..
ai.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
aistruct.h
Pass thief stolen item storage to drop_stolen_items
2022-07-23 20:58:10 +00:00
automap.h
Fix some check_header_includes=1 failures
2022-02-12 18:57:12 +00:00
bm.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
cast_range_result.h
Remove static inline declarations from fwd-partial_range.h
2020-06-10 02:25:32 +00:00
cli.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
cli.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
cmd.cpp
Move various static functions into anonymous namespace
2022-07-09 13:39:29 +00:00
cmd.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
cntrlcen.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
collide.h
Use enum class for apply_damage_to_player::possibly_friendly
2022-07-23 20:58:10 +00:00
config.h
Move ResolutionX, ResolutionY to CCfg
2021-01-25 00:45:07 +00:00
controls.h
Pass control_info & to various functions
2020-10-12 03:28:26 +00:00
credits.h
Split credits_show special case into dedicated functions
2016-08-19 03:41:42 +00:00
cvar.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
cvar.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
d_array.h
Use enumerated_array for indexing player input controls
2022-02-27 14:23:53 +00:00
d_bitset.h
Tighten access specifiers on enumerated_bitset
2022-07-16 15:26:12 +00:00
d_crange.h
Flatten constant_xrange hierarchy
2022-02-27 14:23:53 +00:00
d_enumerate.h
Split player start generation
2022-02-19 14:52:17 +00:00
d_levelstate.h
Fix some check_header_includes=1 failures
2022-02-12 18:57:12 +00:00
d_range.h
Replace various uses of std::enable_if with C++20 requires()
2022-07-30 17:42:59 +00:00
d_srcloc.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
d_zip.h
Replace various uses of std::enable_if with C++20 requires()
2022-07-30 17:42:59 +00:00
digi.h
Change enum sidenum_t
to enum class sidenum_t
2022-06-05 17:44:52 +00:00
effects.h
Use enumerated_array for unique_segment::sides
2022-01-15 20:39:10 +00:00
endlevel.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
ephemeral_range.h
Flatten type hierarchy for enumerated_iterator
2022-02-19 14:52:17 +00:00
escort.h
Pass thief stolen item storage to drop_stolen_items
2022-07-23 20:58:10 +00:00
fireball.h
Pass context to drop_powerup
2022-07-23 20:58:10 +00:00
fuelcen.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
fvi.h
Pass LevelSharedRobotInfoState in fvi_query
2022-07-09 13:39:29 +00:00
fwd-d_array.h
Add forward-declaration header for enumerated_array
2020-08-06 03:47:56 +00:00
fwd-game.h
Use enum class for next_level_request_secret_flag
2022-07-16 15:26:12 +00:00
fwd-inferno.h
Split inferno.h to fwd-inferno.h
2022-02-12 18:57:12 +00:00
fwd-object.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
fwd-piggy.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
fwd-player.h
Use enum class for player connected status
2022-07-16 15:26:12 +00:00
fwd-powerup.h
Split powerup.h to fwd-powerup.h
2022-02-12 18:57:12 +00:00
fwd-robot.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
fwd-segment.h
Use enum for segnum_t
2022-07-02 18:10:45 +00:00
fwd-vclip.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
fwd-wall.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
fwd-weapon.h
Pass context to spit_powerup
2022-07-23 20:58:10 +00:00
game.h
Use enum class for Difficulty_level_type
2022-07-16 15:26:12 +00:00
gamefont.h
Make font scaling constructors explicit
2021-09-19 10:53:48 +00:00
gamemine.h
Remove support for reading Miner's .LVL files
2020-12-20 20:39:07 +00:00
gamepal.h
Fix check_header_includes build
2016-01-09 16:38:12 +00:00
gameplayopt.h
Add experimental support for autosaves
2020-04-19 20:47:07 +00:00
gamesave.h
Move savegame POF names to stack
2020-08-24 01:31:28 +00:00
gameseg.h
Use sidenum_t in more places
2022-02-19 14:52:17 +00:00
gameseq.h
Use enum class for next_level_request_secret_flag
2022-07-16 15:26:12 +00:00
gauges.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
hostage.h
Refer to <array> directly, not through "compiler-array.h"
2020-05-02 21:18:42 +00:00
hudmsg.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
inferno.h
Split inferno.h to fwd-inferno.h
2022-02-12 18:57:12 +00:00
kconfig.h
Reduce lifetime of joy_axis
2022-02-27 14:23:53 +00:00
kmatrix.h
Fix some check_header_includes=1 failures
2022-02-12 18:57:12 +00:00
laser.h
Simplify passing weapon to do_missile_firing
2022-07-23 20:58:10 +00:00
lighting.h
Use enum class for vertnum_t
2020-12-26 21:17:29 +00:00
menu.h
Move some menu code into namespaces
2020-09-11 03:08:02 +00:00
mission.h
Expand macro Current_mission_longname
2021-11-01 03:37:19 +00:00
morph.h
Use C++20 std::span for morph_data
2022-07-30 17:42:59 +00:00
multi.h
Flatten call chain to net_udp_send_data
2022-07-23 20:58:10 +00:00
multibot.h
Simplify multi_send_robot_frame
argument sent
2022-07-16 15:26:12 +00:00
multiinternal.h
Flatten call chain to net_udp_send_data
2022-07-23 20:58:10 +00:00
net_udp.h
Flatten call chain to net_udp_send_data
2022-07-23 20:58:10 +00:00
newdemo.h
Change enum sidenum_t
to enum class sidenum_t
2022-06-05 17:44:52 +00:00
newmenu.h
Save parent canvas in listbox_layout
2021-09-12 16:20:52 +00:00
nvparse.h
Replace "compiler-type_traits.h" with <type_traits>
2017-06-25 20:46:03 +00:00
object.h
Use playernum_t for guided missile player number
2022-07-23 20:58:10 +00:00
objnum.h
Use enum class for object_signature_t
2020-08-10 03:45:13 +00:00
paging.h
Pass Vclip as context
2018-10-21 00:24:07 +00:00
physfsrwops.h
Return error code from PHYSFSRWOPS_openRead*
2021-07-25 23:00:56 +00:00
physics.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
physics_info.h
Fix check_header_includes=1 build
2020-05-17 23:35:25 +00:00
piggy.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
player-callsign.h
Remove unused return value of callsign_t::copy
2022-05-10 01:58:55 +00:00
player-flags.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
player.h
Use enum class for player connected status
2022-07-16 15:26:12 +00:00
playsave.h
Use enumerated_array for indexing player input controls
2022-02-27 14:23:53 +00:00
polyobj.h
Move Pof_names to d_level_shared_polygon_model_state
2020-08-24 01:31:28 +00:00
powerup.h
Split powerup.h to fwd-powerup.h
2022-02-12 18:57:12 +00:00
render.h
Use enum sidenum_t in more places
2022-01-09 15:25:42 +00:00
render_state.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
robot.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
scores.h
Pass canvas to scores_view_menu
2021-09-19 10:53:48 +00:00
screens.h
Disallow direct construction of grs_canvas
2021-09-04 12:17:14 +00:00
segiter.h
Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
2021-06-28 03:37:51 +00:00
segment.h
Replace various uses of std::enable_if with C++20 requires()
2022-07-30 17:42:59 +00:00
segpoint.h
Use enum class for vertnum_t
2020-12-26 21:17:29 +00:00
selfiter.h
Rework compress_segments to use segment iterators
2022-06-05 17:44:52 +00:00
slew.h
Pass control_info & to various functions
2020-10-12 03:28:26 +00:00
songs.h
Refactor song loading
2019-08-25 16:43:17 +00:00
sounds.h
Fix some check_header_includes=1 failures
2022-02-12 18:57:12 +00:00
state.h
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
switch.h
Change enum sidenum_t
to enum class sidenum_t
2022-06-05 17:44:52 +00:00
terrain.h
Reorder endlevel definitions to split by dcx/dsx
2020-10-01 03:25:27 +00:00
texmerge.h
Move grs_main_bitmap earlier in the header
2021-09-04 12:17:14 +00:00
text.h
Use enum class for Difficulty_level_type
2022-07-16 15:26:12 +00:00
textures.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
titles.h
Remove support for show_order_form
2020-10-22 02:26:17 +00:00
valptridx.tcc
Use enum class for actdoornum_t
2020-12-20 20:39:07 +00:00
vclip.h
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
vers_id.h
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
wall.h
Fix LTO ODR build failure in wall.h
2022-04-17 22:27:19 +00:00
weapon.h
Use enum class for weapon_info::persistent
2021-09-19 10:53:48 +00:00
weapon_id.h
Use forward-declaration header for robot.h
2022-07-09 13:39:29 +00:00