trans_soup
d0a481334a
refactor stoneworking recipe code.
2023-10-17 15:05:40 +02:00
trans_soup
d197e1f1e3
move item_matches
into api.
...
move function `item_matches` from `bg_crafting` into `bg_api`, since
it'll be useful in many other places.
2023-10-17 15:02:39 +02:00
trans_soup
7df5d33d02
refactor: extract repeated code into api function.
...
move function `starts_with`, which was declared twice in separate files,
to the api, and make those files use that function instead.
2023-10-17 14:58:15 +02:00
trans_soup
c31d6cf5d0
improve pummeling.
...
pummeling definition tables now has lists of item id:s and groups, the
same way e.g. ABM:s do, that determine what items are involved in a
recipe.
update existing (in-use) pummel recipes to make use of this.
2023-10-17 14:53:08 +02:00
trans_soup
45f59f5e03
minor refactor of recipe code.
...
just separated different recipe types into different files.
2023-10-17 14:28:08 +02:00
trans_soup
5305cc526d
minor fix & refactors of recipe code.
2023-10-17 14:23:44 +02:00
trans_soup
17636dbf87
improve leaves decomposition.
...
leaves will now decompose faster depending on their surroundings.
touching dirty nodes or other decomposing leaves will make them decay
quicker.
2023-10-17 13:41:30 +02:00
trans_soup
cca53e76b3
add flood fill utility to api.
...
add api function for walking through the nodes surrounding a given
position.
2023-10-17 13:40:04 +02:00
trans_soup
6e205f15b7
slightly change readme.
2023-10-17 12:01:37 +02:00
trans_soup
31b2242c38
make leaves fall down when unsupported.
...
also refactor leaves registration code.
2023-10-17 11:25:13 +02:00
trans_soup
d884e75a24
fix: account for moved api function.
...
change something that should've been changed before, when the api
function in question was moved.
2023-10-17 11:24:18 +02:00
trans_soup
19d63efcf5
refactor log registration.
...
rename log and sapling textures to be more clear. rewrite node
registration code to account for this, and to be overall cleaner.
2023-10-17 11:23:32 +02:00
trans_soup
5a3d81787c
add several utility functions related to tables.
...
create api functions `any`, `every`, and `underride`.
`any` and `every` checks if a condition is true for any and every item
in a table, respectively.
`underride` returns a table that defaults to a provided table, for
items that aren't specified in the other provided table.
2023-10-17 11:19:55 +02:00
trans_soup
33fbd7c35e
move get_neighbors
from util_node
to util_vector
.
2023-10-17 11:19:03 +02:00
trans_soup
d753612f0b
separate falling node and loose node handling.
2023-10-17 11:18:14 +02:00
trans_soup
548d33d146
fix minor error.
2023-10-17 10:33:48 +02:00
trans_soup
18117daade
make living logs have same texture as dead logs.
2023-10-17 10:30:12 +02:00
trans_soup
aaeef448f0
make decomposing leaves sometimes not create dirt.
...
add a 1/2 chance for decomposing leaves to disappear instead of becoming
dirt.
2023-10-17 10:27:41 +02:00
trans_soup
5d98c3dadc
add growing_leaves
node.
...
create node representing growing leaves, and use it where previously
living leaves was used. this allows for a distinction between leaves
that will try to create more leaves, leaves that can provide nutrients
to other leaves, and leaves that are dead, whereas previously the first
2 of those couldn't be distinguished.
2023-10-17 10:26:15 +02:00
trans_soup
0ff0c9274f
tweak leaves spread chance.
2023-10-17 10:19:27 +02:00
trans_soup
790e00ef5c
rework sapling growth.
...
saplings now grow straight up and attempt to grow leaves on their sides.
2023-10-17 10:17:13 +02:00
trans_soup
5879ecbd67
add get_sides_of
utility to api.
2023-10-17 10:16:12 +02:00
trans_soup
1ef3759ae6
tweak to leaves decomposition.
...
leaves will now start decomposing if they're touching either a dirty
node, or already decomposing leaves.
2023-10-17 10:15:13 +02:00
trans_soup
8dccef9389
refactor: fix modname being hard-coded into string.
2023-10-17 09:48:48 +02:00
trans_soup
20b2dfa0c7
refactor: remove unused locals.
2023-10-17 09:47:24 +02:00
trans_soup
8ff3df7f7f
remove old sapling texture.
2023-10-17 09:46:14 +02:00
trans_soup
d28bfbdaf3
add root_alive
node.
2023-10-17 09:45:49 +02:00
trans_soup
a3012de73f
refactor: clean up leaves registration.
2023-10-17 09:44:42 +02:00
trans_soup
c41d161802
make saplings look identical to living logs.
2023-10-17 09:43:25 +02:00
trans_soup
098e07a1e6
tweak running.
2023-10-16 21:59:12 +02:00
trans_soup
812e0a7e3b
tweak leaves decomposition time.
2023-10-16 21:48:53 +02:00
trans_soup
06149b463f
update readme.
2023-10-16 21:46:18 +02:00
trans_soup
2439b1264f
make all leaf variants use air_flowable
group.
2023-10-16 21:42:25 +02:00
trans_soup
9a3afd6d5a
add support for group air_flowable
.
...
replace the placeholder api functionality for checking whether air flows
through a node, with something that relies on a dedicated group (instead
of a hard-coded list in the api code).
2023-10-16 21:40:57 +02:00
trans_soup
6ac310f674
integrate bg_grass into bg_terrain.
2023-10-16 21:40:29 +02:00
trans_soup
dcb0eb257e
update decomposition to use increasing ABM:s.
2023-10-16 21:30:57 +02:00
trans_soup
453add021d
implement increasing ABM:s.
...
create public api function that registers "increasing ABM:s"; these
abstract over using numerical values associated with individual nodes in
ABM:s, allowing for straightforward creation of processes that occur
over time.
2023-10-16 21:27:59 +02:00
trans_soup
d04e92a15c
add decomposition of leaves into dirt.
...
make leaves decompose over time into dirt when near dirty nodes. also
remove placeholder pummel recipe that turns leaves into dirt.
2023-10-16 20:41:09 +02:00
trans_soup
06110f157b
refactor leaves node registrations.
2023-10-16 20:32:52 +02:00
trans_soup
5bc048eb12
separate leaf growth from other tree growth.
2023-10-16 19:18:29 +02:00
trans_soup
6478e66ef7
add get_neighbors
function to api.
2023-10-16 19:17:52 +02:00
trans_soup
da9fb8970d
change stone texture to custom texture.
...
(which accidentally looks very similar to minecraft clay.)
2023-10-16 18:31:56 +02:00
trans_soup
809d394e9a
remove unused textures.
2023-10-16 18:31:47 +02:00
trans_soup
b6699fcc68
add loose versions of some terrain nodes.
...
add loose versions of dirt, grass, and cobblestone nodes.
2023-10-16 10:50:25 +02:00
trans_soup
263e98d526
add basic api support for loose nodes.
...
expose an api function to register "loose" versions of existing nodes,
and implement some behaviour for such nodes; they will fall down if
there is air below them, and will eventually become their non-loose
counterparts if there is not air below them.
2023-10-16 10:46:32 +02:00
trans_soup
20b29c833f
complete cleanup after rename.
...
clean up things that were broken after renaming `bg_core` to
`bg_terrain`.
also clean up after global rename that added `bg_` prefix to every mod
name.
2023-10-16 10:14:34 +02:00
trans_soup
07987229b5
update the readme.
2023-10-16 08:59:41 +02:00
trans_soup
7755583fa4
rename mods and add hacky cleanup thing.
...
rename mods; add `bg_` prefix.
add hacky cleanup ABM (couldn't get LBM:s to work), that converts old
nodes into new ones according to this rename.
the cleanup doesn't do anything for items, though.
2023-10-15 18:22:13 +02:00
trans_soup
7f3535ca27
make util_stringify more robust.
2023-10-15 17:46:08 +02:00
trans_soup
d1a8ad952b
fix random tick crash possibility.
2023-10-15 17:38:11 +02:00