Pass canvas to draw_shield_bar

This commit is contained in:
Kp 2017-03-10 01:22:31 +00:00
parent 0132750380
commit e583019958

View file

@ -2027,10 +2027,10 @@ static void draw_afterburner_bar(grs_canvas &canvas, const int afterburner, cons
}
#endif
static void draw_shield_bar(int shield, const local_multires_gauge_graphic multires_gauge_graphic)
static void draw_shield_bar(grs_canvas &canvas, const int shield, const local_multires_gauge_graphic multires_gauge_graphic)
{
int bm_num = shield>=100?9:(shield / 10);
hud_gauge_bitblt(*grd_curcanv, SHIELD_GAUGE_X, SHIELD_GAUGE_Y, GAUGE_SHIELDS+9-bm_num, multires_gauge_graphic);
hud_gauge_bitblt(canvas, SHIELD_GAUGE_X, SHIELD_GAUGE_Y, GAUGE_SHIELDS + 9 - bm_num, multires_gauge_graphic);
}
static void show_cockpit_cloak_invul_timer(const fix64 effect_end, int y)
@ -2629,7 +2629,7 @@ static void draw_invulnerable_ship(const object &plrobj, const local_multires_ga
if (cmmode == CM_STATUS_BAR)
sb_draw_shield_bar(shields_ir, multires_gauge_graphic);
else
draw_shield_bar(shields_ir, multires_gauge_graphic);
draw_shield_bar(*grd_curcanv, shields_ir, multires_gauge_graphic);
}
}
@ -3329,7 +3329,7 @@ void render_gauges()
if (player_info.powerup_flags & PLAYER_FLAGS_INVULNERABLE)
draw_invulnerable_ship(plrobj, multires_gauge_graphic);
else
draw_shield_bar(shields, multires_gauge_graphic);
draw_shield_bar(*grd_curcanv, shields, multires_gauge_graphic);
draw_numerical_display(shields, energy, multires_gauge_graphic);
if (Newdemo_state==ND_STATE_RECORDING)