added game_flush_input() on automap calls to avaoid control irritations

This commit is contained in:
zicodxx 2006-07-11 17:37:39 +00:00
parent 05b378230d
commit e84d026639

View file

@ -1907,6 +1907,7 @@ void game()
init_cockpit();
last_drawn_cockpit[0] = -1;
last_drawn_cockpit[1] = -1;
game_flush_inputs();
}
if ( (Function_mode != FMODE_GAME) && Auto_demo && (Newdemo_state != ND_STATE_NORMAL) ) {