(automap *am)
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// Sort the bright ones using a shell sort
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{
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int t;
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int i, j, incr, v1, v2;
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incr = nbright / 2;
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@ -1073,9 +1072,7 @@ void draw_all_edges(automap *am)
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if (Segment_points[v1].p3_z < Segment_points[v2].p3_z) {
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// If not in correct order, them swap 'em
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t=am->drawingListBright[j+incr];
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am->drawingListBright[j+incr]=am->drawingListBright[j];
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am->drawingListBright[j]=t;
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std::swap(am->drawingListBright[j+incr], am->drawingListBright[j]);
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j -= incr;
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}
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else
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