Commit graph

5072 commits

Author SHA1 Message Date
Kp 43d22c968f Short circuit callsign collision check 2014-07-05 03:48:58 +00:00
Kp 7e7c85ac94 Refactor kill name preparation 2014-07-05 03:48:58 +00:00
Kp 9fa292c36d Rework -pilot handling 2014-07-05 03:48:57 +00:00
Kp 689c2496d0 Unify IFF palette handling 2014-07-05 03:48:57 +00:00
Kp c0e6804fb0 Use assignment for vms_vector_array in fvi 2014-07-05 03:48:57 +00:00
Kp e16d22183d Use array for con_buffer 2014-07-05 03:48:57 +00:00
Kp 831ab8393d Use move to reduce copies in unibuffer_shift 2014-07-05 03:48:57 +00:00
Kp b89a2328ca List initialize terrain save_row 2014-07-04 04:17:37 +00:00
Kp 1e5b19c175 List initialize scores 2014-07-04 04:16:48 +00:00
Kp 944f5eca99 List initialize render structures 2014-07-04 04:16:29 +00:00
Kp 1aee6da0e7 List initialize piggy temporary bitmap 2014-07-04 04:15:35 +00:00
Kp c6c197b419 List initialize object on reset 2014-07-04 04:15:04 +00:00
Kp 8eccadd28a List initialize newdemo structures 2014-07-04 04:14:22 +00:00
Kp 1c55ca68ee List initialize UDP quaternionpos 2014-07-04 04:13:46 +00:00
Kp e259857fea List initialize UDP mdata pkt_num array 2014-07-04 04:12:45 +00:00
Kp a2f65bb467 List initialize UDP_mdata_queue 2014-07-04 04:11:45 +00:00
Kp 75379b5857 List initialize Active_udp_games 2014-07-04 04:10:01 +00:00
Kp 8a35164ae4 List initialize UDP sAddr 2014-07-04 04:09:46 +00:00
Kp 97d72b4dfe List initialize UDP hints 2014-07-04 04:09:26 +00:00
Kp 9b6bd1d17a Move sAddr initialization into udp_dns_filladdr 2014-07-04 04:09:25 +00:00
Kp ba5b1a8e7c List initialize temporary robot object 2014-07-04 04:07:14 +00:00
Kp d5b55cf512 List initialize kill_matrix 2014-07-04 04:07:14 +00:00
Kp 51cdce44f1 List initialize perturb_array omega blobs 2014-07-04 03:56:41 +00:00
Kp ede54be258 List initialize mine_top_fileinfo 2014-07-04 03:56:41 +00:00
Kp 786063665c Fix incomplete memset of pick_connected_segment seg_queue 2014-07-04 03:56:41 +00:00
Kp fda2bf70aa List initialize Controls 2014-07-04 03:56:41 +00:00
Kp bc7a8eb600 List initialize ai_local ailp 2014-07-04 03:56:40 +00:00
Kp a48e3e421a List initialize Mouse 2014-07-04 03:56:40 +00:00
Kp f092095727 List initialize SDL_Event event 2014-07-04 03:56:40 +00:00
Kp 256e86b2b6 List initialize grd_curscreen 2014-07-04 03:56:40 +00:00
Kp e63e46f8f0 List initialize PCX header 2014-07-04 03:46:40 +00:00
Kp 048d4bcc8f List initialize bitmap 2014-07-04 03:45:35 +00:00
Kp 4a81c3c482 List initialize bitmap 2014-07-04 03:44:25 +00:00
Kp a07376fe05 List initialize hmp event 2014-07-04 03:43:38 +00:00
Kp 5339c4873a Use assignment to clear Joystick 2014-07-04 03:43:01 +00:00
Matt Vandermeulen 28f307eb85 Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp 7a1b103ed1 Reduce template recursion in serializer 2014-07-02 03:08:44 +00:00
Kp 9f03076a58 Remove write-only variable Beam_brightness 2014-07-02 02:31:32 +00:00
Kp 36685d3938 Fix off-by-one bugs in bmread workaround 2014-07-02 02:29:35 +00:00
Kp 6222b58bbc Move uvl_list into g3_draw_rod_tmap 2014-07-01 03:10:56 +00:00
Kp d8a1971769 Decode transparent RLE in pieces 2014-07-01 02:30:39 +00:00
Kp b6033c49f2 Use unsigned transparent bitmap bounds 2014-07-01 01:34:16 +00:00
Kp 3abc33d6cc Optimize gr_rle_decode 2014-06-30 23:56:51 +00:00
Kp 9cf70f29f6 Fix forcing features off 2014-06-30 03:31:54 +00:00
Kp 8958a0dfbe Remove unnecessary typename usage 2014-06-30 03:25:47 +00:00
Kp deb700950f Work around bmread use of uninitialized memory
bmread copies from a stale pointer into a local buffer.  If the stale
pointer points to null bytes, this is stupid but harmless.  If the stale
pointer points to a large run of non-null bytes, this crashes the game.
Modify PHYSFSX_fgets to clear the unused portion of the return buffer to
work around this bmread bug.  Otherwise using shareware data crashes the
game at startup.
2014-06-28 23:30:46 +00:00
Kp d6c012ce4d Fix brown-wall robots in D1 non-editor build
tmap == -1 means no override, but 7b33018c changed the comparison to be
true when given negative inputs.  Since -Wsign-compare is off, this was
not caught by the compiler.
2014-06-28 15:29:25 +00:00
Kp d0b3d9e32e Force desired conversion in render_object_search 2014-06-28 04:13:42 +00:00
Kp d35b021ac6 Fix misspelled C++ guard in loadgl.h 2014-06-28 03:57:57 +00:00
Kp 11cbbf66fc Fix Win32 newmenu_do build failure 2014-06-28 03:54:36 +00:00