a minetest game.
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trans_soup 7755583fa4 rename mods and add hacky cleanup thing.
rename mods; add `bg_` prefix.

add hacky cleanup ABM (couldn't get LBM:s to work), that converts old
nodes into new ones according to this rename.

the cleanup doesn't do anything for items, though.
2023-10-15 18:22:13 +02:00
menu initial commit. 2023-10-11 09:17:21 +02:00
mods rename mods and add hacky cleanup thing. 2023-10-15 18:22:13 +02:00
game.conf initial commit. 2023-10-11 09:17:21 +02:00
minetest.conf initial commit. 2023-10-11 09:17:21 +02:00
README.md create readme. 2023-10-12 11:38:09 +02:00

about

this is a game for the minetest engine. the main inspirations is nodecore.

basically all current recipes are placeholders.

how to install

download this entire directory and place it inside ~/.minetest/games/ (or wherever your minetest games are stored). then select this game (it's the one with a trans flag as icon) in the minetest menu.

how to do stuff

two decorative stone variants, tiles and bricks, can be created by pummeling cobblestone and tiles respectively. you must be holding cobblestone while doing this, and the targetted node must be on top of a stone-type node.

pummeling is when you punch a node repeatedly. it's a mechanic taken directly from nodecore.

you can turn a log into planks by pummeling it with stone.

you can grow a tree by placing a dirty node (dirt or grass) on top of a nut. this will create a sapling, which will grow into something vaguely resembling a tree (including roots in the ground). note that there's currently no way to get nuts, so you'll have to use cheats for now if you want trees.

you can create dirt by pummeling leaves with leaves.