minor tree growth changes.
make trees grow further before dying.
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@ -96,7 +96,7 @@ minetest.register_abm({
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if blockgame.chance(4) then
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minetest.set_node(pos, {name = log_alive})
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if minetest.get_node(below).name == log_alive and blockgame.chance(2) then return end
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if minetest.get_node(below).name == log_alive and blockgame.chance(4) then return end
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blockgame.attempt_place(pos + vector.new(0, 1, 0), {name = modname .. ":sapling"})
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end
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