Commit graph

685 commits

Author SHA1 Message Date
Kp 12ad357b8d Move Wimp Menu to macro 2015-03-28 17:18:02 +00:00
Kp 0707664ae1 Use enum for kmatrix_view result 2015-03-24 02:07:42 +00:00
zico 8d686ab23b implemented return value for kmatrix_view() so we can properly bail out of the game loop in AdvanceLevel() 2015-03-23 03:03:22 +01:00
Kp d63be36fb3 Fix bogus trap on remote_owner check
Some call sites pass a uint8_t to objnum_remote_to_local, which is
zero-extended up to an int.  The check for owner==-1 then fails, causing
the sanity check to trap to the debugger, even though the situation is
normal and harmless.  Switch the type to int8_t to ensure that the value
is not sign/zero-extended.
2015-03-22 22:48:47 +00:00
Kp 91d31b1952 Wrap object signature in subtype 2015-03-22 18:49:21 +00:00
Kp ce028fc843 Move Object_type_names to dumpmine 2015-03-22 18:49:21 +00:00
Kp 7840885473 Fix clang -Wparentheses-equality warnings 2015-03-22 18:49:21 +00:00
Kp 65ff319ebb Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
Kp af7b08abac Convert some GameCfg flags to bool 2015-03-22 18:49:20 +00:00
Kp 3da8a85ec3 Remove constexpr on rgb_array_wrapper::operator[]
OS X clang (but not Linux clang) rejects constexpr
on rgb_array_wrapper::operator[].

Reported-by: btb <b414758505 (commitcomment-10330686)>
Fixes: b414758505 ("Add stub for player color remapping")
2015-03-21 21:11:12 +00:00
Matt Vandermeulen a59daa64c6 ಠ_ಠ 2015-03-20 17:31:22 -04:00
Kp e1ff8afc88 Use ntstring for newmenu_item saved_text 2015-03-12 02:21:21 +00:00
Kp d1b60c2324 Pass uint_fast32_t for newmenu_* items 2015-03-12 02:21:21 +00:00
Kp 2c09f9fa90 Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
Kp b414758505 Add stub for player color remapping 2015-03-09 03:33:07 +00:00
Kp 72a01bf56c Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
Kp a84a05c701 Move graphics menu to macro 2015-03-07 17:20:41 +00:00
Kp 7349a90cc8 Remove unused multi_send_message_dialog 2015-03-03 04:36:16 +00:00
Kp 335780758b Remove unused DXX_*_INPUT argument MAX_TEXT_LEN 2015-02-28 19:36:02 +00:00
Kp 3dfac8350e Use array<> for robot_info 2015-02-28 19:36:01 +00:00
Kp a9a330bf3f Use array<> for expl_wall_list
Fixes: 125d9257be ("Use special type names for segment/object numbers")
2015-02-28 19:36:01 +00:00
Kp b940ca0510 Use array<> for bogus_data 2015-02-28 19:36:01 +00:00
Kp 8ad180c0a2 Use array<> for Reactors 2015-02-28 19:36:01 +00:00
Kp 1580a274f2 Use array<> for net_udp buffers 2015-02-28 19:36:01 +00:00
Kp a65533d477 Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
Kp 0ad02ad975 Remove unused piggy_game_bitmap_name 2015-02-28 19:36:01 +00:00
zico afd70564e5 Gave client address as player_address for all UPID_SYNC packets so clients can properly discover their player number when (re)joining running games. Defined 0xcc as MULTI_PNUM_UNDEF for purpose of uninitialized Multiplayer client slots. 2015-02-22 01:41:02 +01:00
zico eef3dc03a7 Due to flexible size of game/lite info packets only check for maximum size of these packets 2015-02-21 18:21:34 +01:00
Kp f2fb31a120 Merge 'D1 emulation issues' into unification/master
Requested by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/38
2015-02-20 03:00:46 +00:00
Kp 2c63744fd3 Use array<> for jointlist 2015-02-14 22:48:30 +00:00
Kp 68e2168377 Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
Kp 40b8bc1a06 Remove unused flag ammo
spit_powerup never sets ammo
2015-02-14 22:48:30 +00:00
Kp 93e01f71fd Remove unused Player_num from MULTI_DROP_FLAG 2015-02-14 22:48:29 +00:00
Kp 5212daa4ad Fix seismic duration sync 2015-02-14 22:48:29 +00:00
Kp 29236f8668 Use array<> for multi_player_textures 2015-02-14 22:48:29 +00:00
Kp bbb9a23697 Convert {GET,PUT}_INTEL_{SHORT,INT} to C++ casts 2015-02-14 22:48:29 +00:00
Kp 0b3bb6397e Make DXX_VERSION_*i be uint16_t 2015-02-14 22:48:29 +00:00
Kp 8ddab68448 Remove unused MULTI_DROP_WEAPON field player 2015-02-14 22:48:29 +00:00
Kp 7bf56a7d69 Add compile-time check on multi message sizes 2015-02-14 22:48:28 +00:00
Kp 004e1371d6 Split valid/nonvalid cases of do_cockpit_window_view 2015-02-14 22:48:28 +00:00
Kp d1f45f85b2 Wrap submodel angles 2015-02-14 22:48:28 +00:00
Kp 03576a28c2 Pass PHYSFSX_* file extensions as counted array 2015-02-14 22:48:28 +00:00
Kp 661e676688 Combine object_intersects_wall_d outputs
Drop unused face.
2015-02-14 22:48:27 +00:00
Kp dc8b88eed4 Convert various loops to range_for 2015-02-14 22:48:27 +00:00
Bradley Bell 28bd4c1650 Enable D1 boss behavior in d2x build.
So we get correct boss behavior when emulating D1, and 3rd party mn2s can include D1 bosses.
2015-02-08 12:26:36 -08:00
Kp 7f2974ea69 Make default ports uint16_t
Fixes a clang warning formatting %hu with the result of
(condition ? short : int).
2015-02-08 17:43:29 +00:00
Bradley Bell 5a9b2497b1 remove #ifdef USE_UDP
even when compiling without USE_UDP, almost everything in this file is needed
2015-02-05 17:15:52 -08:00
Kp 078d9513e0 Pass end-of-list for ignore_obj_list 2015-02-05 03:03:51 +00:00
Kp 2daaacaa26 Move robot_points onto stack 2015-02-05 03:03:50 +00:00
Kp 8f5e6df9a5 Use array<> for Side_to_verts 2015-02-05 03:03:50 +00:00