Commit graph

9571 commits

Author SHA1 Message Date
Kp 34b603ad71 Expand bomb spin variance
Let D1 proximity bombs spin.  Let D2 smart mines and pre-placed mines
spin.
2017-03-11 19:56:26 +00:00
Kp 7d36df315e Simplify draw_weapon_vclip 2017-03-11 19:56:25 +00:00
Kp 113aa50a2a Pass canvas to draw_fireball 2017-03-11 19:56:25 +00:00
Kp 48d9f2cd19 Pass vclip to draw_vclip_object 2017-03-11 19:56:25 +00:00
Kp 450b3ec4f5 Pass canvas to draw_weapon_vclip 2017-03-11 19:56:25 +00:00
Kp 48a6adbe87 Pass canvas to draw_vclip_object 2017-03-11 19:56:25 +00:00
Kp bc11b3bf85 Pass const object to draw_object_tmap_rod 2017-03-11 19:56:25 +00:00
Kp 03043f944e Guard Headlights by if(D2)
Descent 1 has no headlight powerup.  Code to read headlights was
incorrectly added in 357e1b0144, but no code was added to write
headlights, so the Descent 1 lighting code checked for headlights that
never existed.  Guard the headlight global variables and the associated
logic with if(D2).

Fixes: 357e1b0144 ("Made lighting code work with actual RGB values and added feature to let certain objects emit colored dynamic light as well as let mine flash red when control center destroyed (OpenGL-only at the moment)")
2017-03-11 19:56:25 +00:00
Kp a5444cfef1 Shorten compute_object_light 2017-03-11 19:56:24 +00:00
Kp a6c8087815 Remove unused compute_object_light parameter rotated_pnt 2017-03-11 19:56:24 +00:00
Kp dfbcc02346 Pass const object to compute_object_light 2017-03-11 19:56:24 +00:00
Kp 84faf8aa73 Pass canvas to draw_object_blob 2017-03-11 19:56:24 +00:00
Kp 26e1ce21fe Pass canvas to draw_stars 2017-03-11 19:56:24 +00:00
Kp 4e1156a996 Use canvas in OGL g3_draw_sphere 2017-03-11 19:56:24 +00:00
Kp 9ccddf5366 Pass canvas to draw_exit_model 2017-03-11 19:56:23 +00:00
Kp 86880af317 Cache canvas in credits_handler 2017-03-11 19:56:23 +00:00
Kp 72ce5d7e66 Pass canvas to draw_all_edges 2017-03-11 19:56:23 +00:00
Kp 719de35484 Pass grs_bitmap to gr_pixel 2017-03-11 19:56:23 +00:00
Kp 9dbec8433d Pass grs_bitmap to gr_upixel 2017-03-11 19:56:23 +00:00
Kp 9311548eba Pass grs_bitmap to ogl_upixelc 2017-03-11 19:56:23 +00:00
Kp 5541e764cd Use cached canvas in font.cpp 2017-03-11 19:56:23 +00:00
Kp c725a6cb88 Pass canvas to gr_init_font 2017-03-11 19:56:22 +00:00
Kp 0c8220cc07 Pass canvas to game_draw_hud_stuff 2017-03-11 19:56:22 +00:00
Kp afb52a5a3e Pass canvas to draw_hud 2017-03-11 19:56:22 +00:00
Kp 014734834c Switch gr_printf calls to local canvas 2017-03-11 19:56:22 +00:00
Kp a19286437a Pass canvas to show_mousefs_indicator 2017-03-11 19:56:22 +00:00
Kp 4b6f42a962 Pass canvas to show_reticle 2017-03-11 19:56:22 +00:00
Kp cee6c984bd Pass canvas to hud_show_kill_list 2017-03-11 19:56:21 +00:00
Kp 5e1b27120d Pass canvas to HUD_render_message_frame 2017-03-11 19:56:21 +00:00
Kp d67a27df65 Fix SDL check_header_includes=1 build
Type `SyncGLMethod` was defined conditional on DXX_USE_OGL, but header
`common/include/ogl_sync.h` used `SyncGLMethod` unconditionally.  This
works fine in the normal build since SDL builds never include
`common/include/ogl_sync.h`, but broke the check_header_includes=1 test
since that compiles `common/include/ogl_sync.h` even for SDL builds.

Wrap type `ogl_sync` in `#if DXX_USE_OGL` to hide it from the
check_header_includes=1 test in SDL mode.
2017-03-11 19:56:21 +00:00
Kp 74d4833591 Factor out automap common assignments 2017-03-10 01:22:34 +00:00
Kp d8dc2ed985 Cache intermediate results in automap_build_edge_list 2017-03-10 01:22:33 +00:00
Kp 858807e2a5 Use range_for in automap 2017-03-10 01:22:33 +00:00
Kp adefaf0fba Simplify automap_find_edge result 2017-03-10 01:22:33 +00:00
Kp b10ec2cb01 Cache canvas in newmenu_create_structure 2017-03-10 01:22:33 +00:00
Kp e304f43efa Cache canvas in kmatrix_redraw_coop 2017-03-10 01:22:33 +00:00
Kp d5b7178fe5 Cache canvas in kmatrix_redraw 2017-03-10 01:22:33 +00:00
Kp f1d65f6b46 Cache canvas in kconfig_mouse 2017-03-10 01:22:33 +00:00
Kp 10522fd1ff Cache canvas in kconfig_draw 2017-03-10 01:22:32 +00:00
Kp 40943a6baf Cache canvas in draw_player_ship 2017-03-10 01:22:32 +00:00
Kp 07fbab437b Cache canvas in draw_invulnerable_ship 2017-03-10 01:22:32 +00:00
Kp 653c7666c9 Cache canvas in draw_weapon_box 2017-03-10 01:22:32 +00:00
Kp 3a4789c285 Pass canvas to draw_weapon_info 2017-03-10 01:22:32 +00:00
Kp 685187e2d0 Pass canvas to draw_secondary_weapon_info 2017-03-10 01:22:32 +00:00
Kp 4dae87044b Pass canvas to draw_primary_weapon_info 2017-03-10 01:22:31 +00:00
Kp 6651489643 Pass canvas to draw_weapon_info_sub 2017-03-10 01:22:31 +00:00
Kp 27140a30b9 Pass canvas to draw_numerical_display
Remove unnecessary extra call to draw_numerical_display.
2017-03-10 01:22:31 +00:00
Kp fa81835b96 Pass canvas to show_cockpit_cloak_invul_timer 2017-03-10 01:22:31 +00:00
Kp e583019958 Pass canvas to draw_shield_bar 2017-03-10 01:22:31 +00:00
Kp 0132750380 Pass canvas to draw_afterburner_bar 2017-03-10 01:22:31 +00:00