It was a convenient transition macro, but its presence was always
intended to be temporary. Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
It was a convenient transition macro, but its presence was always
intended to be temporary. Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
It was a convenient transition macro, but its presence was always
intended to be temporary. Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
It was a convenient transition macro, but its presence was always
intended to be temporary. Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
It was a convenient transition macro, but its presence was always
intended to be temporary. Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
All callers provide a value which must be a valid weapon number. Cast
the result to a weapon enum so that called helpers can be converted to
expect an enum.
Rename symbol WORDS_BIGENDIAN to DXX_WORDS_BIGENDIAN to show that it is a DXX
symbol, not one inherited from a library.
This is a mostly automated transform, but the changes to SConstruct were
manual.
git grep -wl WORDS_BIGENDIAN -- '*.h' '*.cpp' | xargs sed -i -e 's/^\s*#ifdef \(WORDS_BIGENDIAN\)\>/#if DXX_\1/' -e 's/\s*#\(el\)\?if \(.*\)defined(\(WORDS_BIGENDIAN\))/#\1if \2DXX_\3/' -e 's/^\s*#ifndef \(WORDS_BIGENDIAN\)\>/#if !DXX_\1/'
Add -O0 flags for the Debug and Editor builds in Xcode, setting optimisation to None so the Xcode debugger reports on all variables, steps through code correctly and otherwise can debug properly.
The *_specific_type structures have a static member `nm_type`. In -O0
builds, an out-of-line definition of this member is required, but was
not present. In -O2 builds, the optimizer happened to remove all
references to the out-of-line definition, so the link succeeded despite
not having a definition. Add that definition.
Save unique_ptr's to UI_GADGET_BUTTON's in similar/editor/med.cpp and similar/editor/medwall.cpp. Fixes compile errors and resolves a crash when attempting to access both dialogs' gadgets (input event processing is the first attempt).
_g3_draw_poly uses type cg3s_point which is const in OGL and non-const
in SDL. gcc-6 with LTO reports a One Definition Rule violation for this
mismatch:
typedef const int cint;
void f(cint *);
void f(const int *) {}
The code ran correctly as it was, but the fix is trivial and has no
effect on the generated code, so fix it to satisfy the compiler.
Optimizing compilers tend to factor out color automatically. Move it up
to the caller to ensure that it is computed once even if the compiler
does not optimize aggressively.