zicodxx
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cf7b2348f7
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cleaned up command-line help; removed old/redundant/unfunctional options; improved code to read -pilot/-demo argument
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2006-10-18 12:52:56 +00:00 |
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md2211
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74f4d94349
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* SConstruct enhancements
* Work in progress: SDL_mixer backend for sound
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2006-10-17 20:52:09 +00:00 |
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md2211
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c5d137adac
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Fix for inherent limitation in pow2ize() and wrong description thereof
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2006-10-17 18:14:56 +00:00 |
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zicodxx
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16dbe4f797
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improved SDL Joystick axes recognition; fixing mem corruptions while closing joysticks; removed Joystick calibration which should be unnecessary with SDL; fixing printf format in gr.c
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2006-10-16 23:21:53 +00:00 |
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zicodxx
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4f153cf8b1
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re-activated Weapon Keys menu - aka D1X keys
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2006-10-15 23:42:14 +00:00 |
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zicodxx
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c5c925e0c1
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corrected radar y position
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2006-10-15 23:36:08 +00:00 |
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zicodxx
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89e5ebd27a
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using ReadConfigFile earlier to make it possible to read D1X.INI from home directory
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2006-10-15 23:35:30 +00:00 |
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zicodxx
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481937f3f0
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print warning if resolution is set too high and don't change after all
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2006-10-14 14:28:36 +00:00 |
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zicodxx
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194640c3c7
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last small hack for 4D effects... still does not work correctly and never will
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2006-10-14 12:43:50 +00:00 |
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zicodxx
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92cc2a38a8
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once again better restricion for glClear while screen change
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2006-10-13 09:58:18 +00:00 |
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zicodxx
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c3a9351d1d
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corrected position of FPS counter
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2006-10-12 23:07:44 +00:00 |
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zicodxx
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c59f9d711c
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involve hli entry to determinate player_file_size correctly
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2006-10-12 22:50:26 +00:00 |
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zicodxx
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c8590bc308
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make scrolling smoother by changing time_delay
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2006-10-12 22:48:19 +00:00 |
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zicodxx
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edd9783f94
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added forgotten {} to count citem correctly and select last player again
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2006-10-12 22:46:26 +00:00 |
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zicodxx
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a6b9572851
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aligned 'press any key...' message on hud
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2006-10-12 10:07:05 +00:00 |
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zicodxx
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3273f13a94
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switching SDL gammaramp off by default because uses too much CPU
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2006-10-12 09:55:18 +00:00 |
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zicodxx
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d2f9d89703
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updates in dxx-readme.txt and dxx-compile.txt
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2006-10-11 22:26:42 +00:00 |
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zicodxx
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fe89de087f
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don't run joydefs_calibrate if joystick is not selected as input device
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2006-10-11 21:48:40 +00:00 |
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zicodxx
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e04d257063
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restore palette in menus for SDL_SetGammaRamp
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2006-10-11 21:47:55 +00:00 |
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zicodxx
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0c938ece10
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improved 4D room detection
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2006-10-11 19:09:43 +00:00 |
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zicodxx
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1364ea9f89
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menu-related fixes
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2006-10-11 19:08:15 +00:00 |
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zicodxx
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7c76b5f57e
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added SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; fixed sharepath in SConstruct
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2006-10-10 23:41:12 +00:00 |
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zicodxx
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e264b4029c
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corrected position of shield/energy numbers if 200
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2006-10-10 23:34:38 +00:00 |
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zicodxx
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f5a06791f3
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added digiobj.c which was missing - should already be in rev 165
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2006-10-10 17:13:52 +00:00 |
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zicodxx
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b101ce41c7
|
windows-related ogl code cleanups
|
2006-10-10 14:56:40 +00:00 |
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zicodxx
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e9f9183757
|
added install routine; preparations for v0.50 release
|
2006-10-10 10:41:49 +00:00 |
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zicodxx
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0b2b1dd4dc
|
if player is deleted also delete PLX file; removed D1X_DATE, not necessary; corrected Menu_special
|
2006-10-10 09:53:25 +00:00 |
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zicodxx
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21486244ee
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introduced FSAA; re-enabled fullscreen toggle in menus again and fixed glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; restored font.c (oops)
|
2006-10-09 21:44:02 +00:00 |
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zicodxx
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ca9d4217ed
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don't give GL extensions on release build, code cleanup
|
2006-10-08 23:18:07 +00:00 |
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zicodxx
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f9801f9b0d
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cleaned up options menu and removed 'd1x options' because not really necessary anymore
|
2006-10-08 17:53:50 +00:00 |
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zicodxx
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ef95ad95b0
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corrected demo-related font positions; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
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2006-10-08 15:56:03 +00:00 |
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zicodxx
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2dd1153e28
|
better handling for hires briefings; fixing some memleaks; code cleanup
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2006-10-07 21:43:55 +00:00 |
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zicodxx
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d8750fb831
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windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
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2006-10-07 11:56:30 +00:00 |
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zicodxx
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2591bc436b
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added new control type: Joystick & Mouse (Thanks to The_Lion)
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2006-10-07 01:09:41 +00:00 |
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zicodxx
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5922475e89
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implemented sound code of d2x
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2006-10-06 16:34:53 +00:00 |
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zicodxx
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8837456a2f
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fixing crash when playing sounds in lowmem
|
2006-10-06 14:56:25 +00:00 |
|
zicodxx
|
d64c3d1023
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
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zicodxx
|
2badf8fcde
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added z-axis for mouse; made mouse movement (x,y) independent of fps; code cleanup and reformatting
|
2006-10-06 11:23:43 +00:00 |
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zicodxx
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f8c1990621
|
making sure canvas is free if a new buffer is created
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2006-10-06 00:39:15 +00:00 |
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zicodxx
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7df6125ebe
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removing unnecessary stuff from game_init_render_buffers; better resolution handling; making shareware version using registered save/restore features; storing resolution stuff in PLX file and making compability to other D1X versions; cleaning up the code a bit; implemented SHAREWARE build in SCons and some fixes for SHAREWARE build (Thanks to Hans de Goede)
|
2006-10-06 00:12:16 +00:00 |
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zicodxx
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3c11e4430e
|
getting rid of inferno sound hacks because they were just a result of obsolete windows code
|
2006-10-02 17:51:45 +00:00 |
|
zicodxx
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d373f13038
|
re-implemented D1X ONLY GAME option to server menu and set it always true on UDP/IP to fix compability issues. making use of alloca instead of malloc in ipx_ip_SendPacket
|
2006-10-02 17:48:30 +00:00 |
|
zicodxx
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fb98bda91b
|
compiler related changes (thanks to Chris Taylor) -part2: correction for scale_line
|
2006-10-02 14:44:11 +00:00 |
|
zicodxx
|
7d1c6107a5
|
compiler related changes (thanks to Chris Taylor)
|
2006-10-02 14:36:10 +00:00 |
|
zicodxx
|
aa82be1f22
|
move order form showing to titles.c (d2x-cvs takeover)
|
2006-10-02 13:50:22 +00:00 |
|
zicodxx
|
928d6c1373
|
fix error when building editor with RELEASE
|
2006-10-02 13:05:23 +00:00 |
|
zicodxx
|
2a0e38a4ef
|
remove diskfree hack in newdemo.c and always return 999999999 until we find a better solution and a reason for solving this after all
|
2006-10-02 12:37:20 +00:00 |
|
zicodxx
|
a68fb4249e
|
Added command-line arg for SCons to specify Sharepath. Save config files, players etc. in home directory. Patch by Hans de Goede - THANKS
|
2006-10-02 10:52:51 +00:00 |
|
zicodxx
|
83adda4224
|
added mouse in menus - part 2
|
2006-09-30 23:36:09 +00:00 |
|
zicodxx
|
44586c2aff
|
added mouse in menus
|
2006-09-30 23:33:47 +00:00 |
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