dxx-rebirth/arch/sdl
2007-06-15 08:10:19 +00:00
..
digi.c complete removal of hmiplay-code usage 2007-06-15 08:10:19 +00:00
event.c include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
gr.c include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
init.c Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
joy.c include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
joydefs.c Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
key.c include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
mixdigi.c * Going back to PHYSFS_file type (lower-case 'f') for compatibility 2007-02-14 21:02:46 +00:00
mixmusic.c look for music files in "Music" dir, store MIDI's in "Music/<hogfile>" to better support custom MIDI music 2007-05-27 05:27:17 +00:00
mouse.c fixed more compiler warnings 2007-06-11 15:54:09 +00:00
rbaudio.c removed -nocdrom argument, only use Redbook audio if specified with -redbook 2007-04-15 11:02:55 +00:00
timer.c include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00