Kp
bbba6255ab
Use RAIIsocket for UDP_Socket[]
2014-10-21 02:37:00 +00:00
Kp
4c4eff5a6d
Fix Win32 build breaks caused by wrong sized std::size_t
2014-10-19 21:04:16 +00:00
Kp
6c79770b1c
Remove useless build-breaking assignment on Win32
2014-10-19 17:19:55 +00:00
Kp
82b4a078bd
Fix buffer size mismatch on Win32
2014-10-19 17:17:54 +00:00
Kp
2645d41b5f
Convert net_udp to range_for
2014-10-19 03:54:18 +00:00
Kp
62dc7a874f
Pass sockaddr by const &, not value
2014-10-18 23:37:34 +00:00
Kp
54f635c5cc
Use operator== to compare sockaddr
2014-10-18 23:20:39 +00:00
Kp
486707a9ef
Fix argument to net_udp_send_mdata_direct
...
Use argument, not global
2014-10-17 02:23:40 +00:00
Kp
aff354926e
Remove unused bash_to_shield parameter s
2014-10-17 02:07:52 +00:00
Kp
3c4fb4a361
Remove unused fix_illegal_wall_intersection parameter origin
2014-10-17 02:06:55 +00:00
Kp
ad452193ad
Remove unused hostage_rescue parameter hostage_number
2014-10-17 02:05:37 +00:00
Kp
6d292d3b47
Remove cast of list_dir_el
2014-10-17 01:59:12 +00:00
Kp
5885fa2f4f
Remove unused draw_ammo_info parameter primary
2014-10-17 01:57:30 +00:00
Kp
6299bb099a
Remove unused file/line from create_abs_vertex_lists
...
Exception handling generates automatic line information.
2014-10-16 02:47:17 +00:00
Kp
69f5e93382
Centralize game_render_frame_mono call to gr_flip
2014-10-16 02:44:43 +00:00
Kp
2acd037c21
Use move for cheat_buffer
2014-10-16 02:37:20 +00:00
Kp
e7e23eb92e
Make unused_window_userdata_t const
2014-10-16 02:30:29 +00:00
Kp
7c76c68255
Make unused_newmenu_userdata_t const
2014-10-16 02:13:09 +00:00
Kp
9a404670d5
Fix non-debug build with -Wtype-limits
2014-10-14 02:35:11 +00:00
Kp
7f648c0f5f
Wrap segment iteration idiom
2014-10-12 23:10:05 +00:00
Kp
157b4317c8
Combine Station iteration loops
2014-10-12 23:07:12 +00:00
Kp
fb641b3250
Wrap object iteration idiom
2014-10-12 23:05:46 +00:00
Kp
c704cc9fc9
Add const void* conversion to various types
...
Add operator const void*() to prevent accidental use of pointer
comparison. With the overload present, comparing two objects triggers
an ambiguous conversion to pointer, instead of comparing the pointer
values.
2014-10-12 22:11:28 +00:00
Kp
6977a0eb74
Add operator!= to callsign_t
2014-10-11 04:33:22 +00:00
zico
737b66fb96
Fixed multi_all_players_alive(), making sure player is playing and not a ghost; Fixed comparison of callsign_t checks in state.cpp; Added additional check for player status before saving game in case things chenged while host decides upon savegame
2014-10-10 13:20:48 +02:00
Kp
9174c800b0
Enable silent alignment fixup if WORDS_NEED_ALIGNMENT
2014-10-10 02:43:14 +00:00
Kp
c928c09884
Skip sqrt for homing check
2014-10-10 02:41:51 +00:00
Kp
eef8bb3365
Pass collide_two_objects vms_vector arg by &
2014-10-10 02:30:13 +00:00
Kp
bcb26678e2
Remove unused hitpt on check_volatile_wall
2014-10-10 02:29:47 +00:00
Kp
a8f853aa7a
Pass d_event arg by const&
2014-10-04 22:36:13 +00:00
Kp
3714c0c645
Use new serializer for writing segment side wall/tmap
2014-10-04 17:53:14 +00:00
Kp
ec1eb03cc2
Move d2x-rebirth/main/segment.cpp -> similar/main/segment.cpp
2014-10-04 17:53:09 +00:00
Kp
af26259158
Remove unnecessary padding in segment sides
2014-10-04 17:53:03 +00:00
Kp
2a63700d95
Use magic type for wall magic constants
2014-10-04 17:31:13 +00:00
Kp
6971dfbf4a
Use symbolic *_none constants for -1
2014-10-04 17:31:13 +00:00
Kp
184f828a91
Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down
2014-10-04 15:02:03 +00:00
Kp
93113bc400
Pass player_is_visible_from_object arg by &
2014-10-02 03:02:38 +00:00
Kp
1aadba5837
Pass do_firing_stuff arg by &
2014-10-02 03:02:38 +00:00
Kp
3d6d2d3f14
Pass make_random_vector arg by &
2014-10-02 03:02:38 +00:00
Kp
e2aaef3aaf
Pass lead_player arg by &
2014-10-02 03:02:37 +00:00
Kp
258b94f5c4
Move ai_fire_laser_at_player D2-only arg into ifdef
2014-10-02 03:02:37 +00:00
Kp
02fd23f6af
Pass player_is_visible_from_object arg by const &
2014-10-02 03:02:37 +00:00
Kp
649704a37c
Pass med_create_segment arg as &
2014-10-02 03:02:37 +00:00
Kp
5b97433ce5
Make various ai functions take const vms_vector&
2014-10-02 03:02:36 +00:00
Kp
16b87b350f
Pass const vms_vector* to ai_follow_path
2014-10-02 03:02:36 +00:00
Kp
2ceabf5034
Pass g3_add_delta_vec arg by &
2014-10-02 03:02:36 +00:00
Kp
adae9888b9
Pass g3_rotate_delta_vec arg by &
2014-10-02 03:02:36 +00:00
Kp
2434b20445
Pass g3_draw_bitmap pos by const &
2014-10-02 03:02:35 +00:00
Kp
35529bacd6
Use reference for rotate_list pnt
2014-10-02 03:02:35 +00:00
Kp
68211d20d3
Pass g3_rotate_point arg by &
2014-10-02 03:02:35 +00:00