Initial commit
45
Makefile
Executable file
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@ -0,0 +1,45 @@
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|||
#
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# Makefile
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#
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# Copyright 2007, 2008 Lancer-X/ASCEAI
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#
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# This file is part of Meritous.
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#
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# Meritous is free software: you can redistribute it and/or modify
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||||
# it under the terms of the GNU General Public License as published by
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||||
# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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||||
#
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||||
# Meritous is distributed in the hope that it will be useful,
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||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
# GNU General Public License for more details.
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||||
#
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# You should have received a copy of the GNU General Public License
|
||||
# along with Meritous. If not, see <http://www.gnu.org/licenses/>.
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#
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LDFLAGS = `sdl-config --libs` -lSDL_image -lSDL_mixer -lz
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CCFLAGS = -O2 -Wall `sdl-config --cflags` -g
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#
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OBJS = src/levelblit.o \
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src/mapgen.o \
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src/demon.o \
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src/gamemap.o \
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||||
src/tiles.o \
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src/save.o \
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src/help.o \
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src/audio.o \
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src/boss.o \
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src/ending.o
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#
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default: meritous
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%.o: %.c
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gcc -c -o $@ $? ${CCFLAGS}
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meritous: ${OBJS}
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gcc -o $@ $+ ${LDFLAGS}
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clean:
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rm ${OBJS}
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|
BIN
dat/a/circuitcharge.wav
Normal file
BIN
dat/a/circuitrecover.wav
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BIN
dat/a/circuitrelease.wav
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BIN
dat/a/crystal.wav
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BIN
dat/a/crystal2.wav
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BIN
dat/a/enemyhit.wav
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BIN
dat/a/mons0shot.wav
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BIN
dat/a/mons10shot.wav
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BIN
dat/a/mons1shot.wav
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BIN
dat/a/mons2shot.wav
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BIN
dat/a/mons3shot.wav
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BIN
dat/a/mons4shot.wav
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BIN
dat/a/mons5shot.wav
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BIN
dat/a/mons6shot.wav
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BIN
dat/a/mons7shot.wav
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BIN
dat/a/mons8shot.wav
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BIN
dat/a/mons9shot.wav
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BIN
dat/a/playerhurt.wav
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BIN
dat/a/shieldhit.wav
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BIN
dat/a/teleport.wav
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BIN
dat/a/tone.wav
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1
dat/d/bossroom.loc
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|||
7676767676767676766!!!!88888888!!!!77!"#!87676768!"#!66!$%!86767678!$%!77!!!!87676768!!!!66888886767678888877676767676767676766888886767678888877!!!!87676768!!!!66!"#!86767678!"#!77!$%!87676768!$%!66!!!!88888888!!!!7767676767676767676
|
BIN
dat/d/centre.loc
Normal file
BIN
dat/d/cstream.loc
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BIN
dat/d/fbossroom.loc
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BIN
dat/d/font.dat
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385
dat/d/helpfile.txt
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'_____________________________________________________________________
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:default
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!---------------------------------------------------------------------
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!MERITOUS HELP FILE
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!---------------------------------------------------------------------
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To navigate this help file, use the up and down arrow keys. Press
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ENTER to activate links. Press ESC to return to the game. You can
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access this help file at any time by pressing 'H'.
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!Table of Contents
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?intro?Introduction
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?background?Background
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?controls?Controls
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?wuss?Wuss Mode
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?dungeon?The Dome
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?circuit?Your PSI Circuit and You
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?cred?Credits
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:intro
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!---------------------------------------------------------------------
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!Introduction
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!---------------------------------------------------------------------
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" Far below the surface of the planet is a secret.
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A place of limitless power. Those that seek to
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control such a utopia will soon bring an end
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to themselves. "
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MERITOUS is a top-view dungeon crawl action/adventure game. As MERIT,
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a PSI user, your task is to investigate the Orcus Dome, an ancient
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underground shrine.
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In your way are the shadowy creatures that wander the shrine. Using
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your PSI circuit, you must cut through any that come between you and
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your goal.
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?background?Background
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?controls?Controls
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?dungeon?The Dome
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?default?Return to top
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:background
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||||
!---------------------------------------------------------------------
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!Background
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!---------------------------------------------------------------------
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!-- PSI --
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PSI is a powerful, imprecise force. Often viewed as a form of modern
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magic, PSI can be weilded to a limited extent by beings (see PSI
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users) that have an unusual level of mental awareness. PSI exists as
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||||
a flow that can be fashioned into a single-use tool for the weilder to
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use.
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As PSI is very difficult to shape precisely, PSI users often
|
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settle for crude, uneconomical solutions to problems. For example,
|
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using PSI as an attacking weapon by draining off a large amount of it
|
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from the surrounding area and unleashing it in one go. Or using PSI
|
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as a protective shield by concentrating a large amount of it in one
|
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area.
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|
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Where PSI actually comes from is unknown, however there seems to be
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only a limited amount in the atmosphere at any one time. While PSI is
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generally used by gathering it from the area around the PSI user, some
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advanced PSI users have worked out ways of gathering and storing large
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quantities of it.
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Some areas are naturally much richer in PSI than others. PSI seems to
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be found in greater quantities when one is underground, for example.
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!-- PSI users --
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PSI users are beings that have the mental capacity to consciously use
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PSI. Any species is capable of producing PSI users, though by far
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human PSI users are the most common.
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|
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PSI users vary wildly in ability, with the rarest and most powerful
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able to accomplish great feats. It is also not uncommon for PSI users
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to become more or less powerful over time. Theories exist that
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continual exposure to and use of PSI increases one's competence, while
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disuse can cause it to stagnate.
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!-- Orcus Dome --
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The Orcus Dome is a structure located deep within the planet's crust.
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The internal structure seems to be both crafted and organically grown.
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It is made up of a number of tightly-woven rooms. The structure is
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unusual in that it seems to have been made for the precise purpose of
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gathering and concentrating PSI. The walls that divide the rooms
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carry PSI gathered from the planet and channel it into a single, very
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strong flow of PSI.
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|
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The discovery of the Dome has been a point of contention among PSI
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users, most of whom want to use the large reserves of the Dome to
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enhance their own PSI usage.
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Eventually, the majority of PSI users agreed to ration out use of the
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Dome to both ensure the existing reserves would last as long as
|
||||
possible and to make sure that each PSI user would receive a fair
|
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allocation.
|
||||
|
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!-- Strange events --
|
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|
||||
For several years, there was no problem with the ongoing use of the
|
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Orcus Dome to provide PSI. However, for some reason, the PSI extracted
|
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from the Dome began to behave strangely. It worked unpredictably, and
|
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made controlling the PSI very difficult. After one PSI user was killed
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as a result of this, a decision was made to abandon using the Orcus
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Dome for PSI.
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Not happy with this decision, one PSI user, MERIT, decided to use his
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own reserves of PSI to ethereally warp into the Dome itself to find
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out what the problem was and restore the Dome to its original state.
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||||
?default?Return to top
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:controls
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!---------------------------------------------------------------------
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||||
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!Controls
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||||
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||||
!---------------------------------------------------------------------
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||||
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Arrow keys - Move around. To walk through doors, simply walk up to
|
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them and push against them.
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Space - Charge your PSI circuit.
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Escape - Exit the game.
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H - View the help file.
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Tab - View the map (you can then use the arrow keys to scroll
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around the map.
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Enter - Activate a trigger tile that you are standing on.
|
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Enter is also used for various other things, such as
|
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for reading in-game dialogue.
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||||
|
||||
P - Pause the game.
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||||
?default?Return to top
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||||
:dungeon
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!---------------------------------------------------------------------
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!The Dome
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||||
!---------------------------------------------------------------------
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||||
|
||||
The Orcus Dome is made up of a series of rooms, connected with short
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passages. The rooms are mostly uniform in design, however, there are
|
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some points of interest to look out for.
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|
||||
!----------------------------------
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!Trigger tiles
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!----------------------------------
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Trigger tiles are special tiles that cover the floor of the dungeon,
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and can be activated by standing on top of them and pressing Enter.
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!Checkpoint tiles
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Checkpoint tiles automatically record your genetic makeup when you
|
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enter the room that they are in, and, at the cost of some of your
|
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natural vitality, will restore your being if you perish within the
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Dome.
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The process can also be used to warp yourself between tiles with no
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cost, by pressing Enter while on one of them.
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||||
!PSI Enhancement tiles
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These tiles will, at the cost of some of your PSI crystals, enhance
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your PSI abilities in one of three different areas.
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More on PSI abilities can be found in the chapter 'Your PSI Circuit
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and You'
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||||
!Crystal Magnet tiles
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These tiles, upon activation, pull loose PSI crystals into the room
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that the tile is in.
|
||||
|
||||
!Compass tiles
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These tiles point out useful places for you to go to. If nothing
|
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appears when you stand on the tile, there is nothing for you to do
|
||||
at the moment until more shadow creatures are destroyed.
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||||
!Save tiles
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These tiles use their own supply of PSI to record your current
|
||||
state, allowing you to come back to the Dome if you decide to leave
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||||
for a while. They do this upon activation with the Enter key.
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||||
?circuit?Your PSI Circuit and You
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||||
!----------------------------------
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||||
!PSI Artifacts
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||||
!----------------------------------
|
||||
|
||||
There are a number of artifacts constructed with PSI lying around the
|
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Dome, and some of these will be crucial to your success. You can
|
||||
locate these with the compass tile.
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||||
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||||
!Mystical Enhancement Tools
|
||||
|
||||
These artifacts will assist you in exploring the Dome by enhancing
|
||||
your current abilities. With the right artifacts, you can move faster,
|
||||
regenerate your shields in less time, see shadow creatures through
|
||||
walls, increase the power of your PSI attack and several other things.
|
||||
|
||||
These artifacts are usually found in chests, and are often well
|
||||
protected, but you can find them with the compass tiles.
|
||||
|
||||
!PSI Keys
|
||||
|
||||
In the shape of famous weapons, the Keys are responsible for filtering
|
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and controlling the flow of PSI throughout the Dome. They are placed
|
||||
at the points where ley-lines intersect, and it is unknown what will
|
||||
happen if they are moved. You can find them, even if they have been
|
||||
moved, with the compass tiles, but you will not be able to touch them
|
||||
if they have been corrupted with darkness.
|
||||
|
||||
!Ancient Seal
|
||||
|
||||
One of the artifacts, in the shape of a pendant, must be kept at the
|
||||
centre of the Dome at all times to keep the PSI free of malign
|
||||
influences. The Ancient Seal can also be found with the compass tiles,
|
||||
but will only be visible while the PSI Keys are in place.
|
||||
|
||||
?default?Return to top
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||||
:circuit
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
!Your PSI Circuit and You
|
||||
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
Your PSI ability has two main purposes in the game--offence and
|
||||
defence.
|
||||
|
||||
!Offence
|
||||
|
||||
By holding down the spacebar, you can charge your offensive PSI
|
||||
circuit and unleash it on surrounding foes. Creatures made up of PSI
|
||||
that are hit by this force will crystallise and break down into PSI
|
||||
crystals that can be collected.
|
||||
|
||||
There are two different targeting reticles used while the PSI circuit
|
||||
is charging. The circle will appear over enemies that are in range
|
||||
of your attack. The cross will appear over enemies that your PSI
|
||||
circuit is charged enough to destroy. Both of these should appear over
|
||||
your intended enemies before you release the charge. Only then can you
|
||||
ensure that they will be hit.
|
||||
|
||||
Beware, however--some enemies can take more than one hit from the PSI
|
||||
circuit before they are destroyed. Some more powerful creatures may
|
||||
not show a targeting reticle at all. In those cases you will have to
|
||||
experiment to find out how much power you need to destroy them.
|
||||
|
||||
The further you charge your PSI circuit, the longer it will take for
|
||||
your circuit to recover enough to use it again. For this reason it is
|
||||
rarely a good idea to keep your circuit fully charged.
|
||||
|
||||
Most enemy attacks can be stopped prematurely using the PSI circuit,
|
||||
and enemy bullets can be knocked out of the air.
|
||||
|
||||
Your 'Circuit charge' and 'Circuit refill' skills affect how quickly
|
||||
your offensive PSI circuit charges and recovers respectively. In
|
||||
addition, upgrading these values also increases the maximum charge
|
||||
possible for your circuit, necessary for destroying the most powerful
|
||||
enemies. These can be upgraded by standing on the necessary enhance
|
||||
tiles and pressing Enter when you have sufficient PSI crystals.
|
||||
|
||||
!Defence
|
||||
|
||||
If your 'Reflect shield' skill is 1 or higher, you will automatically
|
||||
use your PSI to form a physical shield around yourself, which can
|
||||
block out attacks to a limited extent. For every point of skill you
|
||||
have, your shield will be able to block out one enemy bullet before
|
||||
it recharges. The higher your skill, the faster the shield will
|
||||
recharge. Note that particularly powerful attacks, such as lasers,
|
||||
are able to blast through multiple levels of shield in one go.
|
||||
|
||||
A shield is absolutely necessary for facing the more powerful enemies
|
||||
in the Dome, so it is advised that you upgrade your shield when you
|
||||
can.
|
||||
|
||||
!Further notes on enhancing skills
|
||||
|
||||
Because it costs more crystals to enhance a skill when you have more
|
||||
ability in that skill, it is more efficient to keep your three skills
|
||||
balanced rather than trying to maximise one of them.
|
||||
|
||||
On skill display at the top of the screen, the name of the skill will
|
||||
glow when you have enough crystals to upgrade that skill on an enhance
|
||||
tile.
|
||||
|
||||
!PSI recollection
|
||||
|
||||
Your PSI also enhances your ability to recall facts and visualise them
|
||||
accurately. As a result of this, you will remember the layout of the
|
||||
portions of the Dome you have explored so far, and can visualise this
|
||||
information by pressing Tab. This will show a map that you can scroll
|
||||
around, and can be very useful for finding your way around the Dome.
|
||||
|
||||
!PSI vitality
|
||||
|
||||
Last, but not least, your PSI also maintains your body vitality.
|
||||
In the top-right corner, the three hearts represent this. If you lose
|
||||
all three you will die and be regenerated at the last checkpoint.
|
||||
|
||||
Unless you are playing on Wuss mode, you will also have a limited
|
||||
number of lives. This represents your physical vitality, and it will
|
||||
be damaged each time you die. When you run out, your body will be
|
||||
permanently destroyed and you won't be regenerated.
|
||||
|
||||
You can improve your vitality by collecting PSI crystals that have
|
||||
formed into a heart shape. One of these will restore one of your
|
||||
three hearts. If you already have three hearts, they will go towards
|
||||
improving your physical vitality. Collect enough and your number of
|
||||
lives will increase.
|
||||
|
||||
?default?Return to top
|
||||
:wuss
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
!Wuss Mode
|
||||
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
Available from the title menu, Wuss mode is a reduced-difficulty
|
||||
gameplay mode. When playing Wuss mode, you will be able to attack
|
||||
faster, enemy bullets will be slower and you will never permanently
|
||||
die. However, a victory in Wuss mode is not considered to be an
|
||||
actual completion of the game, and as a result the game will not end
|
||||
the same way that it would normally.
|
||||
|
||||
?default?Return to top
|
||||
:cred
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
!Credits
|
||||
|
||||
!---------------------------------------------------------------------
|
||||
|
||||
Concept: Lancer-X/Asceai
|
||||
|
||||
Game design: Lancer-X/Asceai
|
||||
|
||||
Graphics: Lancer-X/Asceai
|
||||
|
||||
Programming: Lancer-X/Asceai
|
||||
|
||||
Sound Effects: Various sources
|
||||
|
||||
Beta testing: Quasar
|
||||
|
||||
Beta testing: Terryn
|
||||
|
||||
Beta testing: Wervyn
|
||||
|
||||
Music:
|
||||
"Ambient Light" Vogue of Triton
|
||||
"Battle of Ragnarok" Frostbite
|
||||
"Dragon Cave" TICAZ
|
||||
cavern.xm Unknown
|
||||
"Caverns Boss" Alexis Janson
|
||||
"Forest Boss" Alexis Janson
|
||||
"Catacombs Boss" Alexis Janson
|
||||
"Fear 2" Mick Rippon
|
||||
"The Final Battle" Goose/CéDA & iNVASiON
|
||||
"Ice Frontier" Skaven/FC
|
||||
"KnarkLoader 1.0" Rapacious
|
||||
"RPG-Battle" Cyn
|
||||
"Metallic Forest" Joseph Fox
|
||||
|
||||
?default?Return to top
|
BIN
dat/d/icon_bitmask.dat
Normal file
BIN
dat/d/weapon.loc
Normal file
BIN
dat/i/agate.png
Normal file
After Width: | Height: | Size: 975 B |
BIN
dat/i/artifacts.png
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After Width: | Height: | Size: 5.6 KiB |
BIN
dat/i/asceai.png
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After Width: | Height: | Size: 49 KiB |
BIN
dat/i/automap.png
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After Width: | Height: | Size: 1.2 KiB |
BIN
dat/i/boss1.png
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After Width: | Height: | Size: 488 B |
BIN
dat/i/boss2.png
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After Width: | Height: | Size: 953 B |
BIN
dat/i/boss3.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
dat/i/boss4.png
Normal file
After Width: | Height: | Size: 822 B |
BIN
dat/i/boss_icon.png
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After Width: | Height: | Size: 392 B |
BIN
dat/i/circuits_1.png
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After Width: | Height: | Size: 309 KiB |
BIN
dat/i/fin.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
dat/i/gem.png
Normal file
After Width: | Height: | Size: 614 B |
BIN
dat/i/glitter.png
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After Width: | Height: | Size: 505 B |
BIN
dat/i/hidden_monster.png
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After Width: | Height: | Size: 869 B |
BIN
dat/i/icon.png
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After Width: | Height: | Size: 1.4 KiB |
BIN
dat/i/inrange.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
dat/i/linetest.png
Normal file
After Width: | Height: | Size: 489 B |
BIN
dat/i/meter.png
Normal file
After Width: | Height: | Size: 902 B |
BIN
dat/i/mons1.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
dat/i/mons10.png
Normal file
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BIN
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BIN
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BIN
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BIN
dat/i/star1.png
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BIN
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BIN
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BIN
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BIN
dat/m/CT_BOSS.MOD
Normal file
BIN
dat/m/Cv_boss.mod
Normal file
BIN
dat/m/FINALBAT.s3m
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BIN
dat/m/Fr_boss.mod
Normal file
BIN
dat/m/ICEFRONT.S3M
Normal file
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dat/m/Wood.s3m
Normal file
BIN
dat/m/amblight.xm
Normal file
BIN
dat/m/cave.xm
Normal file
BIN
dat/m/cave06.s3m
Normal file
BIN
dat/m/cavern.xm
Normal file
BIN
dat/m/fear2.mod
Normal file
BIN
dat/m/iller_knarkloader_final.xm
Normal file
BIN
dat/m/rpg_bat1.xm
Normal file
674
gpl.txt
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
53
readme.txt
Normal file
|
@ -0,0 +1,53 @@
|
|||
MERITOUS v 1.2
|
||||
for Windows 98/2K/XP/other operating systems
|
||||
by Lancer-X/ASCEAI
|
||||
|
||||
Far below the surface of the planet is a secret.
|
||||
A place of limitless power. Those that seek to
|
||||
control such a utopia will soon bring an end
|
||||
to themselves.
|
||||
|
||||
Seeking an end to the troubles that plague him,
|
||||
PSI user MERIT journeys into the hallowed Orcus
|
||||
Dome in search of answers.
|
||||
|
||||
|
||||
INSTALLATION:
|
||||
|
||||
Run Meritous.exe after extraction and everything should work correctly.
|
||||
|
||||
If the game is too difficult for you, you can play in 'Wuss mode' for
|
||||
a far more sombre gaming experience.
|
||||
|
||||
|
||||
BASIC CONTROLS:
|
||||
|
||||
Arrow keys - Move around. To walk through doors, simply walk up to
|
||||
them and push against them.
|
||||
|
||||
Space - Charge your PSI circuit for attacking.
|
||||
|
||||
Escape - Exit the game.
|
||||
|
||||
H - View the help file.
|
||||
|
||||
Tab - View the map (you can then use the arrow keys to scroll
|
||||
around the map.
|
||||
|
||||