kreatordxx
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c557b38bbf
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fix a memory leak that occurs when listing the search paths
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2006-12-31 00:00:44 +00:00 |
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kreatordxx
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96ee4e1082
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use PhysicsFS to write MIDI file, make hmp2mid use PhysicsFS exclusively
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2006-12-30 05:29:21 +00:00 |
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kreatordxx
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72a4f98889
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allocate 'pixels' and 'texbuf' according to current screen resolution, saving over a hundred megabytes of memory
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2006-12-29 09:50:21 +00:00 |
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kreatordxx
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f77bce6487
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add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only)
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2006-12-28 07:21:46 +00:00 |
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kreatordxx
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42a988765c
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add some useful comments on installation, including specifically for Mac OS 9
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2006-12-28 02:54:46 +00:00 |
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kreatordxx
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815ecc6b44
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make it easier to build for SDL Video on Mac OS 9, update README
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2006-12-28 02:51:20 +00:00 |
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kreatordxx
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8ef7d20615
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disable a heap of warnings that are impractical to fix (eg assignment in an if ())
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2006-12-26 03:48:34 +00:00 |
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kreatordxx
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83574d83b7
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update version info, use DESCENT_VERSION instead of PACKAGE_NAME
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2006-12-26 03:42:13 +00:00 |
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kreatordxx
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1437f3d2bc
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fix compile errors when building on Mac OS 9 using SDL 1.2.10 (conflicting macros, use of putenv)
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2006-12-25 13:59:28 +00:00 |
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kreatordxx
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ed899e7b5e
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fix crash where loading screen function is called before video mode is set (when SDL Video is used as well as -notitles)
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2006-12-25 12:52:38 +00:00 |
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kreatordxx
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7e1502c454
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chdir to application directory so it uses relative userdir and hogdir paths properly, in Mac OS X it can make the root directory the current one
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2006-12-24 10:41:07 +00:00 |
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kreatordxx
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3cb7e16496
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make sscanf look for "%i.%i" instead of "v%i.%i" because the 'v' isn't written to file (used to cause D2X for Mac OS 9 to crash), use PHYSFS_delete instead of unlink to be safe
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2006-12-24 09:24:05 +00:00 |
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kreatordxx
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d698e87960
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warning fixes for gcc 4.0
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2006-12-24 09:15:37 +00:00 |
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kreatordxx
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21ec5934ce
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use strncpy instead of snprintf, MPW on Mac OS 9 doesn't have snprintf
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2006-12-24 09:01:10 +00:00 |
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kreatordxx
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5d10e0bb25
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use d_strdup instead of strdup to avoid errors when compiling on Mac OS 9, free the joystick button texts when closing
|
2006-12-24 08:56:39 +00:00 |
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kreatordxx
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eae5a79ef2
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add MIDI stubs for Mac, it doesn't have the 'real' functions yet
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2006-12-24 08:46:12 +00:00 |
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kreatordxx
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f6616058c1
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allow universal binaries to be built using Xcode 2.1 or later (from D2X CVS)
|
2006-12-24 08:23:23 +00:00 |
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kreatordxx
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c5d74a31ae
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divide negative window x-coordinates properly, fixing random crashes (from D2X CVS)
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2006-12-24 08:17:42 +00:00 |
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kreatordxx
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aaa7209146
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divide negative light rates of change properly (fix bug #2575) (from D2X CVS)
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2006-12-24 08:01:25 +00:00 |
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kreatordxx
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8c773a79f5
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only autoselect a secondary weapon if the player didn't have any of that type before (fix bug #2671) (from D2X CVS)
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2006-12-24 07:43:11 +00:00 |
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kreatordxx
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a59b4363ad
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avoid loading OpenGL textures before they have been paged in, bug found by loading Abalyon 5 (from D2X CVS)
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2006-12-24 07:38:33 +00:00 |
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kreatordxx
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ae2621d33b
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use PhysicsFS to check for existing screenshots, previous method may have caused writing over of open screenshots (from D2X CVS)
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2006-12-24 01:49:43 +00:00 |
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kreatordxx
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38e2a3cb0b
|
small brace tidy up to allow a source code editor to list all the functions (from D2X CVS)
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2006-12-23 09:12:27 +00:00 |
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zicodxx
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3d3188473b
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GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
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2006-12-19 02:25:50 +00:00 |
|
md2211
|
10eedf6611
|
* music volume now properly restored and remembered in D1 and D2, using a static int
* removed ugly hack that fixed this bug in D1 (inferno.c, revision 230)
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2006-12-12 21:47:17 +00:00 |
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md2211
|
b77a53e44b
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* music volume now properly restored and remembered in D1 and D2, using a static int
* removed ugly hack that fixed this bug in D1 (inferno.c, revision 230)
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2006-12-12 21:47:17 +00:00 |
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zicodxx
|
6d50fc24cd
|
fixed mem-leak in load_text()
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2006-11-28 21:56:07 +00:00 |
|
zicodxx
|
62094ddc55
|
code optimisation and fixed mem-leaks
|
2006-11-28 08:59:16 +00:00 |
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zicodxx
|
f34a57f3f7
|
code optimisation and fixed mem-leaks
|
2006-11-28 08:56:24 +00:00 |
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zicodxx
|
c5c8c6a4e7
|
optimized movements for GP2X; formatted and optimized GP2X readme's
|
2006-11-25 11:57:29 +00:00 |
|
md2211
|
a833d73d44
|
SDL_mixer backend implementation files for D2
|
2006-11-22 22:07:43 +00:00 |
|
zicodxx
|
994b27e990
|
gp2x update: updated docs, prevent clocking menu using illegal values and hardlock the device
|
2006-11-22 10:32:39 +00:00 |
|
zicodxx
|
aa58b64283
|
ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c)
|
2006-11-22 05:36:49 +00:00 |
|
zicodxx
|
3a2a5a0bd6
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
|
zicodxx
|
c5984ec045
|
fixing small cockpit glitch in SDL mode
|
2006-11-22 04:55:41 +00:00 |
|
zicodxx
|
2bf3a0c56b
|
correct casting in mem_check_integrity
|
2006-11-21 15:57:43 +00:00 |
|
zicodxx
|
ade9407122
|
merged SDL keyboard functions from D2X
|
2006-11-17 01:34:40 +00:00 |
|
zicodxx
|
c1859e1549
|
corrected typo
|
2006-11-15 03:13:03 +00:00 |
|
zicodxx
|
cc3bce44a3
|
fixed missing automap side colors; re-added lost cheat; cleaned code to avoid warnings
|
2006-11-15 02:37:45 +00:00 |
|
zicodxx
|
ee851ecd7b
|
moving d2x-rebirth repo to trunk
|
2006-11-13 20:48:55 +00:00 |
|
zicodxx
|
fbe7ab9366
|
moving d1x-rebirth repo to trunk
|
2006-11-13 20:47:18 +00:00 |
|
md2211
|
2b2c6b283d
|
Providing hmp2mid code, which was previously forgotten when introducing sdl_mixer in r264
|
2006-11-13 20:23:44 +00:00 |
|
md2211
|
452ae2d800
|
Repository cleanup: removing leftover Makefile.in file
|
2006-11-06 23:36:36 +00:00 |
|
md2211
|
a4597bc8be
|
Initial integration of SDL_mixer sound system for Linux
|
2006-11-06 23:30:32 +00:00 |
|
zicodxx
|
d4a6facf93
|
improved joystick code for more buttons
|
2006-11-02 13:35:45 +00:00 |
|
zicodxx
|
9a30b3608f
|
improved joystick code for more buttons
|
2006-11-02 13:35:18 +00:00 |
|
zicodxx
|
8cc35e82c7
|
command-line to set glScissor off if needed
|
2006-11-02 01:24:10 +00:00 |
|
zicodxx
|
8a173d3454
|
command-line to set glScissor off if needed
|
2006-11-02 01:23:47 +00:00 |
|
zicodxx
|
b8ea3bd6a2
|
just turn off detriangulation for OGL
|
2006-11-01 02:02:44 +00:00 |
|
zicodxx
|
f46246ac38
|
just turn off detriangulation for OGL
|
2006-11-01 02:02:20 +00:00 |
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