dxx-rebirth/arch/sdl
2008-03-20 23:23:46 +00:00
..
digi.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
digi_audio.c
digi_mixer.c various fixes towards getting it to build for Mac OS 9 again 2007-11-06 01:30:07 +00:00
digi_mixer_music.c allow custom MIDI in add-on hogs to be used without caching everything 2008-01-25 11:08:50 +00:00
event.c
gr.c Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings 2008-03-20 23:23:46 +00:00
joy.c Fixed memory issue as Joystick freeing; Case-insensitive mission-loading; Added support for non-Hog'ed missions; Improved writing functions for config and player files 2008-01-23 17:28:28 +00:00
jukebox.c port the jukebox to PhysicsFS for Mac OS 9 compatibility 2007-11-10 08:51:30 +00:00
key.c Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames 2007-11-21 12:46:09 +00:00
mouse.c Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
rbaudio.c
timer.c Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames 2007-11-21 12:46:09 +00:00