Commit graph

587 commits

Author SHA1 Message Date
Kp 628156dbf7 Use array<ntstring> for CMMiscMusic 2014-12-22 04:35:48 +00:00
Kp c7ae54c62a Use ntstring for CMLevelMusicPath 2014-12-22 04:35:47 +00:00
Kp 1344fb2779 Fix crash choosing jukebox directory
newmenu_listbox1 returns immediately
2014-12-22 04:35:47 +00:00
Kp 681a6b3a9d Fix crash loading descent.cfg with bare equal
Remove obsolete check for trailing newlines in strings.  Fix failure to
null terminate strings.  Refuse overlong strings.  Refuse integers with
trailing garbage.  Refuse integers out of range.
2014-12-22 04:35:47 +00:00
Kp 45af2bb137 Move d_fname helper methods to base class ntstring 2014-12-22 04:35:47 +00:00
Kp b68a403e41 Use partial_range to load textures 2014-12-20 04:36:11 +00:00
Kp 2766114959 Make PHYSFSX_gets_line_t::line_t be array<> 2014-12-20 04:36:10 +00:00
Kp 80a21ab7d6 Remove obsolete hostage message support
This was never included in the game.  Editor support for it is
incomplete and does not allow text entry.  Remove it.
2014-12-20 04:36:09 +00:00
Kp 0f30d4eb72 Use PHYSFSX_gets_line_t for Current_level_palette 2014-12-20 04:36:08 +00:00
Kp 90666ba19b Use PHYSFSX_gets_line_t for Current_level_name 2014-12-20 04:36:07 +00:00
Kp c1dc352a16 Pack Mission 2014-12-18 04:12:39 +00:00
Kp da6632a917 Use array<> for Robot_joints 2014-12-18 04:12:38 +00:00
Kp 9ffd958d3d Create window_rendered_data locally 2014-12-18 04:12:38 +00:00
Kp 9916406d8f Fix debug-build abort on matcen triggers 2014-12-14 21:02:40 +00:00
Kp e42b1f5b71 Return vertex_array_list_t from create_all_vertnum_lists 2014-12-14 05:23:00 +00:00
Kp 1960a2ebad Return vertex_array_list_t from create_abs_vertex_lists 2014-12-14 05:23:00 +00:00
Kp 601290e674 Return vertex_array_list_t from create_all_vertex_lists 2014-12-14 05:23:00 +00:00
Kp 51b6fb1c95 Return get_side_verts by value 2014-12-14 05:23:00 +00:00
Kp e54c2c79df Use array<> for Sounds 2014-12-14 05:22:59 +00:00
Kp 80aa48efb4 Pass digi_*_start_sound soundobj as sound_object* 2014-12-14 05:22:59 +00:00
Kp 9ea8c8d7f1 Mark digi variables static 2014-12-13 17:47:10 +00:00
Kp a622aecd58 Pass vcobjptridx_t to digi_ functions 2014-12-13 17:47:06 +00:00
Kp adbff232c5 Split seg/obj vars of find_seg_side_face 2014-12-13 17:47:01 +00:00
Kp 0b086b1b0d Optimize rendering
- Make Max_linear_depth_objects const
- Skip setup of object rendering if no objects to render
- Defer setting globals until after conditional confirms a segment will
  render
2014-12-13 17:18:07 +00:00
Kp 69bc81681a Move render_windows to per_segment_state_t::render_window 2014-12-13 16:54:16 +00:00
Kp 7c98dea8be Pass render_frame arg by & 2014-12-13 04:11:21 +00:00
Kp b79e432a3e Pass render_mine arg by & 2014-12-13 04:11:16 +00:00
Kp 4bcf451745 Pass wake_up_rendered_objects arg by & 2014-12-13 04:11:07 +00:00
Kp e027c821c9 Pass update_rendered_data arg by & 2014-12-13 04:11:04 +00:00
Kp 307ad30433 Remove unused digi_*_is_sound_playing 2014-12-11 02:34:54 +00:00
Kp 53366488ac Remove unused digi_set_volume 2014-12-11 02:34:38 +00:00
Kp 6d2b707c3e Move debug-only digi functions into !RELEASE 2014-12-11 02:34:32 +00:00
Kp 84011e55d2 Use partial_range when searching HighestLevels 2014-12-08 04:49:20 +00:00
Kp 6798c8410b Refactor callsign_t constants 2014-12-07 00:53:15 +00:00
Kp a0727f4f84 Throw on net_udp_read_sync_packet failure
Callers expect sane Player_num, but on failure, it is invalid.
Returning a failure status causes net_udp_level_sync to fault using
Players[Player_num].connected, so throw an exception instead.
2014-12-07 00:00:22 +00:00
Kp 9d700aab08 Make kill_matrix uint16_t, not short 2014-12-06 23:30:55 +00:00
Kp cfe0f89dae Use array<> for team_kills 2014-12-06 04:52:53 +00:00
Kp e90549d9a8 Use range_for on Orb_icons 2014-12-02 03:23:21 +00:00
Kp cf31cc4a5d Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
Kp 9aa539c062 Return texmerge_get_cached_bitmap result by & 2014-11-30 22:09:19 +00:00
Kp f9a339dfc8 Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
Kp 2ddbdd6f11 Move processed into render_seg_map 2014-11-23 21:53:45 +00:00
Kp c495f48ccd Move Seg_depth into render_seg_map 2014-11-23 21:53:45 +00:00
Kp d63be88eb0 Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
Kp 80f3f83577 Use range_for for Delta_lights 2014-11-23 04:36:59 +00:00
Kp 80bbc9c69c Use range_for on Dl_indices 2014-11-23 04:36:58 +00:00
Kp 1649fc791c Use partial_range on Flickering_lights 2014-11-23 04:36:58 +00:00
Kp f206b3b127 Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
Kp 88101f8f57 Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
Kp 1d0ba034a5 Store rendered objects in vector 2014-11-21 03:16:00 +00:00