update the readme.
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README.md
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README.md
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# about
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this is a game for the [minetest](https://www.minetest.net/) engine. the main inspirations is [nodecore](https://content.minetest.net/packages/Warr1024/nodecore/).
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this is a game for the [minetest](https://www.minetest.net/) engine. a big inspiration is [nodecore](https://content.minetest.net/packages/Warr1024/nodecore/).
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basically all current recipes are placeholders.
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initially, textures were taken from minetestgame. some of these are still left in.
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# how to install
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download this entire directory and place it inside `~/.minetest/games/` (or wherever your minetest games are stored). then select this game (it's the one with a trans flag as icon) in the minetest menu.
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@ -14,8 +16,14 @@ two decorative stone variants, tiles and bricks, can be created by pummeling cob
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pummeling is when you punch a node repeatedly. it's a mechanic taken directly from nodecore.
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you can turn a log into planks by pummeling it with stone.
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you can turn a log into planks by pummeling it with stone. there must be air on all 4 horizontal sides of the log.
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you can grow a tree by placing a dirty node (dirt or grass) on top of a nut. this will create a sapling, which will grow into something vaguely resembling a tree (including roots in the ground). note that there's currently no way to get nuts, so you'll have to use cheats for now if you want trees.
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you can create dirt by pummeling leaves with leaves.
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# warning
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updates might introduce changes that are not backwards-compatible. i'll probably use [semantic versioning](https://semver.org/) eventually.
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i'll try to make sure new code includes ways of converting stuff in old worlds to work with the new code, but can't guarantee it.
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