Pass object_base &to nd_read_shortpos
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@ -508,14 +508,15 @@ static void nd_read_angvec(vms_angvec &v)
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nd_read_fixang(&v.h);
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}
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static void nd_read_shortpos(const vobjptr_t obj)
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static void nd_read_shortpos(object_base &obj)
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{
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ubyte render_type;
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shortpos sp{};
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render_type = obj->render_type;
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if (((render_type == RT_POLYOBJ) || (render_type == RT_HOSTAGE) || (render_type == RT_MORPH)) || (obj->type == OBJ_CAMERA)) {
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render_type = obj.render_type;
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if ((render_type == RT_POLYOBJ || render_type == RT_HOSTAGE || render_type == RT_MORPH) || obj.type == OBJ_CAMERA)
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{
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range_for (auto &i, sp.bytemat)
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nd_read_byte(&(i));
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}
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@ -529,8 +530,8 @@ static void nd_read_shortpos(const vobjptr_t obj)
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nd_read_short(&(sp.velz));
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my_extract_shortpos(obj, &sp);
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if (obj->type == OBJ_FIREBALL && get_fireball_id(obj) == VCLIP_MORPHING_ROBOT && render_type == RT_FIREBALL && obj->control_type == CT_EXPLOSION)
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extract_orient_from_segment(&obj->orient, vcsegptr(obj->segnum));
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if (obj.type == OBJ_FIREBALL && get_fireball_id(obj) == VCLIP_MORPHING_ROBOT && render_type == RT_FIREBALL && obj.control_type == CT_EXPLOSION)
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extract_orient_from_segment(&obj.orient, vcsegptr(obj.segnum));
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}
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