zicodxx
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e78c94a13f
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made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later.
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2006-08-13 15:52:49 +00:00 |
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zicodxx
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7e3d272f62
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show borders in SDL and OGL, optimized and cleaned
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2006-08-07 00:27:18 +00:00 |
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zicodxx
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1b67c1054f
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automap code from d2x, show borders in SDL and OGL, optimized and cleaned
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2006-08-07 00:26:03 +00:00 |
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zicodxx
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d3aed0a52f
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removed unwanted stop_time() in set_screen_mode(), that broke pause states and control stuff
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2006-07-30 09:05:07 +00:00 |
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zicodxx
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f1da9f06fb
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added profiler support to SConstruct and merged debug and no_release
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2006-07-28 19:23:59 +00:00 |
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zicodxx
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a4e94d4307
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wrong place for the [windows only] tag corrected
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2006-07-28 15:31:10 +00:00 |
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zicodxx
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4970518c1e
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changed mousegrab calls because of new use in windows as well
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2006-07-28 15:22:07 +00:00 |
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zicodxx
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951067dcac
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ogl_smash_texture_list_internal() should applay on windows in window mode as well to prevent texture problems
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2006-07-28 14:47:39 +00:00 |
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zicodxx
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27f8c6fcc9
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asm fix in SConstruct
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2006-07-27 20:38:37 +00:00 |
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zicodxx
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54a4571f05
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hudlogstdout as default
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2006-07-27 14:16:33 +00:00 |
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zicodxx
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79cdf00aff
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made windows build always pipe to stdout.txt and stderr.txt
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2006-07-27 14:03:41 +00:00 |
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zicodxx
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78dad5631f
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building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files
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2006-07-27 09:46:44 +00:00 |
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zicodxx
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e516005499
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updated content of readme
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2006-07-27 09:34:37 +00:00 |
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zicodxx
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46b070f11d
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made 22k sounds default
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2006-07-16 19:56:32 +00:00 |
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zicodxx
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5a633e1328
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disabled another Assert. commented with FIXME's - debugging if needed
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2006-07-16 19:47:25 +00:00 |
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zicodxx
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595f65dc74
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disabled another Assert. commented with FIXME's - debugging if needed
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2006-07-16 19:47:15 +00:00 |
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zicodxx
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633efcaee7
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rejected -nod2xmenu feature
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2006-07-16 19:39:56 +00:00 |
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zicodxx
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cf586c78a4
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rejected -nod1xmenu feature
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2006-07-16 19:39:13 +00:00 |
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zicodxx
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4b7ea28e9c
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layed out special chars to newmenu.h, fixed menu bevels for OGL, fixed text position for scalable menus, code reformatting
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2006-07-16 18:08:32 +00:00 |
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zicodxx
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c8d0ae0ec9
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showing game over in d2x-way
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2006-07-16 17:58:47 +00:00 |
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zicodxx
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838cc6323f
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correctly restoring backgrounds in control menus
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2006-07-16 17:38:21 +00:00 |
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zicodxx
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8dac6902ef
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disabled GL_CULL_FACE at ogl_end_frame to avoid problems with menus after player's death
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2006-07-16 15:55:10 +00:00 |
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zicodxx
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7f44011e13
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disabled GL_CULL_FACE at ogl_end_frame to avoid problems with menus after player's death
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2006-07-16 15:54:30 +00:00 |
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zicodxx
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6835d95a19
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corrected typo
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2006-07-16 11:00:36 +00:00 |
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zicodxx
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e7d5d07bc2
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corrected typo
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2006-07-16 11:00:24 +00:00 |
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zicodxx
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e2c3d14008
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corrected command-line output in inferno.c
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2006-07-16 10:59:18 +00:00 |
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zicodxx
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c4d4921a62
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corrected command-line output in inferno.c
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2006-07-16 10:59:03 +00:00 |
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zicodxx
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e84d026639
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added game_flush_input() on automap calls to avaoid control irritations
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2006-07-11 17:37:39 +00:00 |
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zicodxx
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bd1a7c16a2
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added game_flush_input() on automap calls to avaoid control irritations
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2006-07-11 17:37:27 +00:00 |
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zicodxx
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05b378230d
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improved use of Depth Test, added experimental hack for 4D levels; removed two Asserts which fail with 4D levels
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2006-07-11 16:14:17 +00:00 |
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zicodxx
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69ceb2ac78
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improved use of Depth Test, added experimental hack for 4D levels; removed two Asserts which fail with 4D levels
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2006-07-11 16:13:47 +00:00 |
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zicodxx
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f4804fa6a1
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added bool transp to ogl_filltexbuf and following functions to show bitmaps without transparent pixels if returning 0. fixes unwanted transparency in briefing images; removed gr_clear_canvas in titles.c which was used as workaround for this bug
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2006-06-26 13:10:08 +00:00 |
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zicodxx
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90d4cdbc91
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restored max_distance multiplication; using 0 instead of MIN_VOLUME to fix loud sound on fade-in functions
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2006-05-07 16:10:04 +00:00 |
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zicodxx
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65dc458dcb
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corrected call of hmp_play
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2006-05-06 12:03:06 +00:00 |
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zicodxx
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1081f38953
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added variable aspect function, changed cmd-help, changed ini file
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2006-05-06 09:44:44 +00:00 |
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zicodxx
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a15ae0ec08
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added variable aspect function, changed cmd-help, changed ini file
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2006-05-06 09:44:21 +00:00 |
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zicodxx
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a43384d92a
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midi repeat improvements
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2006-05-05 14:18:42 +00:00 |
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zicodxx
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6a9c15ac25
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code cleanups
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2006-05-05 14:14:55 +00:00 |
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zicodxx
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249088e477
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added GL functions to fix the portal-bug; added exception boolean value tempNoDepthTest to render d1 endlevel correctly; code reformatting
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2006-05-05 13:24:29 +00:00 |
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zicodxx
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5f7dab24d2
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added GL functions, changed g3_draw_poly in d2x style to fix the portal-bug; added exception boolean value tempNoDepthTest to render endlevel correctly; code reformatting
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2006-05-05 13:23:53 +00:00 |
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zicodxx
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a039ad4945
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improved cut_trough() to make misic sound better by limiting incrementation of j
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2006-04-27 20:49:47 +00:00 |
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zicodxx
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2f0d130d8c
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improved cut_trough() to make misic sound better by limiting incrementation of j
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2006-04-27 20:49:24 +00:00 |
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zicodxx
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6c882bee88
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added cut_trough(), a clone of stop_all that is called to flush notes while playing a song to improve song switching
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2006-04-27 20:38:15 +00:00 |
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zicodxx
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bac13df2ef
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added cut_trough(), a clone of stop_all that is called to flush notes while playing a song to improve song switching; added rephmi integer to see if song should repeat, acts together with a check of csec to send send_ip(s) if endlevel song is finished
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2006-04-27 20:34:44 +00:00 |
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zicodxx
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c695946bab
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changed ogl_loadtexture to deal with transparent walls
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2006-04-23 13:50:29 +00:00 |
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zicodxx
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e61170a950
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in do_options_menu decreased i by 1 to not show d2x options menu if arg -nod2xmenu is found; added help text; added INI line
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2006-04-21 13:56:02 +00:00 |
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zicodxx
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126d0c8688
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in do_options_menu decreased i by 1 to not show d1x options menu if arg -nod1xmenu is found; added help text; added INI line
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2006-04-21 13:55:30 +00:00 |
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zicodxx
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d9f8677827
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deactivated max_distance multiplication to prevent back coupling
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2006-04-21 11:27:13 +00:00 |
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zicodxx
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9a31560755
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using ogl_start/end_frame, instead of offscreen in draw_model_picture
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2006-04-20 13:48:00 +00:00 |
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zicodxx
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6f31e433ff
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moved gr_clear_canvas from show_briefing_screens to do_briefing_screens to avoid white blending
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2006-04-18 18:29:39 +00:00 |
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