230b5edf00
Rename all blades-in-the-dark systems (and beamsaber) to beam-saber
2023-11-28 17:06:09 -05:00
19916adfdd
Add missing files
2023-11-28 16:39:24 -05:00
agaringer
5d540320ec
Fix CSS namespace collisions
2023-07-20 10:55:26 +03:00
agaringer
6bc67b583c
Add options to send item descriptions to chat
2023-07-19 09:55:24 +03:00
agaringer
ea7bf1a1f3
Fix Faction goal clocks
2023-07-19 09:54:00 +03:00
agaringer
1fb7886f9c
Add additional UI for choosing a Crew Type
2023-07-19 09:53:12 +03:00
agaringer
4ff47f5bdb
Make action ratings variable and modifiable by Active Effects to accommodate abilities like Vampire's Dark Talent
2023-07-19 09:52:12 +03:00
Carlos Fernandez
0027a77114
Updated visual display of cohorts
2023-05-11 14:12:25 +03:00
anthonywaters
7feaf07420
Added additional dice roll types:
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- Fortune
- Vice
- Gather Information
- Engagement
- Acquire Asset
Refactored simple roll logic and updated layout of simple roll dialog.
Fixed roll status of disadvantaged critical result.
2023-02-08 22:36:17 +11:00
agaringer
8b1a476779
V10 updates
2022-09-05 13:58:51 +03:00
Justin Ross
9fa94fe20b
Added a couple of extra fields to the "item" Item type for sheet flexibility.
2022-07-07 11:57:40 +03:00
Justin Ross
1a830d3823
Added simple notes field to rolls. Allows users to add a note to each roll that will display in the results. "Attacking the Devourer of Souls" or whatever.
2022-07-07 11:56:47 +03:00
Justin Ross
d45a2803d4
Fixes #165
2022-01-20 12:52:54 -08:00
Megastruktur
a52c749211
Fix playbook max exp to depend on settings rather be hardcoded
2021-12-01 11:46:29 +03:00
agaringer
b2b6ccdf1b
Fix cohort scale and quality calculation
2021-10-21 20:42:46 -04:00
Justin Ross
2e7b942330
Fix bug with setting crew xp and tier display
2021-10-05 09:23:30 -07:00
Justin Ross
58777a2694
Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues.
2021-09-27 11:18:12 -07:00
Justin Ross
0220d19583
Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible.
2021-09-27 11:18:12 -07:00
agaringer
209f23b4ea
Fix faction sheet goal clocks
2021-08-07 14:28:16 -04:00
agaringer
f801fbeeeb
Fix issue #130
2021-06-22 22:01:30 -04:00
agaringer
d7031b99ef
Add Active Effects system
2021-06-16 14:49:54 +03:00
drewg13
3ecdc57917
Fix issue #124 (all rolls labeled as Resolve) ( #125 )
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* Updates for 0.8.x
Updates for 0.8.x
* Fix issue #120 (Load dropdown)
* Fix issue #122 (Faction tracker labels)
2021-06-02 09:26:32 +03:00
drewg13
ea0e308891
Updates for 0.8.x ( #118 )
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* Merge tag '2.17' into development (#117 )
* Updates for 0.8.x
Updates for 0.8.x
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-05-25 13:27:40 +03:00
justinross
79bfbfc385
Added an "npc" actor type and added a compendium of NPCs. ( #115 )
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* Added an "npc" actor type and added a compendium of NPCs.
* Fixed typo and added newline at eof in factions.db. Restored spacing in template.json
2021-05-18 10:54:53 +03:00
Megastruktur
a178865ee8
Added Faction tracker
2021-04-22 14:27:10 +03:00
Clément Bonnet
63946298c5
Add resistance roll ( #105 )
...
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-04-22 13:30:56 +03:00
Clément Bonnet
9d77e8b733
Loadout selector ( #107 )
2021-04-22 11:36:28 +03:00
Clément Bonnet
9f004950f4
Improve sheets to be able to add the french version ( #102 )
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* Improve sheets to be able to add the french version
* Update class.html
Logic field should be plain text.
* Update crew_ability.html
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-03-04 09:44:24 +03:00
Megastruktur
1e97fd6459
GH-95
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- Closes #95
- Fixes Turf custom turf list checkboxes
2021-01-04 18:21:41 +03:00
Megastruktur
ff7197455c
GH-91
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- Closes #91
- Fixes Edges and Flaws selection for Cohorts
2021-01-04 17:27:11 +03:00
Megastruktur
7d643b5134
Fixes localize for Roll
2020-12-16 13:20:27 +03:00
Olivier Grech
4d4f071417
Move profile image to the left ( #93 )
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* Move profile image to the left on actor and crew sheets
* Remove profile-img CSS class
2020-12-16 11:52:18 +03:00
Megastruktur
2aa9a29ee2
Minor fixes
2020-11-05 00:33:48 +03:00
Megastruktur
4dcb02b6c2
Clocks as Actors
2020-11-04 15:37:28 +03:00
Megastruktur
88724b10d0
GH-82 Add Clocks
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- Closes #82
- Adds clocks
2020-11-03 16:44:09 +03:00
Megastruktur
c785f0691d
GH-87 Cohort Gang Type fix
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- Closes #87
- Fixes Gang Type multiple select
2020-10-30 13:55:48 +03:00
Megastruktur
6c2571e015
Update
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- Closes #83
- Fixes improper label-id for radio buttons in Character.
2020-10-18 13:58:05 +03:00
Megastruktur
22467a1f5e
Updates
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- Closes GH-81
- Updates the functionality with checkboxes and new FormDataExtended api.
- Fixes Traumas for FVTT 0.7.2+.
- Version update to be FVTT 0.7.2+ compatible.
2020-10-18 13:21:37 +03:00
Megastruktur
66cd3221cd
GH-80
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- Closes #80
- Fixed Rolls: roll position is shown correctly now
2020-09-21 14:53:13 +03:00
Megastruktur
41396ddd73
GH-77
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- Closes #77
- Adds new "concat" handlebars helper to concat str and var
- Adds Short attributes names to use them in layout
2020-09-17 10:57:52 +03:00
Megastruktur
5e6d5b243f
Fixes Cohort localization
2020-09-04 17:00:14 +03:00
Megastruktur
d7504598b4
GH-71
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- Closes #71
- Improves dice rolling and attribute reset logic
2020-09-02 11:16:38 +03:00
Megastruktur
a4fd041777
Adds Ghost, Hull and Vampire
2020-08-24 15:25:51 +03:00
Megastruktur
357446de0c
attribute_change logic and trauma refactoring
2020-08-21 18:03:37 +03:00
Megastruktur
c2ff5bd704
Adds stress-as-counter with max and current value
2020-08-21 12:50:10 +03:00
Megastruktur
96b1a3a3b7
GH-67 Fix Turf counter
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- Fixes Turf/Claims counter
- Fixes Lair and Turf translation
- Fixes Crew Types name translations
- Closes #67
2020-08-21 12:39:41 +03:00
Megastruktur
753af8667a
Fix attribute translations for Roll
2020-08-05 16:20:52 +03:00
Daniel Gomme
1b7667f3b5
Quality of life interaction hinting to the character sheet ( #64 )
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* Add the ability to roll attributes by clicking on them
* Add pointer cursor to rollable text
* Add hinting for changing coin count
They get similar hints to rollable texts - they transition to another colour over a very short time, with a cursor change.
* Lower transition period for hinting
Lowered from 0.25 to 0.2 seconds. Just felt better.
2020-08-05 14:16:26 +03:00
Megastruktur
ec6539d335
GH-17 Adds Localization migration
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- Closes #17
2020-08-05 14:01:29 +03:00
Megastruktur
688efb321d
GH-17 Localization
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- Adds Localization for everything except Items
2020-08-04 17:26:42 +03:00