zicodxx
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ec7f8b68de
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Extended Jukebox capabilities for looping and continous playing and added jukebox_free() which allows calling jukebox_load() being able to load a new directory; Added Jukebox options to sound options menu; Removed loop hack for Windows MIDI playback; SDL_mixer implementation can now be used for Windows build as well
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2008-05-01 21:40:34 +00:00 |
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zicodxx
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5d19c11124
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Added function gr_set_attributes to change Options like Texture Filtering and SDL_GL attributes while runtime (if supported); Added 4x Multisample support
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2008-04-22 08:29:29 +00:00 |
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zicodxx
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d457f9430d
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Reworked timer_delay2() and calc_frame_time() to be more accurate and CPU-friendly; -nicefps replayced by -nonicefps to disable sleeping for calc_frame_time; Implemented VSync via SDL; Fixed compilation issues; Code cleanup
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2008-04-21 18:39:49 +00:00 |
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zicodxx
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9bcea627d1
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Made joy_flush also resetting button state; Improved glReticle; Implemented Fallback resolution if SDL may fail; Code cleanup
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2008-04-19 19:11:32 +00:00 |
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zicodxx
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3a52d03d21
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Added structure for values saved in PLR/PLX files; Added most common command-line options to options menu
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2008-04-13 00:28:36 +00:00 |
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zicodxx
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44bbb66101
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
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zicodxx
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d2365d65f0
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Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings
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2008-03-20 23:23:46 +00:00 |
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zicodxx
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f3d8d50a94
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Reworked fonts routines - makes easier to expand and scale correctly; Reworked menus with better border scaling, improved rendering and cleanups; Improved font priniting ingame, better alignment; Reworked Netgame list; Real Doublebuffering in SDL-mode; Removed old and unused sources
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2008-02-24 14:41:27 +00:00 |
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zicodxx
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b6f477a398
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Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS
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2008-01-29 14:49:54 +00:00 |
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kreatordxx
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9e47ebc29f
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allow custom MIDI in add-on hogs to be used without caching everything
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2008-01-25 11:08:50 +00:00 |
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zicodxx
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d7b3c878ed
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Fixed memory issue as Joystick freeing; Case-insensitive mission-loading; Added support for non-Hog'ed missions; Improved writing functions for config and player files
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2008-01-23 17:28:28 +00:00 |
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zicodxx
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62f6f40ab3
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
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zicodxx
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df7a1ca071
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Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames
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2007-11-21 12:46:09 +00:00 |
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kreatordxx
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e474abb5a0
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port the jukebox to PhysicsFS for Mac OS 9 compatibility
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2007-11-10 08:51:30 +00:00 |
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kreatordxx
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fef59bdb3f
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various fixes towards getting it to build for Mac OS 9 again
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2007-11-06 01:30:07 +00:00 |
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md2211
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c6407e0c2d
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Fixed crash on absent or invalid jukebox directory (testing scandir() return value)
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2007-11-05 13:41:20 +00:00 |
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kreatordxx
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0907af33fc
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hack to remove warning when compiling on Mac OS X (constant/variable dirent parameter of file selection callback for scandir)
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2007-11-03 05:50:45 +00:00 |
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md2211
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b78a60d697
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Fixed non-working jukebox next song advance (missing hook)
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2007-10-28 16:52:22 +00:00 |
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zicodxx
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b334ff5b97
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Set SOUND_BUFFER_SIZE for SDL_mixer to 1024 to minimize delay; Removed MIDI-existance check and store all music to Music/ subdirectory of writedir - keeps clean if user has tons of levels; Added SDL_mixer command-line help output; Reworked PHYSFSX_init and removed SysUserDir so we can finally read args without a hassle; Stored MAXIMUM_FPS in game.h - where it belongs to
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2007-10-13 23:52:17 +00:00 |
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md2211
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69492c702f
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Big args code refactoring, fixed issue with userdir d2x.ini, and a few other small things
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2007-10-12 20:09:26 +00:00 |
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zicodxx
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6584e989a0
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Fixed some command-line options
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2007-10-12 19:36:16 +00:00 |
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zicodxx
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95533db358
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Fixed some command-line options
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2007-10-12 14:21:21 +00:00 |
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md2211
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07245a0bc2
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Enabled SDL_mixer sound backend for D2 movie playback. Works with SDL_mixer 1.2.8.
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2007-10-11 13:23:00 +00:00 |
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zicodxx
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2a889d2d9c
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Moved Windows midi functions to digi_audio_* functions
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2007-09-30 13:38:25 +00:00 |
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zicodxx
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e955dff203
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Updated docs; Removed GP2X support since I won't support this device anymore
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2007-09-28 22:44:04 +00:00 |
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md2211
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a0b4cac982
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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md2211
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84e32c1f4f
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Fixed missing stuff for NDEBUG in digi.c, in revisions 610/611
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2007-09-18 19:24:44 +00:00 |
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md2211
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324c0df6a1
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* Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
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2007-09-18 13:37:39 +00:00 |
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zicodxx
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b35d8bc170
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Improved CPU cycles sleeping for -nicefps - moved out of main frame calc loop and taking care of 10ms timer inaccuracy
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2007-08-25 23:35:19 +00:00 |
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zicodxx
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be2eff9ae3
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Moved piggy init loading for D1 missions to load_mission_d1
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2007-08-24 13:36:01 +00:00 |
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zicodxx
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2434d100a8
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FindArg cleanup - GL-Debug and SDL arguments
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2007-07-23 18:13:49 +00:00 |
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zicodxx
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8e2aa8ea2a
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Cleaned up more FindArg's - general Debug Options; Cleanups
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2007-07-18 20:13:17 +00:00 |
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zicodxx
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29ef28bef3
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Cleaned up more FindArg's - (most important) OpenGL Options
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2007-07-15 21:22:07 +00:00 |
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zicodxx
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a2a6959d39
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Cleaned up more FindArg's - Graphics Options
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2007-07-15 15:23:45 +00:00 |
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zicodxx
|
8217e50e0c
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Cleaned up more FindArg's - Sound Options
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2007-07-14 22:36:04 +00:00 |
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zicodxx
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8efe1ea653
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Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup
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2007-07-14 20:33:42 +00:00 |
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zicodxx
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37b563d4cd
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complete removal of hmiplay-code usage
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2007-06-15 08:10:19 +00:00 |
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zicodxx
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b7f02568c0
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fixed more compiler warnings
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2007-06-11 15:54:09 +00:00 |
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kreatordxx
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657e71fc93
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look for music files in "Music" dir, store MIDI's in "Music/<hogfile>" to better support custom MIDI music
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2007-05-27 05:27:17 +00:00 |
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zicodxx
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f20ec1e42e
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Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning
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2007-05-14 13:38:44 +00:00 |
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zicodxx
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49eaa12468
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removed deprecated Makefile stuff
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2007-05-03 15:16:27 +00:00 |
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zicodxx
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f1d191f665
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removed -nocdrom argument, only use Redbook audio if specified with -redbook
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2007-04-15 11:02:55 +00:00 |
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kreatordxx
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4ff4ddd0a3
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include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths
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2007-04-09 02:41:45 +00:00 |
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kreatordxx
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55bd12c349
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remove final remains of VR_current_page and VR_use_paging, resolution variable cleanup - remove VGA_current_mode, VR_screen_mode, VR_render_buffer[0].cv_bitmap.bm_w/h and VR_render_width/height (Game_screen_mode is the actual resolution put in an int, not an index)
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2007-04-05 13:23:44 +00:00 |
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kreatordxx
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751cbe1a91
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add gr_flip, allowing significant cleanup including the moving of gr_show_canvas, Pages and VR_screen_pages to arch/dos/gr.c
|
2007-03-21 11:32:33 +00:00 |
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zicodxx
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558977d846
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make Joystick Deadzone save in PLX file (Thanks xatmes)
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2007-03-04 15:41:11 +00:00 |
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zicodxx
|
effde7d236
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Added ENTER as Game key
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2007-02-19 23:28:43 +00:00 |
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zicodxx
|
24c673dc13
|
SDL compile fix
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2007-02-19 14:02:28 +00:00 |
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md2211
|
7db969b9fe
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* Going back to PHYSFS_file type (lower-case 'f') for compatibility
* Turning off sound debug flags
* Optional micro versions (see SConstruct)
* Makefile emulation for SCons
|
2007-02-14 21:02:46 +00:00 |
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zicodxx
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7c9f8bf7fe
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set MENU_SCREEN_MODE at init to set movie according to -menu parameter and also prevent unnecessary screen changes
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2007-02-09 12:38:21 +00:00 |
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