trans_soup
1dd287a3c3
tweak hand reach range.
2023-10-13 09:00:05 +02:00
trans_soup
3eb6dc0f94
change miscellaneous player properties.
2023-10-13 08:59:51 +02:00
trans_soup
1aecdeb752
refactor: create general player interface.
...
create utility function for acting on player properties, and refactor
code for running and step height to make use of this.
2023-10-13 08:48:11 +02:00
trans_soup
732a8cb88a
tiny refactor.
2023-10-13 08:30:25 +02:00
trans_soup
3c25192944
increase player step height.
2023-10-13 08:30:16 +02:00
trans_soup
48a51a77ce
add running.
...
create mod for player-related stuff and move hand setup from core mod to
this new mod.
add feature where, while moving, players gradually speed up up to a
certain limit. their jump height is also increased while this happens.
2023-10-12 16:19:11 +02:00
trans_soup
8f956b2bfc
create readme.
2023-10-12 11:38:09 +02:00
trans_soup
bfc036389c
fix root growth error.
...
roots now extend from below the bottom log, instead of from the log
itself.
2023-10-12 11:13:44 +02:00
trans_soup
9133c0d5c4
minor tree growth changes.
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make trees grow further before dying.
2023-10-12 11:12:21 +02:00
trans_soup
91807870fe
miscellaneous refactors & fixes.
...
move several functions into the api.
fix root growth directions.
clean up root and grass growth code.
2023-10-12 11:09:40 +02:00
trans_soup
203de199a3
increase hand range.
2023-10-12 10:35:40 +02:00
trans_soup
a68bed3c70
change stoneworking recipes.
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tile and bricks recipes now use cobblestone instead of stone, to make
them available again now that stone drops cobblestone.
2023-10-12 10:26:02 +02:00
trans_soup
3bd1e66e29
improve grass growth.
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grass now grows up and down diagonally in the cardinal directions.
2023-10-12 10:25:01 +02:00
trans_soup
7b86727e4b
create grass mod.
...
create a new mod that implements basic grass growth and death.
2023-10-12 08:26:37 +02:00
trans_soup
850d397a97
refactor: minor code style change.
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change the way some functions are declared.
2023-10-11 19:12:47 +02:00
trans_soup
7df4ddec1c
create woodworking mod and refactor.
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move plank registration and recipe out of tree mod into newly created
woodworking mod.
also update plank recipe to require cobblestone instead of stone to be
held while pummeling.
2023-10-11 19:05:38 +02:00
trans_soup
09feb14dbb
fix log textures.
2023-10-11 18:26:48 +02:00
trans_soup
c3fb8df14a
add growing tree nodes.
...
add `log_alive` and `leaves_alive`. make alive logs actually have a top
texture (bottom texture and dead logs are still wrong, though).
slightly refactor some tree growth code.
2023-10-11 18:23:09 +02:00
trans_soup
ac307233a1
add cobblestone and fix some drops.
...
add cobblestone node. make stone drop cobblestone and grass drop dirt.
2023-10-11 18:22:06 +02:00
trans_soup
2ed91bbcc3
update recipes.
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add recipe for planting nuts with dirt.
change plank recipe into pummeling log with stone.
add (currently unusable) recipe to pummel leaves into dirt.
2023-10-11 12:04:16 +02:00
trans_soup
6d3412bba6
change stoneworking recipes.
...
replace recipes for bricks and tiles to make use of pummeling.
2023-10-11 11:40:41 +02:00
trans_soup
7581aba12a
fix pummel error in crafting api.
...
pummel recipes now successfully make use of a provided `used_item`
value, instead of having a redundant `used_node` value.
2023-10-11 11:39:39 +02:00
trans_soup
9aa96f456f
implement basic pummeling.
2023-10-11 11:15:08 +02:00
trans_soup
4e31d3219b
start working on stoneworking mod.
...
create stoneworking mod.
create nodes stone bricks and stone tile, then add placeholder recipe
for both.
2023-10-11 10:28:23 +02:00
trans_soup
6fb3f5fde3
refactor and fix errors.
...
move vector utilities out of tree api into own generic api. fix related
issues.
2023-10-11 10:01:54 +02:00
trans_soup
25317e1e7f
replace log decoration with leaves.
2023-10-11 09:20:23 +02:00
trans_soup
a973bbdbf8
initial commit.
...
created a few proof-of-concept mechanics. took some textures from
minetest game. implemented basic tree growth and stacking in-world
crafting.
2023-10-11 09:17:21 +02:00