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meritous/src/mapgen.h

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2023-02-23 20:53:09 +00:00
//
// mapgen.h
//
// Copyright 2007, 2008 Lancer-X/ASCEAI
//
// This file is part of Meritous.
//
// Meritous is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Meritous is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Meritous. If not, see <http://www.gnu.org/licenses/>.
//
// Exposes mapgen.c functionality and types
#ifndef MAPGEN_H
#define MAPGEN_H
struct RoomConnection {
int x, y;
int x2, y2;
int c;
struct RoomConnection *n;
};
typedef struct {
int x, y;
int w, h;
int creator;
int visited;
int checkpoint;
int s_dist;
int connections;
int room_type;
int room_param;
int enemies;
struct RoomConnection *con;
} Room;
typedef struct {
int w, h;
unsigned char *m;
int *r;
int totalRooms;
//Room *rooms;
} GameLevel;
extern GameLevel map;
extern Room rooms[3000];
void RandomGenerateMap();
void Put(int x, int y, unsigned char tile, int room);
unsigned char Get(int x, int y);
int GetRoom(int x, int y);
int GetVisited(int x, int y);
extern int place_of_power;
void WriteMapData();
void ReadMapData();
void DestroyDungeon();
void Paint(int xp, int yp, int w, int h, char *fname);
#endif