Kp
|
f2f7cb7e96
|
Fix -Wshadow warnings in newdemo_playback_one_frame
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
4a04d26c17
|
Fix -Wshadow warnings in newdemo_goto_end
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
9c4448f78c
|
Fix -Wshadow warnings in RAIIsocket::closesocket
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
6de7046226
|
Fix -Wshadow warnings in net_udp_setup_game
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
6ce7cd4ec5
|
Fix -Wshadow warnings in draw_player
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
ebc9d55b90
|
Fix -Wshadow warnings in draw_automap
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
97f38bf01d
|
Fix -Wshadow warnings in draw_all_edges
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
176d9c0837
|
Fix -Wshadow warnings in read_m3u
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
e600528b83
|
Fix -Wshadow warnings in centers_dialog_handler
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
c7940d12f9
|
Fix -Wshadow warnings in load_exit_models
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
f48247d5c7
|
Fix -Wshadow warnings in render_compare_context_t
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
560401e1ff
|
Fix -Wshadow warnings in check_face
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
213c5952d2
|
Fix -Wshadow warnings in mark_player_path_to_segment
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
989cbb9337
|
Fix -Wshadow warnings in save_hoard_data
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
79c9d19429
|
Fix -Wshadow warnings in init_hoard_data
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
9ab024edc4
|
Fix -Wshadow warnings in multi_restore_game
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
7898353a6c
|
Fix -Wshadow warnings in multi_disconnect_player
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
2dce0cd92d
|
Fix -Wshadow warnings in newmenu_create_structure
|
2016-05-21 17:24:51 +00:00 |
|
Kp
|
f3a4a6fef8
|
Fix -Wshadow warnings in newmenu_mouse
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
67cb366c25
|
Fix -Wshadow warnings in nm_string
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
4112f277ff
|
Remove useless setup of w in nm_string
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
18a917a1d0
|
Fix -Wshadow warnings in read_model_file
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
7f721f98e2
|
Fix -Wshadow warnings in read_model_guns
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
a98e97505e
|
Fix -Wshadow warnings in do_door_close
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
5fb6619fe9
|
Fix -Wshadow warnings in state_save_all
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
36af30b2f6
|
Fix -Wshadow warnings in state_restore_all_sub
|
2016-05-21 17:24:50 +00:00 |
|
Kp
|
9b232b71a8
|
Fix -Wshadow warnings in state_save_all_sub
|
2016-05-21 17:24:50 +00:00 |
|
BuildTools
|
1de5f510ef
|
Only break on spaes and tabs
|
2016-05-12 08:15:26 -05:00 |
|
BuildTools
|
8fb9a05f7d
|
Break arguments on any whitespace. Also allow commandline arguments to
override ini arguments. Fixes #180.
|
2016-05-10 10:54:57 -05:00 |
|
zico
|
81d7db279b
|
Gave input field of Netgame.game_name in net_udp_setup_game() a limit of NETGAME_NAME_LEN as Netgame.game_name.size() would return one byte more for terminator and thus allowing a 16 character game description and nulling mission_title in the process.
|
2016-05-10 16:16:38 +02:00 |
|
zico
|
1e60e7f31a
|
Disabled AI behavior switch to toggle AIM_CHASE_OBJECT if in AIB_STILL during a hit, fixing unwanted boss movements and hopefully not breaking anything else
|
2016-05-10 14:04:30 +02:00 |
|
zico
|
7692d19e2b
|
Raised default Packets Per Second to 30 and added define for the default in multi.h
|
2016-05-10 13:45:08 +02:00 |
|
zico
|
3366658a5b
|
Updated 'Netgame Rules & Info' screen, added option to toggle it ingame via SHIFT-PAUSE, added hint to netgame help menu
|
2016-05-10 13:41:13 +02:00 |
|
Kp
|
30230a8137
|
Pass object &to blast_nearby_glass
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
a18a483114
|
Pass object &to bng_process_segment
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
d98505354d
|
Pass object_base &to do_physics_sim_rot
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
bde6281e14
|
Pass object_base &to set_object_turnroll
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
99b7c3cf8b
|
Pass object_base &to do_physics_align_object
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
d31f05d89c
|
Pass object_base &to spin_object
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
d3653c92d8
|
Pass object_base &to start_player_death_sequence
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
2188542f2e
|
Pass object &to set_robot_location_info
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
e4d1956674
|
Pass object_base &to obj_detach_one
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
5e734d8f38
|
Pass object_base &to obj_detach_all
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
cfb08ac2cd
|
Pass object_base &to nd_read_shortpos
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
ae7e808a24
|
Factor out apply_force_damage calls to apply_damage_to_robot
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
5f51e4d683
|
Fix ordering of collide_player_and_controlcen arguments
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
8575f3df21
|
Pass object_base &to my_extract_shortpos
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
377effa46d
|
Pass object_base &to object_allowed_in_anarchy
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
56f1729742
|
Pass object_base &to multi_reset_object_texture
|
2016-04-23 17:59:47 +00:00 |
|
Kp
|
bfc6efd187
|
Pass object_base &to compute_headlight_light_on_object
|
2016-04-23 17:59:47 +00:00 |
|